M6/M5 pants, make autofit over gens? - Masculinizer

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Comments

  • MistaraMistara Posts: 38,675
    edited March 2014

    maybe i'm using the wrong word then.

    i meant like not fitting like a wedgie from the front. the pants fit should come down
    on the inner thighs, so that it's not a 'shrink wrap', like in the sample pictures.


    a la non falsetto.

    i'm afraid to bing tenting from my dayjob. i'd have to haul out the smart phone, take it outside to hunt for a wifi signal.

    Post edited by Mistara on
  • BeeMKayBeeMKay Posts: 7,019
    edited December 1969

    Why should the guys fare any better than the girls? ;.)
    I mean, there's the Breast-fix morphs you can buy - so perhaps someone will do a.. erm.. "Schniedelwutz-fix". Or something

  • MistaraMistara Posts: 38,675
    edited December 1969

    lee_lhs said:
    Why should the guys fare any better than the girls? ;.)
    I mean, there's the Breast-fix morphs you can buy - so perhaps someone will do a.. erm.. "Schniedelwutz-fix". Or something

    i knoooow lol

    and we're not even talking about fitting girl clothes to the men,
    talking 'bout men's close fitting naturally for the men.


    on the bright side, haven't seen a case of balloon shoulders for M6. one small victory, one giant leap, etc.

  • SickleYieldSickleYield Posts: 7,644
    edited December 1969

    maybe i'm using the wrong word then.

    i meant like not fitting like a wedgie from the front. the pants fit should come down
    on the inner thighs, so that it's not a 'shrink wrap', like in the sample pictures.


    a la non falsetto.

    i'm afraid to bing tenting from my dayjob. i'd have to haul out the smart phone, take it outside to hunt for a wifi signal.

    Can't be done. Not with automation, anyway. It'd have to be set up by the individual artist deliberately for that geometry.

    "Tenting" is normally used to refer to the effect of an erection on loose clothing ("pitching a tent").

  • BeeMKayBeeMKay Posts: 7,019
    edited March 2014

    Wouldn't it be possible to create a "invisible pant" with the extra space in place, to which you could autofit the pants? Something that could be worn similar to the Rigging dress, for example, a geo-shell of sorts.
    If you (general you) limit it to certain poses, like in the pictures posted earlier in the thread, it maybe could work.
    Then again, I have no idea about morphs in the first place, outside of (ab-)using them. :red:

    Post edited by BeeMKay on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,602
    edited December 1969

    I think what Misty needs is a joint controlled morph
    where the position of the geografted bit's bone controls the position of the bulge morph which is added only to the crotch of the pants not the figure like breast fix.

  • SickleYieldSickleYield Posts: 7,644
    edited December 1969

    lee_lhs said:
    Wouldn't it be possible to create a "invisible pant" with the extra space in place, to which you could autofit the pants? Something that could be worn similar to the Rigging dress, for example, a geo-shell of sorts.
    If you (general you) limit it to certain poses, like in the pictures posted earlier in the thread, it maybe could work.
    Then again, I have no idea about morphs in the first place, outside of (ab-)using them. :red:

    The Masculinizer actually has such a clothing item as part of it. It doesn't do that because of the original issue, which is bending. If you create a cloth movement morph right in that area it's going to cause problems when the thighs are bent forward, which is basically exactly when you want it to work in the first place, if that makes sense? You could make a projection JCM for the figure, but that limits you to what the figure's geometry can do, so it's not going to work very well on bending both legs either, I don't think.

  • MistaraMistara Posts: 38,675
    edited December 1969

    how about in the Capt Morgan pose?

    the true meaning of 'tenting' sounds interesting. might be crossing the boundary of pinup to something else ;)

    i bought the masculizer last night. haz to read the intructions yet.

  • TimbalesTimbales Posts: 2,366
    edited December 1969

    This is Genesis, wearing M4 Undergarments http://www.daz3d.com/m4-undergarments under Optitex's free dynamic cargo pants. I upped the material thickness to .5.

