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© 2025 Daz Productions Inc. All Rights Reserved.
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Thanks ... pity they aren't available anymore ...
But it looks like Wendy is coming to the rescue! :)
I cannot wait for it. It also looks like the textures might have been created by that John Mallis, his other items bear some resemblance.
It's a bit overpriced, even as clearance, and would need a fair amount of twiddling (i.e. making the ruffles invisible if they aren't a separate matt zone) but Renapd has an old V3 outfit Called Victorian Boutique which consists of several textures for the MFD *and* a loose apron which looks very much like the right shape (although the promos don't show the back). Don't know how it would respond to autofit. But I picked it up some time ago and will try to do a quick render with shaders. Broaches would need to be parented in, but there are plenty of those out there.
The set is here:
http://www.renderosity.com/mod/bcs/rt-victorian-boutique-for-v3/51486
That is never going to work. The fabrics are all wrong It would have been handwoven wool and flax (linen) for the summer, and plain colours, no fancy patterns. We are talking of around 7th to 9th century.
That is never going to work. The fabrics are all wrong It would have been handwoven wool and flax (linen) for the summer, and plain colours, no fancy patterns. We are talking of around 7th to 9th century.
Mid-600s to 1100 AD, for the mainland/European settlements. The Greenland colony was being settled in the later part of the period, and was a bit behind the mainland in style and fashion, so no later than the 1350s for it.
The Viking Age is a distinct historical period in Britain, especially, running from 793 to 1066, with very distinct and well known start/end dates. The Norse fashion/culture extends several hundred years on either side of those dates...in Scandinavia.
And you'd have more color and patterns in clothing a few hundred years before in either the Roman or Celtic influenced areas/periods.
No, it doesn't work. The ruffles and pockets are matt zones, so that's all right. But the thing is wide open in the back with an enormous bow.
The bow could be given a matt zone and turned off, but it's still wide open in the back. It also doesn't take gracefully to autofit.
ETA: The texture on the MFD is a freebie from Eden Evergreen. I can't remember whether I got it on Rendo or ShareCg, but it was probably one of those. It's a *really good* one for this purpose.
Still, Wendy's project looks rather more to the purpose.
JOdel, I'm ike 99% sure that the pack was MFD Primitives by Eden Evegreen on ShareCG. I remember downloading them all (frankly, I didn't use them even once, I should have).
That looks like a great start to the base can't wait to see what you come up with for textures :)
The MFD offers a lot of older textures http://www.daz3d.com/catalogsearch/result/?q=Morphing+Fantasy+Dress+textures
and templates to make textures for viking clothing... Just a suggestion :)
You also may try looking at sharecg at mylochka Profile he has all kinds of princess and mfd textures you might be able to use
http://www.sharecg.com/pf/full_uploads.php?pf_user_name=mylochka
Yup. That's it all right. It's a great set for medieval and earlier renders. Of course if I were using it in a real render I'd loosen the sleeves and morph the skirt a bit. She had a matching set(s?) for Valient and possibly Courageous as well. Nice solid medieval basic wear.
if anyone is interest Sickyeld has some great looking peasent clothes
I really liked the Peasant dress http://www.renderosity.com/mod/bcs/sy-peasant-gown-g/98047
and peasant style tunics http://www.renderosity.com/mod/bcs/sy-peasant-tunic-g/97695
Those would definitely work. Just needs that overdress with the broaches.
here is another great mid-evil dress on sale at rendo
http://www.renderosity.com/mod/bcs/margot-medieval-clothes/87731/
or if you are using poser .. these are really nice ear clothing that are dynamic
http://www.renderosity.com/mod/bcs/aw-ladies-in-waiting/85876/
(edited to once to add extra dress link)
I love your renders Ivy, is there a viking video on the way?
Thanks Wendy Maybe after I get my Genie animation finished , I'm still waiting for my voice actor to get back from Guard duty to finish it
Second that. But I think mylochka is a she.
Second that. But I think mylochka is a she.
Oh my mistake :) (Blush)
Yup. Need to wait for Wendy.
This was the best I was able to do. Needs some further tweaking and some broaches, but the hemline still won't really pass muster. The fit isn't bad though.
Genesis 2F (the G1 MFD has no shaping morphs, only movement morphs) Genesis Sundress, Wolf King belt, V3's The Dress hood and veil. Lied to autofit that the hood was for V4 and just fit the veil to the hood (that package *really* needs a Genesis refit). Needed some scaling tweaks, and could use some more.
Turned off the headband from the veil and the sundress straps. Found that the G2F Garden Party dress's straps can just about work with the sundress, but since the veil would cover them up, why bother with another mostly invisible item.
Eden Evergreen's MFD textures and the Fabricator.
I was just looking for "Medieval Matt & Maddie" in the DAZ3D store, but apparently it was discontinued at some point.... it had a good head cloth, though of course that would be no easier to refit than V3 The Dress. ;) I had already done medieval textures for it, though, using research on natural dyes. I'll have to dig up that package and rework it as general shaders for other clothing. :)
I uploaded my "Medieval Woolens" set for "Medieval Matt & Maddie" to ShareCG, in case anyone finds them helpful:
http://www.sharecg.com/v/75130/view/11/Poser/Medieval-Woolens-for-Matt-Maddie
Dyes represented: madder, woad, nettle, oak bark, oak gall, onion, weld.
Again, I'll see about converting the textures I made to more general shader presets so they can be used on other clothes.
Thanks! I do have that set. I didn't think of trying to dit that headdress to G2F.
I'm not sure how the head cloth in Medieval Matt & Maddie would have been constructed in real life, honestly, or whether it resembles anything that has ever been worn in any place or period. ;)
The one Freyfaxi provides an image of on the first page of this thread looks like something a person would actually make and wear. Does anyone know of a similar model?
For the knotted head cloth, or a draped head cloth, there are a couple of pieces in this set that might work well, retextured in plain white linen:
http://www.daz3d.com/sg-headdresses-for-genesis
Actually the hood from The Dress really isn't all that *bad* in shape, although the headwrap cups sharply around the ears like earmuffs instead of blending smoothly over them like cloth that simply needs to wrap around the ears *and* head. Also there really isn't any reason that I can see for the wrap to cup the tip of the chin rather than simply wrapping under the jaw.
Now I think of it, this shows some possibilities, at least for the headwrap itself:
http://www.daz3d.com/sonya
Although the wrapping stops short at the base of the neck, and would need something to extend over the chest and shoulder area, and I don't know how the veil would work without the "crown" or if the crown can be independently turned off. But there are other veils out there and for that matter this one from The Dress can be worked with.
I need some help please.
I have made a headscarf and used the transfer utility to fit it to Genesis, but it crumples up at the back and I don't know how to sort it out. It probably needs some handles, but I'm hopeless at adding them.
CWould it be possible for someone to rig this for me?:-/
When you used the transfer utility, did you use a template and if so, was it Long Hair? If not, give it another go, using the hair as the template.
No I didn't use any template. Will try it with that and see what happens. Thanks.
Many thanks for that info. It works a lot better now. Not perfect but much, much better without crumpling up.
The templates do come in handy, once in a while...
I bet now, with a little work with the weightmap brush, it would be smooth as silk.
The only problem now is that the back of the scarf pokes into the dress. I think it needs movement handles, but as I said before I'm no good at these. I can never get them to move!