[Released] Character Converter from Genesis 3 Female to Genesis 8 Female(Now Conv JCMs) [Commercial]

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Comments

  • Richard HaseltineRichard Haseltine Posts: 100,781

    Please repost the screen shot with the Viewport set to Smooth Shaded mode.

  • RiverSoft ArtRiverSoft Art Posts: 6,572

    Edit: Fixed! The problem was with duplicate Genesis 8 Female files.

    Hi -

    I'd like to start by saying I'm completely new to Daz Studio and all I know comes from working with a more experienced co-creator. That being said, I've followed the instructions in your Youtube video for this product to the letter and I cannot get it to work for the life of me.

    I'm trying to convert Arabella 7 to Genesis 8. No matter what I do, the result is always this:

    Image removed

    I have tried converting the character from my library.
    I have tried using the Scene Converter tool.
    Having installed Arabella through Daz Connect, I uninstalled her and manually installed both her and the basic Genesis 8 Female, thinking the script was struggling to find the assets it needed because of Daz Connect.
    I also manually installed the converter script.
    I have tried adjusting the tolerance levels.
    I even had a friend send me a converted Arabella, with exactly the same results. It looked fine for him, but when I opened the file he sent me, I had the same problem.

    Absolutely nothing works. Please help.

    I am glad you got it working!

  • RiverSoft ArtRiverSoft Art Posts: 6,572

    Trying to reference the product so it shows up in the product page: 

    https://www.daz3d.com/character-converter-from-genesis-3-female-to-genesis-8-female

  • Ran the character converter. Running 4.12.1

    Now all genesis 8 characters load VERY slowly. And it throws up an error about duplicate formulas, and to check the log file.

    Which I do. It says there's an issue with Rune 7.

    So i delete that morph.

    And genesis 8 characters still take a long time to load. averaging 45 seconds.

    This is for ANY genesis 8 character.

    The save directory I set was on a completely different hard drive as what Daz Studio installs to.

    Please help.

  • RiverSoft ArtRiverSoft Art Posts: 6,572

    Ran the character converter. Running 4.12.1

    Now all genesis 8 characters load VERY slowly. And it throws up an error about duplicate formulas, and to check the log file.

    Which I do. It says there's an issue with Rune 7.

    So i delete that morph.

    And genesis 8 characters still take a long time to load. averaging 45 seconds.

    This is for ANY genesis 8 character.

    The save directory I set was on a completely different hard drive as what Daz Studio installs to.

    Please help.

    There is a bug which I am addressing right now that causes issues with the JCM conversions.  If you delete the JCM/MCM morphs, that will get rid of the duplicate formula errors.  The converted morphs are in data/DAZ 3D/Genesis 8/Female/Morphs under the FIRST directory for Daz Studio Formats specified in the Content Directory Manager (F2->"Content" tab->"Content Directory Manager..." button)

     

  • Alright. Should I delete ALL the files in the folder with JCM/MCM in the file name?

    Sorry to be a bother about this. I'm really happy this converter exists. The Genesis 2 to 8 female converter works beautifully.

    Looking forward to getting this working so I can enjoy dressing up my favorite Gen7s in all this clothing I have. It's a hassle to convert clothes back to older generations, and even worse that those older generations miss out on some of the features true of Gen8. (I've converted a LOT of clothing to gen8, too. Lol)

    I'll eventually end up with all the converters, I think. And now I've got to look into skin converters because Sirenia of g6 has such pretty skin...

    Thanks for the help, by the way.

  • RiverSoft ArtRiverSoft Art Posts: 6,572

    Alright. Should I delete ALL the files in the folder with JCM/MCM in the file name?

    Sorry to be a bother about this. I'm really happy this converter exists. The Genesis 2 to 8 female converter works beautifully.

    Looking forward to getting this working so I can enjoy dressing up my favorite Gen7s in all this clothing I have. It's a hassle to convert clothes back to older generations, and even worse that those older generations miss out on some of the features true of Gen8. (I've converted a LOT of clothing to gen8, too. Lol)

    I'll eventually end up with all the converters, I think. And now I've got to look into skin converters because Sirenia of g6 has such pretty skin...

    Thanks for the help, by the way.

    You're welcome!

    Yes, all the converted morphs with JCM or MCM in the name should be deleted.

