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© 2025 Daz Productions Inc. All Rights Reserved.
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...DIM. That's the only way you can DL/install the Beta.
Didn't happen with 4.8.0.4
There was a recent update to flash, and it did get worse.
...when working in Daz (or any other 3D app) I don't have anything else on my system open.
Flash shouldn't have anything to do with running Daz as long as you are not going online from the programme.
The only times I went Daz Studio single-task, was when I almost ran out of RAM for the scenes, lol.
Even then, after a fresh reboot in 4.6, 4.7, and the 4.8 Betas, the non-multithreaded nature of loading a scene, is kind of a drag. Some figures have mat setups that take a bit to load, etc. Then there is the smoothing and whatnot, lol. If I try to click something in the Studio interface as it's loading the scene, it dose do that gray not responding bit. Tho not to the point of a 'Black Window'???
...shouldn't be a GPU driver issue as I just updated them recently
Hmm ... well my computer is currently not doing any of that.
I have max time set to 28800 (8 hours) .. and yet I'm on hour 50 of rendering??
Also .. what is the slider for Maximum iterations? .. you have something called maximum samples? .. is that the same thing?
What the hell is a converged ratio?
If maximum iterations is maximum samples then It'd be really handy of the names of slider reflected what it is .. iterations. If not .. then where is that controller?
Anyways, my render appears stuck at 86% .. the program doesn't seem to have hung .. but it's not doing anything else. Hour 51 and going strong .. any ideas? I set this to a render quality of 2, min of 40 samples (I've no idea what that does but someone suggest raising minimum samples to increase quality?). Maximum Samples of 5000
What do I do?
There do seem to be circumstances in which the render will stick. Multiple overlapping transparency-mapped planes can cause a problem - this is known to nVidia and I think fixed at their end. If your render has gone way beyond the max time and is crashing on cancel that does sound like them, or a, bug.
it happens to me sometimes, but I can't fathom why. Sometimes the exact same scene is nicely rendered, sometimes it suddenly "sticks", with daz using a lot of cpu, no more gpu, and never ending.
When it works, it's great ! I hope its a bug nvidia already corrected as you say and it will be easy for Daz to just update the engine.
Also annoying is that hitting "Cancel" during an Iray render will sometimes wedge Studio. Cannot guess why (nor when).
No fail here, it stays on my GPU (10 sec./400 iterations).
Peter.
Alright, thanks very much. I guess this is one thing to expect with Iray and specific GPUs.
GPU: GTX970 via thunderbolt on Macbook Pro
OS: MacOSX 10.10.2
Driver version: 343.02.02b04
CUDA version: 7.0.36.
Sorry - I have not read the whole thread but I have installed the Beta today to give IRAY a whirl. I'm also on a Mac. I noticed three problems.
1. Iray preview in Aux Viewport has no progress display or cancel button. Had to switch to another DrawStyle to stop it.
2. My display, both inside and outside of DAZ Studio was messed up (heavy random pixelation) even after closing DAZ Studio. Switching between desktops seems to have cleared that though.
3. Selection of materials to convert to Iray caused DS to go into spinning-beachball mode for long enough for me to suspect it had crashed. No indication of what was happening. I left it and went to make a cup of tea and found it had returned to normal by the time I returned with my tea.
I have yet to render anything so can't comment on quality.
iMac (27-inch, Late 2012)
Model Identifier: iMac13,2
Processor Name: Intel Core i7
Processor Speed: 3.4 GHz
Number of Processors: 1
Total Number of Cores: 4
L2 Cache (per Core): 256 KB
L3 Cache: 8 MB
Memory: 24 GB
NVIDIA GeForce GTX 680MX 2048 MB GPU:
1536 CUDA Cores (latest OSX driver download from Nvidia today).
There is no way to stop render with current release. What I do is set the Render Quality Enable flag to off and the set the max samples to about 50.
This way it will stop at 50 iterations, enough to judge what happening in the scene. Otherwise it will continue to render until it reaches a quality of 98% or something like it.
