Daz Studio 5 preview release is delayed and that's good news.

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  • This is so confusing and it could be solved if you would number your software updates like normal people do. 4.15.0.25? come on just call it 4.16 and call it a day. Ive got the install manager open and it says 4.15 and it won't install now which 4.15 is it? It doesnt say beta anywhere. does it not install because I dont have Big Sur yet because I've been waiting for a year to install because their was no update for Daz. I know this software is free but come on. Why is this not more straight forward. I guess I'll update to Big Sur and roll the dice to see what happens.

  • jbowlerjbowler Posts: 794

    michaelsteinphoto_adb8b65646 said:

    This is so confusing and it could be solved if you would number your software updates like normal people do. 4.15.0.25? come on just call it 4.16 and call it a day. Ive got the install manager open and it says 4.15 and it won't install now which 4.15 is it? It doesnt say beta anywhere. does it not install because I dont have Big Sur yet because I've been waiting for a year to install because their was no update for Daz. I know this software is free but come on. Why is this not more straight forward. I guess I'll update to Big Sur and roll the dice to see what happens.

    Sounds like you have the released version, not the beta.  The released version won't run on Big Sur.  The entries in DIM look like this:

    image

    (You may have to open that to see the whole thing - the screenshot is wide and not very tall.)

    Both the release and the beta are 4.15, the beta is just a bug fix to 4.15.  4.16 would be a new minor release with significant UI/API/other changes.  I'm guessing this won't happen - the next release with be 5.minor.x.y using Qt5.

    20210820 DIM DS packages.PNG
    1335 x 122 - 10K
  • Thanks for this beta!

    It was not easy, but I found the way to install that blush

  • Daz Studio 4.15 Pro Public Build Mac Pro render time 3 minutes

  • lclairelclaire Posts: 28

    I've been trying for days, and I get Install Failed! I've tried searching for a step-by-step way to accomplish it, but I must be doing something wrong; now that I've tried a few times, I don't really know whether I have messed things up with previous attempts or whether I'm still just missing something. So it's hard to know now how to move forward. I'm pretty new to Daz, and so I'm unsophisticated in much of the tech understanding of how such things are handled or fixed.

    I tried again just now and got the same Install Failed! status in the Install Manager. I'm on an iMac M1 and want very badly to be able to work from it, so I'm hoping perhaps someone will take pity on me and help me iron it out. I'll post below from the Helper Log with the view that maybe it will be more apparent to you than it is to me what I'm not doing correctly.

    Thank you sincerely in advance.

    2021-08-21 13:56:44.903 +++++++++++++++ Install Manager Helper 1.4.0.80 starting +++++++++++++++++
    2021-08-21 13:56:44.903 OS bits: 64
    2021-08-21 13:56:44.903 Platform bits: 64
    2021-08-21 13:56:44.903 Qt Version: 4.8.7
    2021-08-21 13:56:44.903 Locale: en_US
    2021-08-21 13:56:44.920 Running on Macintosh OS 11.0 Big Sur
    2021-08-21 13:56:44.920 Current DateTime:
    2021-08-21 13:56:44.921     Loc: Sat Aug 21 13:56:44 2021
    2021-08-21 13:56:44.921     UTC: Sat Aug 21 18:56:44 2021
    2021-08-21 13:56:44.921 Application Data:
    2021-08-21 13:56:44.921     Location = /Users/leslieclaire/Library/Application Support/DAZ 3D/InstallManager
    2021-08-21 13:56:44.922     Disk Total: 926.3 GB (994662584320)
    2021-08-21 13:56:44.922     Disk Avail: 516.9 GB (555110318080)
    2021-08-21 13:56:44.922 Helper application data path: /Users/leslieclaire/Library/Application Support/DAZ 3D/InstallManager
    2021-08-21 13:56:44.923 Starting CMS...
    2021-08-21 13:56:44.924 Error connecting to CMS. Cannot be started by client.
    2021-08-21 13:56:44.931 Current Content Install Path:
    2021-08-21 13:56:44.931     Location = /Users/leslieclaire/Daz 3D/Applications/Data/DAZ 3D/My DAZ 3D Library
    2021-08-21 13:56:44.931     Disk Total: 926.3 GB (994662584320)
    2021-08-21 13:56:44.931     Disk Avail: 516.9 GB (555110297600)
    2021-08-21 13:56:44.931 Current 64-bit Software Install Path:
    2021-08-21 13:56:44.931     Location = /Users/leslieclaire/Daz 3D/Applications
    2021-08-21 13:56:44.931     Disk Total: 926.3 GB (994662584320)
    2021-08-21 13:56:44.931     Disk Avail: 516.9 GB (555110297600)
    2021-08-21 13:56:44.931 Current 32-bit Software Install Path:
    2021-08-21 13:56:44.931     Location = /Users/leslieclaire/Daz 3D/Applications
    2021-08-21 13:56:44.931     Disk Total: 926.3 GB (994662584320)
    2021-08-21 13:56:44.931     Disk Avail: 516.9 GB (555110297600)
    2021-08-21 13:56:44.949 Open Archive Failed: /Users/leslieclaire/Documents/Daz3D/IM00018869-04_PostgreSQLCMSMac64bit.zip
    2021-08-21 13:56:45.456 Open Archive Failed: /Users/leslieclaire/Documents/Daz3D/IM00013176-04_DAZStudio415Mac64bit.zip
    2021-08-21 13:59:28.629 Open Archive Failed: /Users/leslieclaire/Documents/Daz3D/IM00018868-04_PostgreSQLCMSMac64bitPublicBuild.zip

