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© 2025 Daz Productions Inc. All Rights Reserved.
Comments
That looks fine. Its just when you add or leave on a nipple morph you get some real square results if there is not enough polys in that area. I have seen some Genesis clothing that lacked polys there and dialling nipples is a no no. And this was on woman clothing lol.
Oh, I see where you're coming from. However, the nipple erection fetish demographic just wasn't a part of the market I was trying to corner with this outfit.
Not really a fetish though Joe. My nipples are always ON.... Hot or cold whether.
TMI :lol:
Just the truth of the matter really! lol
I will not be remodeling and rerigging that shirt just to facilitate nipple erections. It's just not going to happen.
Um, wouldn't SubDivision with collision fix that anyway?
I'd considered pointing that out or suggesting a displacement map (which could also give some of the way that the fabric might "tent", as opposedto just adding pencil erasers), but decided that it contradicted my overall message about things not needing nipple morphs.
I'd considered pointing that out or suggesting a displacement map (which could also give some of the way that the fabric might "tent", as opposedto just adding pencil erasers), but decided that it contradicted my overall message about things not needing nipple morphs.
*Edited because the joke wasn't as funny as I originally thought* :-)
Joe, when you said you were replacing the shirt with a higher poly version, do you keep the basic shape and then redefine the polys? I'm very new to modeling, but I assume you start with the layer of clothes closest to the figure and work outward? If you replaced the shirt from scratch, it would seem like a giant pain to have to readjust the sweater, or is that kind of thing less complicated than I think? I'm still in the learning the tools and creating simple shapes phase. Clothes are a comfort level away yet.
I'd considered pointing that out or suggesting a displacement map (which could also give some of the way that the fabric might "tent", as opposedto just adding pencil erasers), but decided that it contradicted my overall message about things not needing nipple morphs.
So I'm guessing we won't be seeing any Joe Quick Joel Shumacher "Batman and Robin" suits? :lol:
The shapes of the two shirts were very similar. The main difference is in the cuffs. In order to refit the sweater, in zbrush I just use the move brush to adjust the fit and then make further adjustments to refit the coat.
Ah, okay. I don't have Z-Brush yet, I'm teaching myself box modeling first, I figured it would be a good foundation.
*Edited because the joke wasn't as funny as I originally thought* :-)
Nipply Schumacher Batman is always worth poking fun of.
*Edited because the joke wasn't as funny as I originally thought* :-)
Nipply Schumacher Batman is always worth poking fun of.
Though it could potentially poke your eye out...
Question.....what happened to your stuff over at Renderosity? On your store page nothing comes up, and if I follow an older link to a product, the page comes up but you can't purchase it.....?
you can buy his older stuff from him through paypal
Does he have his own store site?
No just contact him on here of via his email.
I have bought a couple of things from him recently
Okay, Thanks!!
figured i'd post some updates
Rhino is out
Rat is waiting on a tail
Casual but Smart is nearing completion
Here are some renders of Booster Gold and Blue Beetle outfits I've recently done.
two more finished images. Ship and Skeets by Rduda, Booster's blasters by Redfern
trek uniforms i traded duda for the ship
a Guy Gardner vest for m4, i was going to do an entire outfit, but kinda petered out. just so many belts, belts on everything.
a few more recent rat images
And in kimono? :) You already have turtles :)
These are some comparatively more recent renders of the Casual but Smart outfit.
An all girl Aiko 5 Foot Clan squad.
Hey Joe. Whatever happened to the "Tank" figure. I would love to have 'em. Any plans for release perhaps with some interesting texture options?
I hope to include it in a Golem package. I've got ideas for an additional body type, a few different heads, and a variety of clay and stone inspired textures. It'll be a nice, easy, familiar project to work on once I've finally wrapped up the casual outfit.