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Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.
Comments
Very lovely work!
Amala is elegant and poses beautifully! I do wish she came with the option to switch out eye textures tho.
I had passed her by on the first day, too much in my cart. But after I saw this forum thread, I went back and looked at her skin and body. I saw possibilities, a lot of possibilities and bought her. And then it was as if life conspired to keep me from a successful render. After six aborted attempts today, I gave up with this one. There is a little bit of the hair's skullcap still showing through, I got rid of most of it, but just couldn't get rid of that.
I have her as a mutant or alien superhero. And I was able to fit https://www.daz3d.com/ryo-hair-for-genesis-2-3-male-s to her, except for that little issue with the line. I had changed out her eyes, but I switched back to her own, as I liked them better.
After everyone gets upset over 'another pretty white girl' this is a refreshing change. Think about how you can use her to blend into those pretty girls.
Mary
She is stunning and I love her but sadly yes I had to wishlist her for now. The trouble with PC+ sale is b the time you pay for all the items that you have in your wishlist at I'd be stupid if I didn't pick this up at the stupid price of $1.99 (especially for the character bundle even though I only wanted the character, or the clothing or hair item), it doesn't leave a lot for the full price item. I went way over budget so much that my financial advisor asked who the PayPal fanatic was. The few instant buys (that weren't PC+ items) were male and with discounts was in the $4.00 range
It doesn't mean I don't want her or won't buy her. And had she come at any other time of the year she probably would have been an insta-buy
i picked amala up right away, and i've been working with her ever since. she's the most interesting figure i've played with in a good while. a slight change of camera angle or a little shift of lighting can give you a whole new window on the character.
i wish she'd come with a human-head option, though....i have to give up bluejaunte's HD details in order to use the Amala_Humanize_Head morph i whipped up via shape splitter. her shape is distinctive and well-crafted enough to hold up pretty well without them, though. she's a real pleasure to pose and light. and render.
her skin is unique and gorgeous as bluejaunte's always are. i was a little puzzled and disappointed to find that although she's definitely presented as being a sexy, sensual alien, her torso mats are featureless as a barbie doll's below the waist. this isn't the first of bluejaunte's characters to abandon realism below the belt, though, so i suppose gensless is the new standard for BJ figures, alas.
i can't complain too much, though. amala *is* gorgeous.
Looks geat! So sorry for the genless texture, I figured it was weird giving an alien a vagina. But in hindsight I guess I might have just as well :D
This is definitely not the new norm though, so no worries there. You could always give her some better looking geographted real gens anyway if needed. Of my existing characters, really only the underage ones have no gens and that is Daz law.
I'm honestly surprised nobody's complained about the lack of gens on my figures yet. ;)
Sina wasn't an adult character?
Well come on, that Thicket character has more thicks than you can shake a thick at.
Probably because many people who need them for their work use other reproduction organs than the ones delivered by DAZ anyway. And these products usually are able to make up the textures needed.
Nope, probably around 16 or something. Daz thought so too, had to redo some promos with no panties.
I broke down and bought her since could get a better discout today. Assembling some assets for some "sword & planet" style renders. Always need not-quite-human ladies for those. Although I think she might be more in the "grey alien - human hybrid" category.
Overall, I think Amala's more a victim of poor timing on the release rather than any lack of appeal of the figure itself. The fact is that most folks have limited budgets, and during the PC+ sale there are so many tasty buying options being dropped every day that it's hard to commit to a higher priced set today when you KNOW that there'll be another huge set of ultra-bargains dropping tomorrow, and another the next day, and then another the day after that. ONE brand new item today at $16.OO... or EIGHT equally well made and comparably valued items for less than $2 each? And if you KNOW that the $16.00 item is going to be in a catch-up sale in a few weeks whereas you'll probably never see those eight items that cheap again? Which is why poor Amala got kicked out of my cart a couple of times, even though I own all 15 other BlueJaunte products. Happily, now that the smoke is clearing, I can report that Amala's coming to join her sisters at my house in this weekend's catch-up sale, but if I was a PA I know I wouldn't be happy to have my new products dropping into such a crazily hyper-competitive situation.
