Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.
Comments
...and here's some general information on the tools that used to be sold here at Daz3d
(an article I've written while they were still available here, so please take that into context)
As an added safeguard, the collection is also now hosted at the Carrara Cafe. This from rk66:
Fenric's Tools
I am putting some of these tools to Constant use, while others I still need to explore more - as with many things in Carrara, both things that are included in Carrara Pro as well as after-market supplements. All in all, however, when I was going from laptop to desktop to my home-built workstation I ended up reinstalling Carrara a few times and, each time, if I tried messing around in Carrara before installing my Fenric tools, Carrara just didn't feel right. Fenric has certainly played a huge role in helping me to achieve my goals.
Shader Power Tools
(Download: 32 bit Win | Mac - 64 bit Win | Mac)
...is a combination of many of the tools he sold via his site at prices too low to be sold here at Daz 3d. Bundling them together makes for a beautiful pile of very useful Carrara utilities! It includes the following tools previously sold in his (now closed) store:
I use the Advanced Shader Tweaker quite often, but really have to spend some time to get to know and use the others in this pack. They're all very helpful, useful utilities - it just takes me breaking away from old habits and looking at new/different ways of looking at shaders.
BVH/PZ2 Exporter for Carrara
(Download: 32 bit Win | Mac - 64 bit Win | Mac)
If this didn't exist, neither would my Swordworks for M4 or AnimationKit for Mil Dragon 2, since I made the animations in Carrara and used this tool to get them into PZ2 files, and then bringing those into DS to create the aniBlocks - which is a fine workflow. Very useful tool, it doesn't work for Triax rigging. But for recording any animations for any Poser-format models, this thing is incredibly powerful!
Pose Helper for Carrara
(Download: 32 bit Win | Mac - 64 bit Win | Mac)
Again, unfortunately this doesn't work on Genesis or other Triax figures - but I LOVE this tool! So nice to be able to swap pose directions > send left to right, right to left, along with everything else that it does. Being that I still enjoy using Generation 4 and other Poser Format figures (also works with native figures, primitives, etc.,) I find myself using this handy device quite a lot.
Carrara Enhanced Remote Control
(Download: 32 bit Win | Mac - 64 bit Win | Mac)
Here we go! This bad boy is truly amazing! Faba (fabaone at ShareCG) has some very helpful tutorials and helper (controler) objects at ShareCG, and PhilW teaches us how to use this to let one aileron of an Biplane model control all the other ailerons and the wires that connect them! Really cool! That's in his Advanced Carrara Techniques course via Infinite Skills.
...and Thanks to Omega Man for reminding me of this awesome article on Carrara Cafe: ERC MADE EASY - Enhancing Facial Realism by Conrad3DC
This tool is best explained by the creator himself:
This is one of those that I really need to practice using more! This thing is awesome!
Pose and Shading Tools 2
(Download: 32 bit Win | Mac - 64 bit Win | Mac)
Again... I need to sit down and play with these. I bought this because I know that I will love using these systems, I just have to take the time to dig in and try them!
MDD File Format for Carrara
Download (32 and 64 bit Mac and Win Carrara 7 & 8)
Thanks to Omega Man for sharing this one as I've never really had a need to buy it before (since I do all of my work in Carrara). As time pushes ever onward, I'm glad to have this now - one never knows what one might try to do next, right? ;)
Posing Pack 3
(Download: 32 bit Win | Mac - 64 bit Win | Mac)
Here it is! There was a discussion going on just the other day about changing the visibility of an entire hierarchy chain being a pain in the butt! This plugin (I totally forgot about that function) has that capability and a whole lot more! I use this thing CONSTANTLY!
This thing adds Tree Duplicate to the list of "Edit > Fenric" commands, which allows us to essentially duplicate things which cannot be duplicated! Instead of actual duplication, these Tree Duplicates are their own instances or separate figures, not the memory-saving instances we get from duplicated props and simple objects. But it makes it so we can get exact copies of - yes - Figures!!! So useful for vehicles, rigged building figures, even character figures. It basically (and quickly) pretends to add whatever is selected into the browser (without adding it to the browser) and drags it back into the scene - really fast! But wait... there's a lot more!