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  • Mr Gneiss GuyMr Gneiss Guy Posts: 462
    edited December 1969

    What we really need is a native DS softbody dynamic system, not Optitex, and not MD because... GRRR!* There are a couple of projects that people talk about for that, but, I'll believe and buy it when I see it. It's almost enough to make me use Poser, if I didn't hate the interface.


    *Out of consideration, I won't go on that rant.

  • MistaraMistara Posts: 38,675
    edited December 1969

    is there a secret cloth room in ds? how do you get the free dynamic clothes to work?

  • TimbalesTimbales Posts: 2,366
    edited December 1969

    is there a secret cloth room in ds? how do you get the free dynamic clothes to work?

    you'll have to add the Dynamic Cloth tab to get to the controls.


    The thing with male trousers is that in real life, it's made with room around the hips, seat, crotch and thigh.

    Most clothing models fit figures quite snugly, that room doesn't exist. So when you add a bulge, it's like looking at a male ballet dancer. For a real world look, the pants have to be modeled to have folds, bulges and creases and be floating away from body a bit.

  • SickleYieldSickleYield Posts: 7,644
    edited December 1969

    TimG said:
    is there a secret cloth room in ds? how do you get the free dynamic clothes to work?

    you'll have to add the Dynamic Cloth tab to get to the controls.


    The thing with male trousers is that in real life, it's made with room around the hips, seat, crotch and thigh.

    Most clothing models fit figures quite snugly, that room doesn't exist. So when you add a bulge, it's like looking at a male ballet dancer. For a real world look, the pants have to be modeled to have folds, bulges and creases and be floating away from body a bit.

    Which they can't. Not if you want them to bend properly without having to do 40 JCMs for the thigh area. That's why pants are snug in general and on males in particular; the looser the fit, the worse the bending.

  • TimbalesTimbales Posts: 2,366
    edited December 1969

    TimG said:
    is there a secret cloth room in ds? how do you get the free dynamic clothes to work?

    you'll have to add the Dynamic Cloth tab to get to the controls.


    The thing with male trousers is that in real life, it's made with room around the hips, seat, crotch and thigh.

    Most clothing models fit figures quite snugly, that room doesn't exist. So when you add a bulge, it's like looking at a male ballet dancer. For a real world look, the pants have to be modeled to have folds, bulges and creases and be floating away from body a bit.

    Which they can't. Not if you want them to bend properly without having to do 40 JCMs for the thigh area. That's why pants are snug in general and on males in particular; the looser the fit, the worse the bending.

    I understand that 100%, even though I'm not a modeler.

    I wish there was a way you could do a hybrid approach, where a garment would act as a conforming figure, then be dynamic and not allow self-intersecting to create realistic folds and whatnot.

  • SickleYieldSickleYield Posts: 7,644
    edited December 1969

    TimG said:
    TimG said:
    is there a secret cloth room in ds? how do you get the free dynamic clothes to work?

    you'll have to add the Dynamic Cloth tab to get to the controls.


    The thing with male trousers is that in real life, it's made with room around the hips, seat, crotch and thigh.

    Most clothing models fit figures quite snugly, that room doesn't exist. So when you add a bulge, it's like looking at a male ballet dancer. For a real world look, the pants have to be modeled to have folds, bulges and creases and be floating away from body a bit.

    Which they can't. Not if you want them to bend properly without having to do 40 JCMs for the thigh area. That's why pants are snug in general and on males in particular; the looser the fit, the worse the bending.

    I understand that 100%, even though I'm not a modeler.

    I wish there was a way you could do a hybrid approach, where a garment would act as a conforming figure, then be dynamic and not allow self-intersecting to create realistic folds and whatnot.

    It's certainly possible when one of the groups or people working on softbody things right now comes up with a release version. Poser hybrid items exist, and given we have to do mostly fused geometries to work with smoothing and collision anyway, the geometry at least should allow for it in DS. It will depend on the actual plugins and how they work.

    I would REALLY like to do some realistic drapey pants for both sexes in DS.

  • icprncssicprncss Posts: 3,694
    edited December 1969

    I will be satisfied if the men's pants fit properly, actually have a fly, and some wrinkles and pockets. =-)

    Oh, you don't want much no do you? :-)

  • Serene NightSerene Night Posts: 17,677
    edited December 1969

    LOL. i just get frustrated with the lack of detail sometimes. Seems like gen 4 clothing had more than the genesis and gen 2 clothing does.

