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This was probably early on. There was a part that needed to be installed through DIM. Then another part that had to be downloaded and unzipped. Then you had to find the right files in the unzipped directory and copy them over to a certain directory. And, if I remember correctly, there was a step after that (not including the serial number) to get it functional.
I think there were some problems, with the installation packages rather than Fluidos as such, but they were fixed I'm pretty sure.
There was a whole thread on here with the instructions that had to be followed and which steps had to be in what order. Can't find it right now, can only find the private emails trying to sort out the issues.
I think you are referring to the whole OpenCL issue some of us had problems with. I could never get it to work when it was Fluidos was new, but it works just fine for me now.
This is a scene originally created in Fluidos v1.3 (here is the video https://youtu.be/HfgU0_M0A1I)
The following images show the differences when is calculated in Fluidos v1.3 and Fluidos II, the same setting, except that the subdivision level.
Compare the drops on the skin in both images.
This is the simulation in Fluidos II with Subdivision level = 1.0
Here, a different frame, with subdivision level =1.0. gaussian filter 1 iterations.
Next the same scene, but the Marker size particle was changed from 3.0 to 1.0 to get a less "thick" fluid.
Next, Subdivision level is changed to 2.0 to get more detail without changing the resolution (cell size)
On top of those settings, Gaussian filter 2 iterations
This time, instead of Gaussian filter, Mean Curvature is applied, 6 iterations
Here, using Mean filter, 6 iterations
FLUIDOS II, in fact, has a new simulation engine. far better than the Fluidos v1.3 one.
That was only for those who didn't want to use the DIM to install the plugin. If you use the DIM, the installation is as usual, with no extra steps.
Yes, the OpenCL issue with some graphic cards was solved some time ago.
For everyone who's upset about the price, remember, at Daz, there's always another sale. According to Alberto, he's accounting for that. I wouldn't buy it at full price (sorry Alberto ;) ). But I got it yesterday for about $54 with discounts and after taxes. That seemed reasonable. If you missed one deal, there will likely be another sooner or later.
I hope you do good with Fluidos II Alberto. It's great to have people like you working on new Studio features for us to use.
Thank you!
This is the FLUIDOS II version of the old Rain and washing in Fluidos for Daz Studio.
Also got the wrong serial number and submitted a ticket about that. Has anyone gotten word from support about this issue yet?
I guess that due to the holiday they won't answer before Monday.
I also reported the issue to DAZ.
In the meantime, if you wish, you could try this temporary fix:https://www.daz3d.com/forums/discussion/comment/5118676/#Comment_5118676
Nope, they work monday-friday, and with Thanksgiving we all pretty much already assumed it won't get fixed at least until monday
It seems unlikely it will be fixed before next week, I'm afraid. There's no need to submit individual tickets at this stage as I'm sure Daz will give all of us a new serial once they deal with the matter. In the meantime you can use the time-limited version, for Windos 64, that Alberto has posted https://www.daz3d.com/forums/discussion/comment/5118676/#Comment_5118676
about the need to uninstall fluidos 1.3 before installing fluidos 2:
if we're uninstalling through DIM, which packages exactly do we need to remove? just FLUIDOS for DAZ Studio (Win 64-bit) and FLUIDOS for Daz StudioContent? should the old tutorials go, too?
and will FLUIDOS Companion and FLUIDOS Preset packages still work with FLUIDOS II?
thanks--
j
will our
Just FLUIDOS for DAZ Studio (Win 64-bit).
Yes, they will.
In fact, Companion was updated to v1.02 for compatibility (in brief, should be available in your DIM)
thank you, Alberto.
From what I see, we only have to wait until they give valid serial numbers.
You're welcome
Yes. Let me know when you get the Serial number, please.
This is the FLUIDOS Presets: Waves, calculated with FLUIDOS II
Still nothing, without serial number for Fluidos II.
No Fluido II serials in sight.......
Sorry!
In the meantime, if you wish, you could try this temporary fix:https://www.daz3d.com/forums/discussion/comment/5118676/#Comment_5118676
Finally got my serial number and I got to say... Alvin.... good job, sir.... good job *slow clapping*
Loaded the last scene I made using Fluidos 1.3, which took me 17h to simulate 60 frames using cell size 0.5, subdiv 3, smoothing 7 and right now I don't remember the rest of the settings, and I still got a staircase effect around round objects, minor but still there. Simulated it again with Fluidos 2, cell size 1.5, same settings... took me 3h... and it looks amazing. Sadly, I can't share it because it has nudity but I'll be making something SFW soon so I can share. Really, one of the best purchases I've made recently, if not the best.
Just checked s a FluidOS II sewrial number is now in my serial number list
Yes Got it!
This is good!
Thank you!
The old subdivision level, Surface smoothing value and Surface smoothing iterations have somehow different functionality in Fluidos II, thus, if you load a Fluidos v1.3 scene, these properties appear in their default value. Increasing the iterations of the new Smoothing property could suppress any residual staircase effect. But notice that the new filters have a way stronger effect on the mesh that the old filter. If the effect is too strong, change the Gaussian filter for the Mean filter. Gaussian filter is four times stronger than the Mean filter.
However, the old smoothing and subdivision properties are still there, if you choose to run the old Engine Fluidos I (at Advanced Settings - Engine) instead of the new one.
I got my Fluidos II serial, but after I restart DAZ my Fluidos I plugin is asking for it's serial number, and when I do and restart DAZ, Fluidos II is asking for the serial number again! I can't have both Fluidos plugins activated at the same time!
You must uninstall Fluidos v1.3 plugin. They cannot work side by side.
After all, you don't need Fluidos v1.3 active if you have Fluidos II. If, for any reason, you want to use the v1.3 engine , go to the Fluidos Domain Advanced Settings - Engine property and select the Fluidos I engine (it works as the v1.3, but faster).
Fluidos II has included both engines.
The manual (64599_fluidos2manual.pdf) must be in your library ReadMe's folder.
I know, they say "Nobody reads the manual", and many times this is true, including for me. But it could be very helpful, I think.