One other thought - For what it's worth, I've noticed that a large percentage of the vendors who regularly make the really odd and non-human female characters usually include a"normal" variant version as part of the set so that the product becomes less of a "only use it for very special occasions" kind of thing. If you ever try something like this again, you might consider that a less extreme upper-head morph option rather than a clothing add-on.
Yeah. There's actually a recent set that was released at 'rotica that's built entirely around the idea of interchangeable, very non-humanish um... well, you kind of have to see it to believe them and then you may wish you hadn't...
but if I ever have to do a locker room scene featuring an alien soccer team in the showers, let's just say that I know where to go...
I bought her, but I also agree that having a human headshape option (even if it's only a morph - there are plenty of normal human textures) might have helped somewhat.
Yeah. I finally picked her up, but it was a considerable debate. The headshape was one of the major things that I had to talk myself into. Not the face, I liked the face a lot. But being able to dial out the skull, or at any rate, the squiggles on the skull would have made that a non-issue.
The other thing hard to choke down was the Iray only, but that I know is rather a losing battle.
I love Bluejaunte's characters' faces.
Just an FYI, it is very easy to make her skin look more human with the textures Amala already has. The easiest way is if you already own another bluejaunte character, which most of you probably do. Go to where you would apply the character's material preset, but hold the CTRL button and double click the preset. This opens a box that asks you if you wish to replace or keep the current textures. Change the box to keep the current textures and it will apply the material settings of that character while still keeping Amala's textures in place. Since she is a Bluejaunte character, another BJ character would work best.
This way you can still keep her textures and she will look more human.
BTW you can use this method for lots of things in Daz.
Can the undulations on the skull and eyebrows be dialed out ?
can the eyes be replaced with 'normal' G8 eyes
If they could then I could always use an alternative BJ skin & eyes
I do like the uniqueness of both the face and body shape
Thanks for all the comments guys! I have a human version of her, but I'm busy with other stuff at the moment. I'll think about what to do with her when things have cooled down a bit.
A quick tip - Things like dialing out or altering the part of the morph for the top of the head morph and so on is actually easy to do without taking it into an outside modeling programing. You just need Shape Splitter - https://www.daz3d.com/shape-splitter (formerly called x-morphs), an invaluable DS add-on that's pretty much become my go-to solution these days when I want to make minor changes or mix and match extreme morphs from multiple commercial figures.
Hmmm...I can see all the arguments. But, I for one, really like that she isn't an extreme alien...but more like a lost tribe sort of human...another spin off species of primate.
Fantastic! This is a great render and illustration. The soul really shines through those eyes. I think her sales would really be boosted if she came with a human version option. Her body and face is such a beautiful alternative look to the fashion dolls, that I think a lot of people would love to add her to their human gene pool as well.
I was definitely thinking humanoid alien. It stands to argue that on other planets with similiar conditions, evolution wouldn't be that different. I guess I've watched too much Star Trek, which is full of aliens that are only slightly different than humans.
Not to go off on a geeky tangent, but Star Trek's concept of the universe was mainly defined by the fact that their makeup budget was that a TV budget wasn't big enough to handle a lot of non-human alilens, something they eventually explained with the concept that most of the "alien" species all come from the same root stock that was seeded across the galaxy... hence the reason that humans and vulcans can cross breed and that there were planets full of Romans, Mobsters and Nazis.
Haha, right. Yeah it's definitely more budget than anything. Still it worked somehow.
I have Shape Splitter but the few times I used it it did not work as I expected. I know nothing is wrong with the program, and I just have to learn it, but I just haven't put in the time to. I also thought it couldn't deal with HD morphs?
I tend to avoid an alien human character unless it can be used as a simply human character also, without the alien features.