  • RiverSoft ArtRiverSoft Art Posts: 6,572

    I have submitted an update.  Hopefully it will be out this week but more likely early next week:

    • Added G2-G8 2020 Conversion Method (non-merchant resource method)
    • Added ability to specify Material Preset option
    • Added ability to detect and load "character" presets
    • Replaced Legacy Conversion checkbox with Conversion Method radio group
    • Added wHeadMorphPrefix option
    • Fixed Ignore Previously Converted option so that it works
    • Fixed Head Morphs not being updated 
    • Fixed conversion to not allow empty VendorName or ProductName
    • Fixed conversion to not allow Character Name equal to Female or Male
    • Added namespace to all morph safe names
    • Fixed bug for Duplicate Formula Found errors (Adjusting Rigging To Shape would add bones to JCMs)
    • Fixed bug where JCMs/MCMs were not being set as hidden properties
  • That sounds like it might possibly be a few steps nearer to a V4 to G8F Charcater Converter? ;)

  • RiverSoft ArtRiverSoft Art Posts: 6,572

    That sounds like it might possibly be a few steps nearer to a V4 to G8F Charcater Converter? ;)

    Uh, maybe a half step smiley

  • inquireinquire Posts: 2,188

    Or maybe even an M4 to G8M character converter?

  • ImagoImago Posts: 5,155

    I have submitted an update.  Hopefully it will be out this week but more likely early next week:

    • Added G2-G8 2020 Conversion Method (non-merchant resource method)
    • Added ability to specify Material Preset option
    • Added ability to detect and load "character" presets
    • Replaced Legacy Conversion checkbox with Conversion Method radio group
    • Added wHeadMorphPrefix option
    • Fixed Ignore Previously Converted option so that it works
    • Fixed Head Morphs not being updated 
    • Fixed conversion to not allow empty VendorName or ProductName
    • Fixed conversion to not allow Character Name equal to Female or Male
    • Added namespace to all morph safe names
    • Fixed bug for Duplicate Formula Found errors (Adjusting Rigging To Shape would add bones to JCMs)
    • Fixed bug where JCMs/MCMs were not being set as hidden properties

    I guess it's related to the specific version of the plugin... Or you expanded the G3 to G8 version?

  • RiverSoft ArtRiverSoft Art Posts: 6,572
    Imago said:

    I have submitted an update.  Hopefully it will be out this week but more likely early next week:

    • Added G2-G8 2020 Conversion Method (non-merchant resource method)
    • Added ability to specify Material Preset option
    • Added ability to detect and load "character" presets
    • Replaced Legacy Conversion checkbox with Conversion Method radio group
    • Added wHeadMorphPrefix option
    • Fixed Ignore Previously Converted option so that it works
    • Fixed Head Morphs not being updated 
    • Fixed conversion to not allow empty VendorName or ProductName
    • Fixed conversion to not allow Character Name equal to Female or Male
    • Added namespace to all morph safe names
    • Fixed bug for Duplicate Formula Found errors (Adjusting Rigging To Shape would add bones to JCMs)
    • Fixed bug where JCMs/MCMs were not being set as hidden properties

    I guess it's related to the specific version of the plugin... Or you expanded the G3 to G8 version?

    I mean I added the same process (algorithm) to G3 to G8, which may be useful to some people.  Not that I added G2 compatibility.

  • ImagoImago Posts: 5,155
    Imago said:

    I have submitted an update.  Hopefully it will be out this week but more likely early next week:

    • Added G2-G8 2020 Conversion Method (non-merchant resource method)
    • Added ability to specify Material Preset option
    • Added ability to detect and load "character" presets
    • Replaced Legacy Conversion checkbox with Conversion Method radio group
    • Added wHeadMorphPrefix option
    • Fixed Ignore Previously Converted option so that it works
    • Fixed Head Morphs not being updated 
    • Fixed conversion to not allow empty VendorName or ProductName
    • Fixed conversion to not allow Character Name equal to Female or Male
    • Added namespace to all morph safe names
    • Fixed bug for Duplicate Formula Found errors (Adjusting Rigging To Shape would add bones to JCMs)
    • Fixed bug where JCMs/MCMs were not being set as hidden properties

    I guess it's related to the specific version of the plugin... Or you expanded the G3 to G8 version?

    I mean I added the same process (algorithm) to G3 to G8, which may be useful to some people.  Not that I added G2 compatibility.

    Better GenX transfers? I can't wait! laugh

  • RiverSoft ArtRiverSoft Art Posts: 6,572
    Imago said:
    Imago said:

    I have submitted an update.  Hopefully it will be out this week but more likely early next week:

    • Added G2-G8 2020 Conversion Method (non-merchant resource method)
    • Added ability to specify Material Preset option
    • Added ability to detect and load "character" presets
    • Replaced Legacy Conversion checkbox with Conversion Method radio group
    • Added wHeadMorphPrefix option
    • Fixed Ignore Previously Converted option so that it works
    • Fixed Head Morphs not being updated 
    • Fixed conversion to not allow empty VendorName or ProductName
    • Fixed conversion to not allow Character Name equal to Female or Male
    • Added namespace to all morph safe names
    • Fixed bug for Duplicate Formula Found errors (Adjusting Rigging To Shape would add bones to JCMs)
    • Fixed bug where JCMs/MCMs were not being set as hidden properties

    I guess it's related to the specific version of the plugin... Or you expanded the G3 to G8 version?