  • lclairelclaire Posts: 28

    P.S. That avatar? Accurate representation of my own expression at the moment.

  • PerttiAPerttiA Posts: 10,024

    RevidNav said:

    https://www.daz3d.com/installed?req=13176,21630,18009,13305,21848,22773,41753,46691,46693&inst=13176-4,18009-1,13305-1,21848-1,22773-1

    Those are for the non-Beta

    Installing and using the Beta version starts with 'purchasing'

    https://www.daz3d.com/daz-studio-beta

    The page also has instructions for installing

  • lclairelclaire Posts: 28

    PerttiA said:

    RevidNav said:

    https://www.daz3d.com/installed?req=13176,21630,18009,13305,21848,22773,41753,46691,46693&inst=13176-4,18009-1,13305-1,21848-1,22773-1

    Those are for the non-Beta

    Installing and using the Beta version starts with 'purchasing'

    https://www.daz3d.com/daz-studio-beta

    The page also has instructions for installing

    Thanks very much for answering. I did go through the process of "purchasing." I don't know why I'm not getting the intended results, and I'm not sure what to do next to fix it.

  • PerttiAPerttiA Posts: 10,024

    Have you updated your DIM or downloaded the latest version?

    https://www.daz3d.com/install-manager-info

  • lclairelclaire Posts: 28

    PerttiA said:

    Have you updated your DIM or downloaded the latest version?

    https://www.daz3d.com/install-manager-info

    I thought I had, but at this point, I'm not sure. Would you advise that I uninstall whatever I have now and reinstall (which I've considered)? Should I uninstall everything and begin again (all my assets etc. also)? 

  • lclairelclaire Posts: 28

    And thank you again, PerttiA — I really appreciate it.

  • lclairelclaire Posts: 28
    edited August 2021

    Got rid of everything, redownloaded both DIM and a repurchased DS. And tried reinstalling, but still got "Install Failed!" message on both DAZ Studio 4.15 as well as the Postgre SQL thing.