    Agreed with what is posted earlier that the stretchy way men's pants look more like tights.

  • NadinoNadino Posts: 258
    edited December 1969

    icprncss said:
    That does not look normal or comfortable for that matter. In a few places it would be classed as indecent...

    Yep. Completely indecent. Give him my number, will you?

    I've got a product to add gen bulges to pants. It includes a morph to fit pants over the existing gens. It's going to be distorting to a lot of geometries, though.

    http://www.runtimedna.com/Clothing-Masculinizer-G1G2M.html

    Thanks SY, it def helps in that region :)

  • SickleYieldSickleYield Posts: 7,644
    edited December 1969

    Nadino said:
    icprncss said:
    That does not look normal or comfortable for that matter. In a few places it would be classed as indecent...

    Yep. Completely indecent. Give him my number, will you?

    I've got a product to add gen bulges to pants. It includes a morph to fit pants over the existing gens. It's going to be distorting to a lot of geometries, though.

    http://www.runtimedna.com/Clothing-Masculinizer-G1G2M.html

    Thanks SY, it def helps in that region :)

    Welcome!

  • MistaraMistara Posts: 38,675
    edited December 1969
  • MistaraMistara Posts: 38,675
    edited December 1969

    Nadino said:
    icprncss said:
    That does not look normal or comfortable for that matter. In a few places it would be classed as indecent...

    Yep. Completely indecent. Give him my number, will you?

    I've got a product to add gen bulges to pants. It includes a morph to fit pants over the existing gens. It's going to be distorting to a lot of geometries, though.

    http://www.runtimedna.com/Clothing-Masculinizer-G1G2M.html

    Thanks SY, it def helps in that region :)

    Welcome!


    heh heh :lol: makes a difference

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  • MistaraMistara Posts: 38,675
    edited December 1969

    heard back from helpdesk, they making it into 'as a feature request' :cheese:

  • Testing6790Testing6790 Posts: 1,091
    edited December 1969

    I wish more content creators would make clothing like SY and 3DAge do (or did, most of my stuff I'm talking about is for gen4). 3D-Age's are a bit risque for what I render, but I find a lot more value in clothing with position morphs vs bland conforming clothing. SY's jeans are one of my all-time favorite pieces of clothing. However, jeans are also not really in my genre, so I don't get as much usage as I wish :(

  • TotteTotte Posts: 14,099
    edited December 1969

    TimG said:
    Something to keep in mind with male genitals and pants - you need to 'pose' the gens to be like they will be inside a pair of underwear in trousers.

    DTTL or DTTR posing?

  • TotteTotte Posts: 14,099
    edited March 2014

    A quick bulgemorph I made when I thought of Gregogy Hines character in History of the world, part one.


    Image poleaxed

    Post edited by Chohole on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,602
    edited December 1969

    BTW Misty geometry shells fit over and include genitals too so with an offset on smoothing modifier you can get your tenting, I tried it, works :lol:

  • MistaraMistara Posts: 38,675
    edited December 1969

    BTW Misty geometry shells fit over and include genitals too so with an offset on smoothing modifier you can get your tenting, I tried it, works :lol:

    kewl !

    going camping, :lol:

  • MistaraMistara Posts: 38,675
    edited December 1969

    trying this again.

    to make smoothing modifier and iteration cover a "posed" geograft attached?
    for silky like. using the bryony g2f bottom on gianni and on darius


    i'm not savvy with the geoshells :shut:

  • Eustace ScrubbEustace Scrubb Posts: 2,705
    edited December 1969

    You just have to pose the Parts against the hip or thigh (or both) and apply a Geoshell (zero-offset is fine) to smooth the pants against.

  • MistaraMistara Posts: 38,675
    edited December 1969

    thanks :)

    how many geoshells?
    do i need one for each body part?
    or do i select both g2m's figure and his gens figure for one geoshell?
    do i autofit the skirt to the geoshell?

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