Adding to Cart…

Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.
Comments
It is very clearly inspired by Resident Evil 7. I do very truly believe that Harwood House is, too. Both look amazing. With the $6 coupon, for me, this is a can't miss. Thank you for this amazing environment, Daz. I really hope that interiors are coming.
Great model. Anyway much work on model will be needed until it will be fully useful for me . Matching interiors could be fantastic, but already I am not dreaming. We have great interiors without exterior or great exterior without interior. I bought it .
Managed do create a Clean version - hope it's ok to post the Material preset
For under USD 14 (with PC+) I think it's fine, if it suits your theme, and probably worth the time spent tweaking if it's just a little off. Other than Vicky with no clothes on, I don't think there's anything Daz sells that's appropriate for absolutely every render.
That looks nice, although you see the problem with all the columns looking the same even more with a clean version.
Sure i see. But quick and dirty Version. Need to edit uv's in Blender... But noooooooo Time...
Thanks Lothar
I had copies of the Key of Solomon, the Grimoire of Albertus Magnus (or at least translations), some of the scribblings of Crowley when I was a teenager. I couldn't get any of them to work.
Yes, thank you kindly
Lovely results though!
can someone who has the mansion please check something for me? The glass in the windows, are they part of the whole window (windowframes and all) or are the a seperate surface?
I like it. It's classic pre-1950s college administration building in my eyes moreso than a private mansion as a home. I'm not buying until later though until I personally feel like cleaning up the 'apopcalyptic' look to it. Fort Knox also has administrative buildings (maintained though) like that as a matter of fact, it's classic hometown USA government style administration building. I appreciate that it is the apopcalyptic look that 99% of the game developers are going for so I really can't complain (well I could but it's futile), I just have to retexture parts of it.
As far as the occult I truly don't think the PA knows or cares about it's meaning or is intending to support such hidden bad message and I've yet to hear anyone say authoritatively what the message, if any, says. I 100% understand not wanting to propagate a message that could be unintentially harmful but since that wasn't the PA's intent and no one has even said what the message means I have no problem buying it and cleaning it up, including deleting the message.
not only that but kind of an insurmountable task to moral grandstand over every occult reference in set design in media.
thanks
am glad I can even get it into Carrara ( and other softwares I use like iClone, Twinmotion) so much is DAZ studio only,
not tried Poser yet but since DSON importer stopped working after the Win10 2004 update not too hopefull there
I think that's quite enough on the general occult stuff, thank you.
^^^ This. That was the first thing that came to mind when you posted the picture with the decals removed. The markings being the exact same location on every column is a bit cheap and repetitive in feel.
Sorry, Richard. I didn't see your post before I hit post :D
Thanks for taking the time to create it and post, Lothar - cheers!
- Greg
Cheers my friend!
I agree with the columns looking a bit repetitive but it looks fantastic otherwise so blender to the rescue! now I have some alt uvs
some things I do realy like about the set
Its pretty well optimised. The foliage in particular is some really convincing low poly foliage. I 100% plan to use it a bunch in all sorts of scenes
Its organized nicely. I love groups. having the lights all in a nice group so you can turn them on and off with a click is nice. I am a fan. I do wish the occult stuff were in its own group so that would also be one click to turn on and off, but its still not hard to so since there are lots of materials: 30 seconds rather than 1 second. I can live
aestetic crows! aestetic crows on a dilapidated building! Is there anything better in this world?
real quick render showing off the new uvs and the file if you want to try them out and make sure I set up the file structure correctly
(also the columns with either uv set use a tiling texture so if it would be very easy to switch in something with less cracks)
Thanks to you and Lothar
Thank you j cade and Lothar Weber!! I was wondering if I could possibly rework the uv's in Blender myself but I knew that was going to be a learning curve probably.
ooh an other thing I like!
Seperated elements!
So I mentioned how much I love those #aestetic crows well there was a moment I was sad because seemed all combined with the building. It would take work to make my other scenes #aestetic :(
but no worries there are also prop versions already seperated out in both standing and flying position! same with the grasses and trees: there are both combined and individual versions.
(I 100% plan on very badly rigging the prop versions)
am i imagining things that there is more variety in terrain elevation in the versions sold elsewhere vs daz.
i think it makes the environment look a lot more realistic.
they probably use procedural Unreal and Unity terrains with dynamic grasses
...being that my modelling skills are nowhere near this level (still a long, long ways to go), DIY is not an option. If they were, I'd already have created my own complete model from scratch, outside and in, similar in style to say this:
Yeah, I have a number of interior sets, including several by Jack Tomalin (such as The Library, Manor Rosemill Moor, the entire Winterblack group, Andersen Hall, Baroque Grandeur, Rural Chateau), as well as others like Magnus Manor and even the old Ballroom. However, none of these would be visually consistent with the architecture of the Mansion for the purpose of exterior illustrations in my stories.
So back to waiting. for now I guess.
Basically It is a very nice model particularly for the price, but it seems more suited for horror/apocalypse scenes. If it had a "clean" setting (like some of Jack Tomalin's West Park sets) I might consider it just for scenery purposes (like a neighbouring manor or a public building in a city/town - agreed it would make a good college admin building or library).
Ohh thank you, this might've sold me. I've been going back and forth on it as a base for kitbashing Wayne Manor and being able to easily repurpose some of the elements would make it a really good value.
Thanks to everyone who went to the trouble of doing clean renders. That cinched it for me. This is definitely going on my wish list.