    2021-08-21 17:06:01.006 ~
    2021-08-21 17:07:48.262 +++++++++++++++ Install Manager Helper 1.4.0.80 starting +++++++++++++++++
    2021-08-21 17:07:48.262 OS bits: 64
    2021-08-21 17:07:48.262 Platform bits: 64
    2021-08-21 17:07:48.262 Qt Version: 4.8.7
    2021-08-21 17:07:48.262 Locale: en_US
    2021-08-21 17:07:48.275 Running on Macintosh OS 11.0 Big Sur
    2021-08-21 17:07:48.275 Current DateTime:
    2021-08-21 17:07:48.276     Loc: Sat Aug 21 17:07:48 2021
    2021-08-21 17:07:48.276     UTC: Sat Aug 21 22:07:48 2021
    2021-08-21 17:07:48.276 Application Data:
    2021-08-21 17:07:48.276     Location = /Users/leslieclaire/Library/Application Support/DAZ 3D/InstallManager
    2021-08-21 17:07:48.276     Disk Total: 926.3 GB (994662584320)
    2021-08-21 17:07:48.276     Disk Avail: 569.8 GB (611898896384)
    2021-08-21 17:07:48.276 Helper application data path: /Users/leslieclaire/Library/Application Support/DAZ 3D/InstallManager
    2021-08-21 17:07:48.277 Starting CMS...
    2021-08-21 17:07:48.277 Error connecting to CMS. Cannot be started by client.
    2021-08-21 17:07:48.282 Current Content Install Path:
    2021-08-21 17:07:48.282     Location = /Users/leslieclaire/Daz 3D/Applications/Data/DAZ 3D/My DAZ 3D Library
    2021-08-21 17:07:48.282     Disk Total: 926.3 GB (994662584320)
    2021-08-21 17:07:48.282     Disk Avail: 569.8 GB (611898896384)
    2021-08-21 17:07:48.282 Current 64-bit Software Install Path:
    2021-08-21 17:07:48.282     Location = /Users/leslieclaire/Daz 3D/Applications
    2021-08-21 17:07:48.282     Disk Total: 926.3 GB (994662584320)
    2021-08-21 17:07:48.282     Disk Avail: 569.8 GB (611898896384)
    2021-08-21 17:07:48.282 Current 32-bit Software Install Path:
    2021-08-21 17:07:48.283     Location = /Users/leslieclaire/Daz 3D/Applications
    2021-08-21 17:07:48.283     Disk Total: 926.3 GB (994662584320)
    2021-08-21 17:07:48.283     Disk Avail: 569.8 GB (611898896384)
    2021-08-21 17:07:48.299 Open Archive Failed: /Users/leslieclaire/Documents/Daz3D/IM00018868-04_PostgreSQLCMSMac64bitPublicBuild.zip
    2021-08-21 17:08:15.311 Open Archive Failed: /Users/leslieclaire/Documents/Daz3D/IM00012000-04_DAZStudio415PublicBuildMac64bit.zip
    2021-08-21 17:09:57.088 Open Archive Failed: /Users/leslieclaire/Documents/Daz3D/IM00018868-04_PostgreSQLCMSMac64bitPublicBuild.zip
    2021-08-21 17:10:12.218 Open Archive Failed: /Users/leslieclaire/Documents/Daz3D/IM00018868-04_PostgreSQLCMSMac64bitPublicBuild.zip
    2021-08-21 17:10:26.233 Open Archive Failed: /Users/leslieclaire/Documents/Daz3D/IM00018868-04_PostgreSQLCMSMac64bitPublicBuild.zip
    2021-08-21 17:10:26.766 Open Archive Failed: /Users/leslieclaire/Documents/Daz3D/IM00012000-04_DAZStudio415PublicBuildMac64bit.zip

    Post edited by lclaire on
  • I hope not too late for asking some request about DAZ Studio 5 feature . I would love to see these feature implemented in future version of DAZ

    1. Remove depedency between Mesh Resolution/Sub D object in Viewport and Final Render . So we can have better performance when building scene but get Hirez in Render session without making crashes

    2. LOD version of  G3 G8 and G8.1 Family 

    3. Emission and Bloom in Filament 

  • JulesartJulesart Posts: 20

    Where can I find the downloads for the Dim and Studio downloads that work in Mac?  I have been searching.  Its frustrating.  A link should be provided here in the forums to make it easier for beginners.

  • juvesatriani said:

    I hope not too late for asking some request about DAZ Studio 5 feature . I would love to see these feature implemented in future version of DAZ

    1. Remove depedency between Mesh Resolution/Sub D object in Viewport and Final Render . So we can have better performance when building scene but get Hirez in Render session without making crashes

    Viewport and render do already have separate settings so I'm not sure what you mean.

    2. LOD version of  G3 G8 and G8.1 Family 

    As I understand it LoD is not supported by DSON, though it works during a session. Adding LoDs for those figues would be a content feature, not a DS feature.

    3. Emission and Bloom in Filament 

  • Richard Haseltine said:

    juvesatriani said:

    I hope not too late for asking some request about DAZ Studio 5 feature . I would love to see these feature implemented in future version of DAZ

    1. Remove depedency between Mesh Resolution/Sub D object in Viewport and Final Render . So we can have better performance when building scene but get Hirez in Render session without making crashes

    Viewport and render do already have separate settings so I'm not sure what you mean.

