DAZ Studio Dirt Shaders (Commercial)
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hey guys..here's a little preview of an upcoming release..Dirt Shaders for DAZ Studio!
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Comments
wow...very clever...and useful!
Great Job
Rawn
thanks Rawn!
....
They look kinda fun! :)
These look very good and extremely useful.
Which shader are they based off please?
thanks,these are custom shaders made in shader mixer
Thanks, I was confused as they appear (at least in your screen shot) in shader presets, I thought I knew the difference between shaders and presets but recently I've seen things I though shadres in the preset folder so I'm confused again.
Are they easy to customise, for example is it possible to alter the colour.
that seemed to be where other shaders were installed to so i figured it was the place to put them..
and yes the color can easily be adjusted
Fair enough :-) - thanks for the quick answers
Time for the tough questions :D
So far they've been on inorganic surfaces, but would they work as well on, for example, a Genesis figure to make it look like their face is caked in grime? I've been using overlays for a while now, but they all have the same glaring flaw -- they don't match up on seams, which makes things look very odd on faces, especially around the neckline.
Oh.....this.........I would buy in a heartbeat.......if I could use it to make my pretty dresses look filthy......even better!
On expanding the images I see text......apply dirt shader...then re-apply original texture map in base diffuse channel.......could it be?
Magic?
When please?
while they will work on clothing and figures the shaders are really designed for hard surface type objects first and foremost
Oh......pretty please......could you try it on a clothing article........and post the result? I would really like to see the results it can get. :)
here's an example on clothing..the shader interacts with the mesh and places dirt in creases/folds and along edges..so they are better used on hard surface items
Hey thanks for taking the time to show this for me......it is definitely an interesting shader...........perhaps you will make a dirty/grime shader for clothing one day :)
...crikey, those look good.
The difference in technical definitions frequently gets stretched and confused; the same thing goes for "Lights" and "Light Presets". I just assume nowadays that there isn't a difference, and it doesn't matter if anything shader-like gets installed into one folder or the other.
About the new shaders themselves... Want. Very want.
Hmm.. The man himself does not think it looks good on clothing. Well I myself think it works very well on clothing, now add in the hard surfaces and this Drow is going to maybe crack a smile, doubt it but I might.
Want this, never knew I needed these, saw this and knew I needed these a long time ago.
how about dirt on skin ?
different dirt masks used with a DAZ skin texture map
,,,,,
You, Sir, are playing dirty ... you want all of my money ... and you will get it!
(joking about the playing dirty)
awsome
Awesome on the hard surfaces! Wow! I will buy them for sure.
Brilliant. Love to know how you got the shaders to detect edges like that. I think that's just amazing. Kinda reminds me of what can be done with DdO and Substance Painter which I've recently discovered!
Very nice. The bronze statues look so real.
...hmmm, on bots, especially Bot Genesis and Aikobot.
This is very very interesting, I really like the results in those images, a great deal of potential uses.
This looks soo cool!!!!!
I cannot wait.
Absolutely awesome !
It 's a very usefull and valuable tool !
Is it technically possible to create this tool for Daz 4.5+ , too ? :blank: please ? :)
Good work and Best regards
sara
Looking fantastic! Must have product!