This also adds the aforementioned Unlock Figure and Restore Figure! Wanna add a custom morph zone into a locked figure? Unlock it - change it - Restore it! Yup!
We also get the Set Figure Visibility command which, as I've started this tool's description with, allows us to hide entire chains of hierarchy within a figure with a single click! I gotta tell John and Misty!!!
It also adds Change Rotation, which is a command which will go through the whole figure and change ALL of the joint rotations from Carrara's default Quaternion to Angles! So if you've ever loaded in a figure that ends up looking like it's tied in a knot as soon as you start working with it, you now know how to fix it! :)
BVH export works on Genesis 3 and 8 BTW
Nostalgia... I still love my mmoir Mystic River Gorge... and all my Dart environment products. Carrara lives on for me... now I just need my machine back to get things reinstalled!
Silene
Okay, so with Fenric's permission I've included links to the 32 and 64 bit files for Mac and Windows in the above post as well as the original article in the ►►► Carrara Information Manual ◄◄◄ as well
► Fenric's Tools
A brief overview of Fenric's amazing Carrara plugins
Thank you, Fenric. I hope that destiny brings you good fortune, fun and happiness - and I also hope that it (one day) brings you home to us! ;)
Love Ya, my Friend!
Thanks. Where has that link been all my life?
kewl, dragging a modifiers??
Dart, is that the same as MDDFormat ? It is in my download link earlier.
...and I've added this (second post) to the Fenric's Tools portion of the ►►► Carrara Information Manual ◄◄◄ as well
Furthermore, Omega Man has offered up the entire Daz3d Fenric plugin collection as a single download Here
From the Fox Den
A while after Daz removed a bunch of Carrara-specific content and its vendors from the store, Fenric came into the forum offering up his plugins, and even an offer for someone to carry the torch via his Source Code for ALL of his products, both released and experiments. He certainly will be missed. The post with his offer is HERE
In case his site ever goes down, here is the page he's offered up, and I've also included links to those plugins directly within the text:
THE STORE IS CLOSED
You may download the “key” files from here:
All Product Keys
NOT FOR GENESIS
These products were all written before the train-wreck known as Genesis was created by DAZ. Very few of them work well, and many do not work at all, when using that particular figure.
Genesis is NOT SUPPORTED.
Edit by Dartanbeck - Although Not Supported, I still use many of these plugins with Genesis - I just do so with caution
Trial versions will generally operate for 10 minutes before automatically being disabled. Certain products may not lend themselves to a time-based limitation, and will have other restrictions. In order to enable full functionality
, a license key must be purchased at the store.The store is closed. Download license keys here: All Product Keys
There is no separate file for purchased products.
Your purchase gets you aDownload the license key files.These are the final versions. There will be no more updates from here.
The store is closed. Download license keys here: All Product Keys
Carrara 7: Windows Vista or newer, Mac OS Intel
Carrara 8 or 8.5, 32-bit: Windows XP or newer, Mac OS Intel
Carrara 8 or 8.5, 64-bit: Windows Vista or newer, Mac OS Intel
IMPORTANT: WINDOWS USERS
These products all require the Visual C++ runtime libraries of varying ages: It is best if you have 2010, 2012, and 2013 installed.
Get them here:
https://support.microsoft.com/en-us/kb/2977003
IMPORTANT: NO SUPPORT
The store is closed. There is NO SUPPORT for these downloads anymore. They may crash, erase your scene, or make you start to like Sun Chips. Download and use at your own risk.
Help! Where is it?
Commands show up in the Assembly room’s “Edit” menu. If you have more than one of mine, it should be in the “Fenric” sub-menu.
Shaders are similar: if you only have one, it will be at the top level. Otherwise, it should appear in the “Fenric” sub-menu of the shader insert.
Most commands require something to be selected first. Try to select the item or items you want to change – the commands try to figure out what you meant to do, but it really is easier to pick the right thing the first time.
Exporters use the File Menu, “Export…” option. DO NOT USE “Save As…”!
Poser Weightmap Injector (free!)