    2. LOD version of  G3 G8 and G8.1 Family 

    As I understand it LoD is not supported by DSON, though it works during a session. Adding LoDs for those figues would be a content feature, not a DS feature.

    3. Emission and Bloom in Filament 

    Thanks @richard for reply , yeah after your reply I`m trying with simple Box  and indeed those already works !

    I misjudged because I dont see the differences when using mid or hi poly model 

    About LOD , yeah I agree thats content`s feature rather than app`s feature

  • sabinosabino Posts: 1

     


    Good morning 

    • i installed DazStudio for Big Sur, but every time i try to start it it crashes, can you help me understand the problem?
    • I am attaching the report of the problem, thanks from Sabino
       
       
      Cannot open DazStudio due to a problem

    • Process:               DAZStudio [1999]
      Path:                  /Applications/DAZ 3D/*/DAZStudio.app/Contents/MacOS/DAZStudio
      Identifier:            com.DAZ.DAZStudio
      Version:               4.15.0.2 (4.15.0.2)
      Code Type:             X86-64 (Native)
      Parent Process:        ??? [1]
      Responsible:           DAZStudio [1999]
      User ID:               501
       
      Date/Time:             2021-08-24 09:14:21.352 +0200
      OS Version:            macOS 11.3 (20E232)
      Report Version:        12
      Anonymous UUID:        F9A2956A-B852-B3B6-BF86-626868FA0529
       
       
      Time Awake Since Boot: 4000 seconds
       
      System Integrity Protection: disabled
       
      Crashed Thread:        0
       
      Exception Type:        EXC_CRASH (SIGABRT)
      Exception Codes:       0x0000000000000000, 0x0000000000000000
      Exception Note:        EXC_CORPSE_NOTIFY
       
      Termination Reason:    DYLD, [0x1] Library missing
       
      Application Specific Information:
      dyld: launch, loading dependent libraries
       
      Dyld Error Message:
        dyld: No shared cache present
      Library not loaded: /usr/lib/libstdc++.6.dylib
        Referenced from: /Applications/DAZ 3D/*/DAZStudio.app/Contents/MacOS/DAZStudio
        Reason: image not found
       
      Binary Images:
             0x100000000 -        0x100002fff +com.DAZ.DAZStudio (4.15.0.2 - 4.15.0.2) <D215B209-B83E-EEB7-1B52-A97641EDF090> /Applications/DAZ 3D/*/DAZStudio.app/Contents/MacOS/DAZStudio
             0x100006000 -        0x1028fbfff +libdzcore.dylib (1) <957FA7BF-0584-B3F8-E8BF-B274B359158F> /Applications/DAZ 3D/*/libdzcore.dylib
             0x102fc7000 -        0x103277fff +QtCore (4.8.7) <4CA3C606-A089-F187-979B-7B48C41EC059> /Applications/DAZ 3D/*/QtCore.framework/Versions/4/QtCore
             0x10330b000 -        0x103cd5fff +QtGui (4.8.7) <83428699-BE40-1D52-E6DE-D119AFD0A1B1> /Applications/DAZ 3D/*/QtGui.framework/Versions/4/QtGui
          0x7fff5f7b7000 -     0x7fff5f852fff  dyld (851.27) <7EAA668B-F906-3BAA-A980-139BBE6E8766> /usr/lib/dyld
       
      Model: iMac19,2, BootROM 1554.100.64.0.0, 6 processors, 6-Core Intel Core i5, 3 GHz, 32 GB, SMC 2.47f3
      Graphics: kHW_AMDRadeonPro560XItem, Radeon Pro 560X, spdisplays_pcie_device, 4 GB
      Memory Module: BANK 0/ChannelA-DIMM0, 16 GB, DDR4, 2667 MHz, Micron, 16ATF2G64HZ-2G6E3
      Memory Module: BANK 2/ChannelB-DIMM0, 16 GB, DDR4, 2667 MHz, Micron, 16ATF2G64HZ-2G6E3
      AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x7BF), wl0: Feb 16 2021 02:10:42 version 9.30.444.10.32.5.67 FWID 01-a00c1314
      Bluetooth: Version 8.0.4d18, 3 services, 27 devices, 1 incoming serial ports
      Network Service: Wi-Fi, AirPort, en1
      Serial ATA Device: APPLE HDD HTS541010A9E632, 1 TB
      USB Device: USB 3.1 Bus
      USB Device: FaceTime HD Camera (Built-in)
      USB Device: Magic Keyboard
      Thunderbolt Bus: iMac, Apple Inc., 47.4
       
