OH NO! What's Happened to Victoria 8 ?

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Comments

  • wolf359wolf359 Posts: 3,836
    I had this happen with HFS creature morph loading with genesis one years ago. IIRC I used the genx2 utility to kill the offender.
  • NorthOf45NorthOf45 Posts: 5,546

    Fauvist said:

    I found the problem.  After looking at EVERY slider for Genesis 8 Female (for 2 .5 hours) - the NEW Genesis 8 Female I installed.  Other than eyelashes - the sliders were all set to ZERO except one.  The slider has the name "ziah caharacter" which was set to 100%.  When I set "ziah" to ZERO, the distortion in the face of G8F disappeared.
    I attached a couple of screen shots, maybe somebody can tell me what's going on.  One image shows two G8F figures loaded side by side.  The figure on the right has the "ziah" slider set at 100%, which is how G8F loads; and the figure on the left which is G8F with the "ziah" slider set at ZERO - problem gone.
    I don't have a character named "ziah"; and the name on the slider doesn't start with a capital letter, it starts with a lower-case "z".  The 2nd word on the slider is "caharacter" which isn't a word, but I assume it is supposed to be CHARACTER.  The slider is an odd color - purple and lime-green.
    I opened the Parameter Settings for this "ziah caharacter" and the Path goes to People/Real World.  There are only 2 products in that place - “EbilBaby”, and “iV Real Voluptuous Bea.… “ Neither of those products have “ziah” in their names.  I check ALL the files for both those products and neither of them contain “ziah” or “caharacter”.  So the path is incorrect.
    So I did a search of ALL my content for the misspelled “caharacter” and I found it.  I did install a character named Ziah for G8F which I bought - not at DAZ3D - but at another site - and it’s a legitimate legal content site, and I paid for the character.  I’ve NEVER loaded the character, and I don’t know why it’s attached itself to the G8F figure - BUT HOW DO I GET RID OF IT?

     You don't have to load the character to attach it to Genesis 8 Female. The product places morphs and expressions (among other things) in a data folder where they are available to use the next time you load a G8 Female character. If the vendor left the character value set to 1.0, it will be the default value and will affect anyone who installs it on their system. Something similar to the "Baku" fix will clear up your problem. It will be as simple as changing a "1" to a "0", but which 1 is the trick.

  • PerttiAPerttiA Posts: 10,024

    To fix any ill-behaving morphs, do as follows;

    1. Open DS and load "Genesis 8 Basic Female" (to an empty scene)
    2. Right Click at Parameters Tab->Preferences->Choose "Show Hidden Properties" (part 3 zeroes only 'visible' dials)
    3. Right Click at Parameters Tab->Zero->Zero Figure (Zeroes the value of all the 'visible' dials)
    4. Right Click at Parameters Tab->Memorize->Memorize Figure (Sets the current value of all the dials as their default value)
    5. Edit->Save As->Support Asset->Save Modified Assets (Writes the changed default value to the morph files that were changed)

    When saving "Modified Assets" DS shows a dialog and asks for confirmation;
    "The following file(s) will be permanently modified:" - "Accept/Cancel" - Choose "Accept"

  • mdingmding Posts: 1,275

    @PerttiA: Thanks a lot!

  • BejaymacBejaymac Posts: 1,897

    PerttiA said:

    To fix any ill-behaving morphs, do as follows;

    1. Open DS and load "Genesis 8 Basic Female" (to an empty scene)
    2. Right Click at Parameters Tab->Preferences->Choose "Show Hidden Properties" (part 3 zeroes only 'visible' dials)
    3. Right Click at Parameters Tab->Zero->Zero Figure (Zeroes the value of all the 'visible' dials)
    4. Right Click at Parameters Tab->Memorize->Memorize Figure (Sets the current value of all the dials as their default value)
    5. Edit->Save As->Support Asset->Save Modified Assets (Writes the changed default value to the morph files that were changed)

    When saving "Modified Assets" DS shows a dialog and asks for confirmation;
    "The following file(s) will be permanently modified:" - "Accept/Cancel" - Choose "Accept"

    Quick heads up, that wont work for ever case, encountered a couple of instances where the values were zero, it was badly done formula that was "pushing" values into the files, forcing DS into loading the morphs.

    Basically the control asset didn't have any formula in it, and the bad formula was inside the head and body morph assets.

     

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