Daz characters to "3D Figurines"

13»

Comments

  • EmilyPaigeEmilyPaige Posts: 16
    edited December 1969

    These are fun ideas and just in time for the 3D prints announcement :)

  • BeeMKayBeeMKay Posts: 7,019
    edited December 1969

    Okay, here's my final three renders based on black UE. A distant light without shadows was used to enlighten the guy. ;-)
    You can see the Intermediate GDL and Basic GDL version.

    BasicGDL.jpg
    1125 x 1500 - 115K
    IntermediateGDL.jpg
    1125 x 1500 - 120K
  • 6r6r Posts: 463
    edited February 2015

    Thanks.
    Yes, funny hazard between my "3D Figurines" and 3D Printing !!! (I'm not from the Daz Team !) ;-)

    @ lee_lsh : Your last settings are very interesting.

    I'm now working on a 2D project. I'll be back...

    Click to enlarge, please :

    ToonGenHeroFigurinePlastic.png
    480 x 800 - 247K
    Post edited by 6r on
  • CriosCrios Posts: 2,802
    edited December 1969

    Soon you will have a mail from me XD

  • BeeMKayBeeMKay Posts: 7,019
    edited December 1969

    Long time, no post. :)
    Thanks to some pointer, and more experiments, I was able to recreate the dirt effect myself. :-)
    You were right, it is rather obvious once you know what to do.
    Thank you!

    Also, I learned something interesting: if you have Reality 4 installed, the dirt trick doesn't work. I was only able to recreate it on my laptop, which doesn't have Reality installed. I'm now thinking about deinstalling Reality, at least for now, as it messes with too many functions in DS. :-(

  • JazzyBearJazzyBear Posts: 805
    edited December 1969

    lee_lhs said:
    Also, I learned something interesting: if you have Reality 4 installed, the dirt trick doesn't work. I was only able to recreate it on my laptop, which doesn't have Reality installed. I'm now thinking about deinstalling Reality, at least for now, as it messes with too many functions in DS. :-(

    THAT is kinda important point. Sure one reason I have failed to get anything close so far.

Sign In or Register to comment.