  • PerttiAPerttiA Posts: 10,024

    sabino said:

    • Version:               4.15.0.2 (4.15.0.2)

    That is not the beta version that's compatible with BigSur 

  • Catherine3678abCatherine3678ab Posts: 8,344
    edited August 2021

    @DAZ_Rawb  and whoever all is working on D/S5 -- please be sure that after sending something from it over the bridge to Hexagon [initiating Hexagon in the process] - that when D/S is closed that D/S does NOT also close Hexagon. Thank you. The present editions do.

    Post edited by Catherine3678ab on
  • HimAnIHimAnI Posts: 10
    edited August 2021

    I'm on Big Sur 11.5.2 and still get a screen of death crash when I try to start newly installed Daz Studio 4.15.0.2.

    If this is not the correct version for Big Sur, I sure can't seem to find it.

    Post edited by HimAnI on
  • PerttiAPerttiA Posts: 10,024
    edited August 2021

    HimAnI said:

    I'm on Big Sur 11.5.2 and still get a screen of death crash when I try to start newly installed Daz Studio 4.15.0.2.

    If this is not the correct version for Big Sur, I sure can't seem to find it.

    Have you 'bought' the beta version?

    https://www.daz3d.com/daz-studio-beta

    Post edited by PerttiA on
  • RuthvenRuthven Posts: 653

    Ruthven said:

    Om my M1 Mac Mini with Big Sur DIM installed and works correctly; it has been able to install all the content but keeps failing installing DAZ and the CMS

    Okay, I was an  idiot: didn't realize I was trying to install the official release and not the beta!

    Downloaded it, but still DIM refused to install. I expanded the .zip file in the download directory, copied the whole folder under the usual application folder and started the beta. It seems to be working (just opened it, I'll have to set the preferences).

    The CMS seemed to install, at the end, but can't remember how I worked it out

  • Yea, I did everything and it's still failing to install. This is beyond fustrating.

  • nyaki84nyaki84 Posts: 0

    DAZ_Rawb said:

    The title of this thread might be a little bit confusing, so let me start with the first half:

     

    The Daz Studio 5 preview release is being delayed. The Studio dev team has worked really hard and gotten it to the point where we were getting ready to go through all the build and release procedures / ceremonies / interpretive dances necessary to get it distributed out to you but we are going to wait on that. This pre-release essentially would have been a version of Daz Studio 4.15 missing a bunch of features and running on a newer set of core libraries. The new big thing that it could do would be to run on the latest version of MacOS. So if we had a version of Daz Studio 4.15 that had all the features and compatibility and worked on the latest version of MacOS it wouldn't make sense to release this very early preview correct?

     

    Well, the Studio team has also been working with some Apple engineers to see if there was a way to get Daz Studio 4.15 working on the latest MacOS and after a number of false-starts we finally had success. The latest DIM has those changes in it, so it should be able to run on the latest MacOS (and continue to work great on Windows). As for Daz Studio? Check out the new public beta (4.15.0.25) that just launched. This beta has some stability fixes in it as well, so it's not just a win for the MacOS folks. The beta cycle will likely be pretty fast so please give it a run through when you see it out in the wild.ç

    This is really GOOD NEWS! I just installed 4.15.0.26 Beta and it works on my Mac Big Sur with latest mcOS Big Sur 11.5.2 update. The only thing that is NOT working at the moment is the GOZ plugin. I did install the GOZ Beta plugin but seems it's still associate to the old dylib files. I hope you release a fix soon. Thanks

     

    Screenshot 2021-08-27 at 18.53.56.png
    1762 x 862 - 576K
    Screenshot 2021-08-27 at 18.56.21.png
    1250 x 950 - 369K
  • inquireinquire Posts: 2,203

    I'm running Mac OS Catalina, 10.15.7, on an Intel 2013 Macintosh Pro, and DAZ Studio 4.15.0.2. Will this new Public Beta  (4.15.0.25) run on my computer? Also, can I install the Public Beta alongside my present version of DS, or will it replace my present version? I'm always a bit cautious because of unforseen problems that may pop up with a new version. Does the new version just have "stability fixes in it," and no new bugs?