The random pixelation is probably because your video card card was overheating. The iMacs where never really designed it be pushed liked that, But if you set the max sample to around 50 it should take care of the overheating.
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There is no way to stop render with current release. What I do is set the Render Quality Enable flag to off and the set the max samples to about 50.
This way it will stop at 50 iterations, enough to judge what happening in the scene. Otherwise it will continue to render until it reaches a quality of 98% or something like it.
The random pixelation is probably because your video card card was overheating. The iMacs where never really designed it be pushed liked that, But if you set the max sample to around 50 it should take care of the overheating.
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Is this overheating a problem just for the preview or will it happen in the actual render? If so, I'm certainly not buying a new computer just for Iray. I'll make do with 3Delight and/or Reality (when the problems with the latter are fixed).
This is my first animation done with daz4.8
Karate Girl In The Lost Bag
http://www.youtube.com/watch?v=gjbZe-BYwd8
Join Karate girl on her comical journey to recover her lost Back-Pack at the local policy station.
This is the sequel to Karate girl in Urban Defense
http://www.youtube.com/watch?v=7Al3Lk8iA-c
Created and rendered in Daz Studio Pro 4.8 .
Is this overheating a problem just for the preview or will it happen in the actual render? If so, I'm certainly not buying a new computer just for Iray. I'll make do with 3Delight and/or Reality (when the problems with the latter are fixed).
The overheating is an iMac problem/design issue. I used to have an iMac same model as yours with octane renderer. When it would over heat i would see strange stuff on screen, but nothing would get damaged, fan would kick in and it would get very. very loud..
Sold the iMac and built a hackintosh. No more overheating.... and more cuda cores.
...sweet.
...sweet.
Thanks .. It tooks for ever to render..lol
But the real time preview really help me improve my animation skills
Yeah for real time preview .. :)
When using the layered image editor, Studio crashes leaving the error message below after hitting okay. I have replicated this error 4 times. I have saved the logs in a zip.
If you switch the render engine from IRay to 3Delight before launching LIE it will not crash. Once done you can switch back to IRay you can even load a scene that had a LIE compiled image and it won't crash.
... seriously?? Whoa.
That's nutty and silly, but thank GOD.
awesome, this is nice to know, but still something they need to fix before launch
awesome, this is nice to know, but still something they need to fix before launch
This should not be needed in future - according to the Change log ( http://docs.daz3d.com/doku.php/public/software/dazstudio/4/change_log ) it seems t be fixed as of 4.8.0.15: "Fixed #DS-795 : LIE and gamma adjustment crash"
As I have discovered, with the Iray settings. Turning "Tone Mapping" off, disables the Gamma controls. With 3delight, the Gamma controls are there for ever combination of render settings I have tried (progressive render On/Off, etc).
Is there any way to get the Gamma control back in Iray with "Tone Mapping" off, without resorting to "Post Processing"? Or would that require major rewriting of the entire Iray interface code?
Can this be installed without problems if you use Daz 4.5 instead of 4.7?
Hello? I'm especially eyeing the CMS-- if I want to use the default Valentina in the 4.8 beta, will their be any problems in 4.5?
Doesn't matter. The new DIM-only system installs the beta alongside your existing full version, so the two don't interfere with each other. The only "must-have-newest-version" is the DIM itself, older versions don't know how to manage D|S beta installation.
One gotcha — this means that any extra plugins you have that aren't included in the program download will not be installed in the beta. Uninstall then reinstall those plugins and DIM will install them twice, once to your full version, once to the beta.
The two versions will use the same CMS database, whether you're using Valentina or PostgreSQL.
About the default camera's headlamp, does anybody know the specs, basically I need to know what kind of light it is, spotlight, photometric spotlight, temperature, luminous flux, etc.
Thanks in advance.
Tone Mapping = On...you are producing a 'finished' image.
Off, the image is 'raw' and will be processed into final form in another program. With Tone Mapping OFF there is no need for any kind of gamma controls, because the data will be passed to another program with gamma controls.