    I mean I added the same process (algorithm) to G3 to G8, which may be useful to some people.  Not that I added G2 compatibility.

    Better GenX transfers? I can't wait! laugh

    The 2020 method produces subtly different results than the 2019 for G3-G8.  I think I still prefer the 2019 method for G3-G8, but I wanted people to have the option.

  • dannagiusy64dannagiusy64 Posts: 439

    I purchased the clothing converter from genesis 3 to genesis 8 both male and female. It has always worked well without problems. Lately I had full memory on disk "C" and I changed the directory to disk "E". I don't know if this is the reason, but I am no longer converting the clothes installed for the male on the new "E" disk. The script is installed on disk "C". What can I do? do you think this is why it no longer works. Another thing, when I started it it seemed to work, but it wasn't. What do you recommend me to do? Thanks

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  • RiverSoft ArtRiverSoft Art Posts: 6,572

    I purchased the clothing converter from genesis 3 to genesis 8 both male and female. It has always worked well without problems. Lately I had full memory on disk "C" and I changed the directory to disk "E". I don't know if this is the reason, but I am no longer converting the clothes installed for the male on the new "E" disk. The script is installed on disk "C". What can I do? do you think this is why it no longer works. Another thing, when I started it it seemed to work, but it wasn't. What do you recommend me to do? Thanks

    Can you post the daz log?

  • dannagiusy64dannagiusy64 Posts: 439

    here is the file

    txt
    txt
    log.txt
    846B
  • dannagiusy64dannagiusy64 Posts: 439

    I made a new attempt

    txt
    txt
    log copia.txt
    46K
  • RiverSoft ArtRiverSoft Art Posts: 6,572

    Ok, the Daz CMS is reporting the item as 

    Generation and Gender of MSS Mask A Clothing item: /Genesis 8/Male

    You could try selecting it and force converting it.

  • dannagiusy64dannagiusy64 Posts: 439
    edited June 2020

    have you seen the other more complete file below? it does not convert to any of the options. I succeeded with the female, but with the male it always gives me the same answer and does not convert. In fact in the folder there is not even a converted item of clothing

    txt
    txt
    log copia.txt
    46K
    Post edited by dannagiusy64 on
  • RiverSoft ArtRiverSoft Art Posts: 6,572

    have you seen the other more complete file below? it does not convert to any of the options. I succeeded with the female, but with the male it always gives me the same answer and does not convert. In fact in the folder there is not even a converted item of clothing

    Even with Force Convert?

  • dannagiusy64dannagiusy64 Posts: 439

    even with that it doesn't convert. It always gives me the same message

  • RiverSoft ArtRiverSoft Art Posts: 6,572

    even with that it doesn't convert. It always gives me the same message

    Ah.  I forgot that is the mesage that is given if the LOADED clothing item is for G8M.  The author of the item has already marked it as G8M (scene identification).  If you really want to convert it, you will need to fix the scene id and resave the item.

  • dannagiusy64dannagiusy64 Posts: 439

    and how do I correct it? but all genesis 3 clothing items?

  • RiverSoft ArtRiverSoft Art Posts: 6,572

    and how do I correct it? but all genesis 3 clothing items?

    Maybe reinstall from Daz?  Did you just copy stuff from C:\ to E:\ or reinstall there?

  • dannagiusy64dannagiusy64 Posts: 439

    No, I'm trying from E to E. Those from C to C have all been installed perfectly. What are you saying? to uninstall daz and reinstall it? I have almost 3000 products

  • RiverSoft ArtRiverSoft Art Posts: 6,572

    No, I'm trying from E to E. Those from C to C have all been installed perfectly. What are you saying? to uninstall daz and reinstall it? I have almost 3000 products

    No, I am not saying that.  I thought you said you moved your stuff from C drive to E drive.

    I don't know how to help.  As far as Daz is concerned, the item is for G8M and that is what it tells the script.  

  • dannagiusy64dannagiusy64 Posts: 439

    The script doesn't work on disk C either. It seems to convert everything, it works up to the last string, but in the destination folder it's not there. I reselect the folder of the same dress that I have just converted and it gives me back all the elements as before, only that it doesn't convert them back to me. while with genesis female it works perfectly and I have converted everything, both the clothes on disk C and those on disk E

  • RiverSoft ArtRiverSoft Art Posts: 6,572

    The script doesn't work on disk C either. It seems to convert everything, it works up to the last string, but in the destination folder it's not there. I reselect the folder of the same dress that I have just converted and it gives me back all the elements as before, only that it doesn't convert them back to me. while with genesis female it works perfectly and I have converted everything, both the clothes on disk C and those on disk E

    Ok, I am getting confused smiley  The female script works?  On C drive and E drive?  The Male script does not work on either?  To be sure, have you updated to the latest versions of the products?

    What do you mean by "I reselect the folder of the same dress that I have just converted and it gives me back all the elements as before, only that it doesn't convert them back to me."?

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