This is a .NET 4.0 utility and instructions to help you prepare weight-mapped Poser figures for use in Carrara. This also includes a Poser Pro 2012 Python script that will automatically merge all “old style” rigging zones to weightmaps. This results in far better performance when the figure is imported into Carrara.
Download
Insert Primitives (free!)
This is a small Carrara plugin which provides an Assembly Room command that will insert the four secret Carrara primitive objects into your scene!
Download
Layer Blending Mode Shader (trial)
UPDATED: Current version is 1.1 Mac and Windows: This update addresses an issue using non-color shaders, and adds the “Fade” slider which allows you to control the strength of the effect.
This is a Carrara shader that provides Photoshop-like layer blending.
Download
Enhanced Color Shaders (trial)
UPDATED: Current version is 1.1 Mac and Windows: This update addresses an issue using non-color shaders.
These are enhanced versions of the Color Balance and Color Merge shaders from the “Pose and Shading Tools 2” package at DAZ. They take a sub-shader for control rather than using sliders.
Download
Selection Changer (trial)
Change the current selection using your keyboard!
Download
Poser Shader Doctor (trial)
One-click fixing of common shader issues for imported Poser content!
Download
UPDATED: Current Version is 1.4 – Mac and Windows:
– Really fixed the situation where bump and shininess would get the same value, this time. Sorry, guys.
– NEW! Skin Doctor command performs tuning for human skin and eye shaders. By default, it will set up Sub-Surface Scattering. For faster rendering, hold down shift while invoking the command to generate simpler shaders.
Object Sequence Exporter (trial)
Exports a sequence of OBJ files for an animated vertex object. Similar to the MDD file format, except this exports entire objects, not just a sequence of morphs.
Download
UPDATED: Current Version is 1.1 – Mac and Windows: Corrects some issues with inverted normals and fixes compatibility with soft-body physics.
Multi-Shader Editor (trial)
A shader edit panel, much like the “Master Light” in the main Carrara Edit menu: it will apply changes to all selected shaders.
Download
Change Bone Visibility (trial)
CARRARA 8.5 ONLY
Hides (or un-hides) the wireframe bone display for imported DUF content in Carrara 8.5
UPDATED: Current Version is 1.2 – Mac and Windows: Fixes a command ID conflict with “Pose and Shading Tools 3”.
Download
Advanced Shader Tweaker (trial)
UPDATED: Current Version is 1.1 – Makes running the Carrara “Optimize Shaders” function optional.
Applies a number of shader adjustments to ever multi-channel shader associated with the selected objects. Hold down “shift” while selecting the menu item to get a special reduced option version for quickly correcting Carrara 8.5’s annoying “Fast MipMap” default texture map setting.
Download
Move to Camera (trial)
Move the selected object or objects to just in front of the current rendering camera.
Download
Wow Thanks Omega Man!!!
Been a busy day here - and then I had to leave... just trying to get all of this done. So cool! Thanks for all of this! I've now updated the links in both spots (here and in the manual thread) and added a special thanks to you for the missing files and for the reminder of the amazing article by Conrad at Carrara Cafe! I wrote that Fenric's Tools thing before that article came out. Great article!
Thanks again!
At first, I tried merging the new info I've grabbed from Fenric's Fox Den (above) into the original post, but after I finally had it complete with download links and all, I got the message that it was several thousand characters too long. I was quite pleased to see that I saved a post space just below the main post so it all fits together as one now! ;)
Please let me know if any of the links don't do the correct thing
I paid for ERC and always found that it works under C8.1 fine - but bits are missing under C8.5 - ie "Create ERC Chain" and objects jump around and need to be constrained.
I really hope that someone takes Fenric up on this amazing opportunity. I lack the knowledge of this sort of thing
Hmmm....
Here is an earlier link to some ERC tutorials ... https://www.daz3d.com/forums/profile/435566/rk66
I've updated my above links posts and the one from the manual with Omega Man's awesome download of the complete set from Daz
Thanks again!
Fenric, thanks so much for your generosity. Not just for making them available , but for making them in the first place. Your plugins are so valuable I am sure they have made many of us much better artists - workflow enhancements are a gem.
