[Released] Dungeon Modular - Realistic [Commercial]

2»

Comments

  • 3dLab3dLab Posts: 472

     

     

  • PaintboxPaintbox Posts: 1,633
    edited April 2021

    This just in on the gallery : https://www.daz3d.com/gallery/#image=1138507 , I love it!

    main.jpg
    4000 x 3000 - 2M
    Post edited by Paintbox on
  • 3dLab3dLab Posts: 472

    Paintbox said:

    This just in on the gallery : https://www.daz3d.com/gallery/#image=1138507 , I love it!

    Cool 

  • Worlds_EdgeWorlds_Edge Posts: 2,152

    FSMCDesigns said:

    While I agree with everyone else, it does look amazing and useful! maybe it should have been named Dungeon Corridor - realistic instead

    I agree, and I'm grabbing it.  Makes a great corridor out of the dungeons :)

  • 3dLab3dLab Posts: 472

    Worlds_Edge said:

    FSMCDesigns said:

    While I agree with everyone else, it does look amazing and useful! maybe it should have been named Dungeon Corridor - realistic instead

    I agree, and I'm grabbing it.  Makes a great corridor out of the dungeons :)

     Thanks Worlds_Edge

  • 3dLab3dLab Posts: 472

    Thanks Alen

  • JoeQuickJoeQuick Posts: 1,721

    3dLab said:

    Include Camera, Composition Rules Golden mean and Rule of third

     

    Does it come with camera's that have this HUD? 

  • FrinkkyFrinkky Posts: 388

    JoeQuick said:

    3dLab said:

    Include Camera, Composition Rules Golden mean and Rule of third

     

    Does it come with camera's that have this HUD? 

    Daz's viewport already has a Thirds guide. 

    thirds.jpg
    546 x 406 - 107K
  • Silent WinterSilent Winter Posts: 3,766

    The floor and walls look to be square - so can't you already make crossroad and T-section layouts simply by rotating parts?

     

    Looks great :)

  • margravemargrave Posts: 1,822

    Silent Winter said:

    The floor and walls look to be square - so can't you already make crossroad and T-section layouts simply by rotating parts?

     

    Looks great :)

    The roof is curved though, which means you'd have to manually edit the geometry to join the arches.

    And if something requires me to manually edit the geometry, I find it hard to believe it was designed to be modular.

  • kervalakervala Posts: 186

    I immediately purchased it because it looked stunning and I plan to use it for my tabletop RPG scenes :) And of course the promo images have a nice composition and lighting setup is perfect <3 Great job :)

     

  • 3dLab3dLab Posts: 472
    kervala said:

    I immediately purchased it because it looked stunning and I plan to use it for my tabletop RPG scenes :) And of course the promo images have a nice composition and lighting setup is perfect <3 Great job :)

     

    Thanks Kervala
  • Richard HaseltineRichard Haseltine Posts: 102,737

    The modularity debate has run its course, thank you.

  • 3dLab3dLab Posts: 472

    Richard Haseltine said:

    The modularity debate has run its course, thank you.

    yes 

  • lou_harperlou_harper Posts: 1,163

    It's really nice. I grabbed it without hesitation.

  • 3dLab3dLab Posts: 472

    It's really nice. I grabbed it without hesitation.

    Thank you
Sign In or Register to comment.