  • inquire said:

    I'm running Mac OS Catalina, 10.15.7, on an Intel 2013 Macintosh Pro, and DAZ Studio 4.15.0.2. Will this new Public Beta  (4.15.0.25) run on my computer? Also, can I install the Public Beta alongside my present version of DS, or will it replace my present version? I'm always a bit cautious because of unforseen problems that may pop up with a new version. Does the new version just have "stability fixes in it," and no new bugs?

    The beta should works, and installs alongside the general release so you have both.

  • RuthvenRuthven Posts: 653

    I'm having a content issue with the beta: I need to use the contents that reside on a case-unsensitive hard disk, an USB one connected to another computer, that's shared with the M1 Mac Mini. I've been able to map the Daz Directories on that disk in the Content Database Manager, but when browsing the libraries (both on Smart Connect and on Content Library panes) the external hd isn't showing subdirectories and contents. The hd and its subfolder are shared and permissions are allowing reading and writing for everyone, so I guess the issue is with the beta. Any clues on how to solve it?

     

  • jbowlerjbowler Posts: 794

    Ruthven said:

    I'm having a content issue with the beta: I need to use the contents that reside on a case-unsensitive hard disk, an USB one connected to another computer, that's shared with the M1 Mac Mini. I've been able to map the Daz Directories on that disk in the Content Database Manager, but when browsing the libraries (both on Smart Connect and on Content Library panes) the external hd isn't showing subdirectories and contents. The hd and its subfolder are shared and permissions are allowing reading and writing for everyone, so I guess the issue is with the beta. Any clues on how to solve it?

    Are you absolutely sure the volume isn't case sensitive?  Things get really confusing if is, at least they do on Windows:

    image
    The first file contains the text "case", the second one contains the text "CASE" and I can open them on Windows by double clicking and see that they are two different files, but I can't actually create them from Windows and I can't open "CASE.txt" from an application file-open dialog (at least not notepad); I always get the lower case file.  The disk drive in question is a Synology NAS accessed via Samba, I created the files by logging in to the NAS.    Daz Studio seems to lower case path names in some cases but not others.  I've run DIM with the downloads directory on such a drive but I don't think I've ever tried putting CMS on such a drive.  DIM just follows the capitalization in the zip archive and Windows attempts to map everything to lower case but I believe (based on comments in another thread) that things will be different in Mac OS, particularly with Qt, since the native OS supports case-sensitive path names.

    case sensitive disk.PNG
    779 x 351 - 9K
  • RuthvenRuthven Posts: 653

    jbowler said:

    Ruthven said:

    I'm having a content issue with the beta: I need to use the contents that reside on a case-unsensitive hard disk, an USB one connected to another computer, that's shared with the M1 Mac Mini. I've been able to map the Daz Directories on that disk in the Content Database Manager, but when browsing the libraries (both on Smart Connect and on Content Library panes) the external hd isn't showing subdirectories and contents. The hd and its subfolder are shared and permissions are allowing reading and writing for everyone, so I guess the issue is with the beta. Any clues on how to solve it?

    Are you absolutely sure the volume isn't case sensitive?  Things get really confusing if is, at least they do on Windows:

    image
    The first file contains the text "case", the second one contains the text "CASE" and I can open them on Windows by double clicking and see that they are two different files, but I can't actually create them from Windows and I can't open "CASE.txt" from an application file-open dialog (at least not notepad); I always get the lower case file.  The disk drive in question is a Synology NAS accessed via Samba, I created the files by logging in to the NAS.    Daz Studio seems to lower case path names in some cases but not others.  I've run DIM with the downloads directory on such a drive but I don't think I've ever tried putting CMS on such a drive.  DIM just follows the capitalization in the zip archive and Windows attempts to map everything to lower case but I believe (based on comments in another thread) that things will be different in Mac OS, particularly with Qt, since the native OS supports case-sensitive path names.

    Thank you for the attention!

    Yes, the content drive is surely not case-sensitive (I expressely disabled this option when prepared it for Daz because I was aware of this kind of problems). It's case-sensitive the M1 one where the Daz app and CMS database reside; I entered the mapped directoriers path by selecting them in the window of the system browser.

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