Take care and all the best in the future.
regards from oz
+1!
I'm glad that I bought them when I could. They have been an absolute integral part of my Carrara experience from the start!
NEWSFLASH
After installing Python 2.6, Microsoft Distribution 2013, LuxusRender 2.6 - I now have Create ERC Chain... So maybe I was missing a Microsoft Distribution or Python 2.6? Most likely the former, I think...
It will be harder to get the python 2.6 or 2.7 program soon as support for 2.7 just finnished in January.
from now on they are only supporting python 3.X
i really apreciating ther duplicate for figures.
dont understand why it was greyed in the first place.
having some trouble with pose fixer on g3 and g8. i guess cuz they split ther twist and bend into 2 separatae leg bones.
Wiht Fenric's permission you can find now the download of his collection at CarraraCafe "Carrara Plug-ins Collection by Fenric" (about 30 MB). The zip file contains also PDF files with more information.
Info > https://carraracafe.com/fenrics-plugins-now-free/
Download here > https://carraracafe.com/download/8967/
thanks for doing that rk66!
It's a great settling place for these treasures!
--ms
+1
Updating manual article to reflect this! :)
The folders in the zip file contains:
Setup 1 folder > Poser Weightmap Injector, Insert Primitives, Layer Blending Mode Shader, Enhanced Color Shaders, Selection Changer, Poser Shader Doctor, Object Sequence Exporter, Multi-Shader Editor, Change Bone Visibility, Advanced Shader Tweaker, Move to Camera
Setup 2 folder > BVHPZ2Exporter, ERCModifier, MDDFormat, Pose and Shading Tools 2, Pose And Shading Tools 3, PoseHelper, ShaderPowerTools
Extra (sharecg) folder > Ivy Generator, Fix Pose Channels Tool
Thank you Dartanbeck for the information. Once again, you're one of my Carrara heroes :-)
Also many thanks to Fenric....
One of the Carrara-Plug-ins-Collection-by-Fenric also had the source code (under Fix Pose Channels for Carrara) programmed in C#. I was intrigued and decided to take a look at the source code with Visual Studio 2010... I was impressed. I am starting to learn C# (I'm used to program in PHP and Visual Basic 2010).
Perhaps one day I'll try to create plug ins myself... Also need to learn python, but take it one day at a time with the current pandemic :-(
Anyway, I'm now working on a carrara project so these tools are more then welcome! Thank you so much and I feel bad about the lack of support from Daz to create a new Carrara Pro version.
I'd love to see some easy parameter dials to ease posing a character (actor). Nowadays, when I click on an arm, the model opens in the vertex modeller instead of rotating an arm.... oh well, like I said: take it one day at a time. Stay safe everyone!
FWIW, I believe Fenric was planning to Open-Source his toolkit. I think the logistics of 'proper' Open-Sourcing (appropriate to his intentions) was the hold-up. Like many, here I have grand plans, semi-grand skills, and completely non-grand free-time, but I'm excited by the idea of digging in and tweaking some of these utilities someday. Maybe he'll post the code just before I'm able to do something with it :)
I'd be happy to help with a "beer-starter" donation campaign (for Philemo, Alberto, and Sparrow-Hawk3D too! - and Selina too - I wonder how she's doing) to help out. I sponsor the few patreons a bit and occasionally do a paypal send, but it only goes so far and I don't use any of these things as much as I'd like.
All ideas welcomed, and hopefully some of these things will get a second-chance-at-life with the sharing of work done and available talent.
Thanks in advance to all who share with this community!
cheers,
--ms
what an amazing treasure this is - just thinking about fenric today because my keyboard preference for select next and select previous went back to the default - very odd !
<blushing> Thanks Cythia1968!!! My pleasure to help in any way I can!
That would be Awesome!!!
I'd absolutely love a command that allows me to make everything in a scene "Not Collide with Hairs" LOL
I've seen some of your work and will watch them all when I can. Very cool stuff!!!
Rock On Cynthia Hendrix! I... I mean 1968! Cynthia1968!!!