Wow...Black Widow
SnowSultan
Posts: 3,641
in The Commons
That is quite a set - very original, there really aren't any drider alternatives, not to mention with that sort of detail and number of options.
In my cart now, but I just wanted to ask if you have to use the included figure shape in order to attach to the spider body or use the extra eye morphs. Can you do all of that with a default G8? Sounds like you can from the description, only the headpiece requires the shape be turned on. Maybe someone can confirm.
Thanks for taking a chance on making something unique!
Comments
It;s creepy, horrible and... UGLY!
(I love it!)
Hats off them them they really do pack it with accessories and heaps of options, really value packed !
Absolutely gorgeous! I must find room in the budget for her!
Not sure if you saw this thread but it may provide more answers for you and anyone else:
https://www.daz3d.com/forums/discussion/372621/released-black-widow-hd-for-genesis-8-female-commercial#latest
Hmmm, i can not load the page with the black widow, because it redirects me to the main page ...
More bugs can be found here: https://www.daz3d.com/black-widow-hd-for-genesis-8-female
Cool ... Thank you :)
Hi guys! Glad you like it!
The Black Widow's structure is: [Genesis 8 Female model] - [Spider Body Joint - Spider Body]. The 'Spider Body Joint' works as a wearable garment, so it will follow all the main character's morphs. The 'Spider Body' will not be affected by any additive morph you want to use on the Black Widow model (except the automatic scaling transformation). If you use the spider body attachment on a default Genesis 8 Female model, it will turn the 'Black Widow morph' on automatically. But you can still lower the 'Black Widow morph' value, and/or mix the Black Widow model with your personal characters' morphs. There's a chance you might need to adjust its leg length (or even just rotate its legs), nothing complicated.
And I must say that VYK nome character makes a great minion for it ;). Things definately got creepy around here...
I can here Samwise screaming from here.
Immediate purchase. I don't know what I'll do but this is way too great a character, and set, to pass up.
8))
Just posted this over in the PA announcement thread as well. Really fun character.
The Black Widow applied the "Jaw to the floor"-morph on me
An absolutely over the top creepy but brilliant set. I don't have an immediate need, but I'm going to grab it anyway to reward such an imaginative and creative artist. I actually like spiders and this one makes me shudder - what more can you ask? Wow!
I hadn't seen that, thanks. I still have some questions about how it works, but I don't really want to get away from why I started this thread. Very nice character and I hope it's successful for you!
What wall set is that behind her?
there is another spider lady from The Antfarm - Anu Naki which isstill good but she was for V4 and I have gotten herto work onother more or less so a new spider lady has been soooo long overdue. Now we need a new harpie
This is a very special lady and I love her!! Holy wow there are all kinds of things I can get up to easily because of how her body and materials work.
For this I used a geoshell and repurposed the torso metallicity map as a cutout opacity mask. I'm gonna make so many spiders.
Those are things of beauty, Plasma Ring
Here you go. https://www.renderosity.com/mod/bcs/catacombs/104313/
Super Fancy work! Great renders.
I'm so envious! Gorgeous!
You may have just sold me with those metallacity renders. :) Can I ask one thing; is the long neck part of the body morph or head morph? I kinda hope you can use other morphs to make it a little less long. Great work.
Thanks all, I'm glad you like what I did with her! :D
If you want to use another human skin with the regular spider textures, you can do the same thing but put the Black Widow texture on the geoshell. Then I just changed the base color slightly to blend it with her skin.
She's got some of Lali's shape dialed in here too. I was able to change the body shape quite a bit without affecting the legs too much.
She's a lot of fun, I highly recommend her! You can definitely use other morphs to reduce the length of the neck. Here she is with the regular neck length morph dialed all the way down, and neck size at 74%.
I didn't even think about any potential issues with using other skin textures, thank you very much for pointing out that workaround. OK, you sold me. ;)
What shader did you use for the skin in your first renders? I really like it.