hi can someone tell me why this happening to the genesis 8 male characters

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  • PerttiAPerttiA Posts: 10,024

    lasagnaman said:

    hi PerttiA i uninstalled the auto muscle enhancer for g8 male thats what i meant 

    Ok, so the problem with bending the arm still exists.

    I showed in my previous post a screenshot that would give the answer to your problem.

    1. Load the Genesis 8 Basic Male into an empty scene
    2. Bend his arm
    3. Select the whole/base figure
    4. Go to "Parameters Tab"
    5. Check "Show Hidden Properties"
    6. Click on "Currently Used"
    7. Take a screenshot of the dials and their values that are listed (just like the one I have on my previous post)

  • lasagnamanlasagnaman Posts: 1,001

    ok i think i got this right this time ... is this what you mean ?

    deform 1.jpg
    1920 x 1080 - 301K
  • lasagnamanlasagnaman Posts: 1,001

    those are all the hidden items 

     

  • PerttiAPerttiA Posts: 10,024

    lasagnaman said:

    ok i think i got this right this time ... is this what you mean ?

    Yes, but the resolution is so bad it is hard to see the dial names, and I can see there is still some that cannot be seen. Scroll down the list to show the ones not visible now. 

  • lasagnamanlasagnaman Posts: 1,001

    here you go i moved it down for you ... and i know     ..... it must be the paint program i paste it into before i send it to you 

  • lasagnamanlasagnaman Posts: 1,001

    this is alll the rest of the hidden 

     

    Untitled.jpg
    1920 x 1080 - 326K
  • PerttiAPerttiA Posts: 10,024

    Comparing the values to my screenshot, I think the problem is that somehow the upper limits for xFLXAltShldrUp2L and xFLXShldrUp2L  have been increased by around 10. I can't check the default limits at the moment as I'm still at work.

    Move those two dials to a smaller number (less than 25) to see if the situation improves.

  • lasagnamanlasagnaman Posts: 1,001

    ok illl try that ty sooo much 

     

  • When did you first notice the issue with the bending? Can you recall which sets - characters or morph sets - you had installed just before it started to happen?

  • PerttiAPerttiA Posts: 10,024
    edited September 2021

    Ok, the dials I mentioned were ok, the max limit is supposed to be 35.

    Something to try.

    1. Load the "Genesis 8 Male Dev Load" into an empty scene. (Found in Content Library\DAZ Studio Formats\[Name of your library]\People\Genesis 8 Male\Developer Kit\ )
    2. Check if bending the arm has the problem, if it does move to the line 3
    3. Edit->Figure->Rigging->Adjust Rigging to Shape (select accept/ok in the dialoque that opens)
    4. Check again if bending the arm still has the problem

    What happened?

    Post edited by PerttiA on
  • lasagnamanlasagnaman Posts: 1,001

    Ok i will try that ty sooo much.  hopefully that will work 

  • lasagnamanlasagnaman Posts: 1,001

    also maybe you can help me with something else too the rendering is really fast is there anyway i can stop the fireflies they really improved the rendering tremendously it’s awesome i love it 

  • What are your render settings? How much of the image area is affected by the fireflies?

  • lasagnamanlasagnaman Posts: 1,001

    the chest , face and the legs 

  • lasagnamanlasagnaman Posts: 1,001

    not mucch just a little is there anyway i can fix that

  • If it's only a few, small areas, then inbcreasing the Convergence Thrshold may help (assuming it's noise). Another option is to use the Spot Render Tool, setting it to use a new window in Tool Settings, to rerender just the problem areas; save those as tiff or PNG and you can just drop them on top of the noisy render in your image editor.

  • lasagnamanlasagnaman Posts: 1,001

    hi rich where is the convergence threshold thanks very much 

  • It's in Render Settings' Editor tab, in the pregressive Rendering group - Rendering Converged Ratio is it's actual name.

  • kyoto kidkyoto kid Posts: 41,044

    ...I've been following this thread and wondering about the settings in one of your earlier screen shots (#3 on page 1) where front/back was +38.38 but bend appeared to be +90000 and twist was set to -95000.  Those last two values would exceed the normal parameter limits of 90.00 bend and -95.00 twist so not sure how they show up as that unless "Use Limits" in the parameter settings somehow was unchecked or overridden..

    Ran a quick test first loading G8M and then applying a different body shape saved it (do not have the Muscle Enhancer), deleted it and form the viewport then loaded just the base G8M .  Using the shoulder bone as the base for posing (usng the normal parameter limits) at Front-Back: 38.38, Bend: 90.00, and Twist: -95.00 to duplicate the pose in your third sample on page 1 and there was no distortion.   I also checked the Shaping tab and Hidden Parameters and there no leftover morphs or JCMs from the previous shape I applied.

     

     

    G8M arm test.jpg
    933 x 1200 - 188K
    G8M test settings.jpg
    1144 x 510 - 123K
  • lasagnamanlasagnaman Posts: 1,001

    hi its still doing the same damn thing .. it wont fix    no matter what i do ...

     

  • lasagnamanlasagnaman Posts: 1,001

    the bending is still doing the same thing 

     

  • lasagnamanlasagnaman Posts: 1,001

    hi nevermind i figured it out it was a muscle thing i installed called swole 8 hercules ,,, and now i know how to use it .. ty sooo much everyone for all your help ... that was soo frustrating 

    trying to figure it out. 

     

  • I thought that had been fixed - if you haven't already done so, please redownload from your account and reinstall. If the issue remains, please open a support ticket to report it to Daz.

  • lasagnamanlasagnaman Posts: 1,001

    it is richard i fixed it i found out what was causing it .. ty very much for your help 

  • lasagnaman said:

    it is richard i fixed it i found out what was causing it .. ty very much for your help 

    The character is fixed or it is still broken and the fix was to uninstall? If it's still broken when installed then that really needs to be addressed, and while I'm sure Daz has reports of the issue already a reminder might not be amiss. If a redownload and reinstall has given you a working copy of the character that doesn't break basic posing then that is good, ans a true fix of the issue.

  • lasagnamanlasagnaman Posts: 1,001

    yes the character is fixed i tested out last night with other g8 males 

    it was my own fault i messed it up  ...  i reinstalled the muscle pack that was causing the problem and it was fine still 

     

  • Good to hear you resolved it.

  • lasagnamanlasagnaman Posts: 1,001
    edited September 2021

    i want to ty sooo much for all the help you gave me to get this fixed you people are wonderful and i’ll never forget it ty sooo much you and richard and that other one petio ithink it was ty soooo much 

    Good to hear you resolved it.

    Post edited by Richard Haseltine on
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