Macro Skin... anyone tried it yet?

124

Comments

  • NovicaNovica Posts: 23,905
    edited December 1969

    Appreciate the Genesis fix and the eyebrow option too. That was very thoughtful Parris.

  • ParrisParris Posts: 392
    edited December 1969

    Novica said:
    Appreciate the Genesis fix and the eyebrow option too. That was very thoughtful Parris.

    Thank you, Novica. I received notice today that my update is in testing, so hopefully it will be live soon (maybe later this week?)!

  • KittiKitti Posts: 77
    edited December 1969

    This has definitely been one of my priority wishes since it came out - thanks to everyone for posting their test renders, I hope many more will keep this thread going!

  • Oso3DOso3D Posts: 15,047
    edited December 1969

    I haven't bought this yet because... I haven't had the money to, but real soon now. It's at the top of my list. ;)

  • ogimusogimus Posts: 39
    edited December 1969

    I just wanted to post here to thank you Parris for this fantastic product. It took me a little while to get the most out of it but I absolutely love it. The skin quality of this item is unsurpassed, no offense intended to other vendors.

    I really think you should consider expanding this with other skin tones, one for Monique and an Asian for instance.

    But regardless of what you do later I want to show my appreciation for the work you put into this. The only criticism I have is that now my other skin textures seem obsolete and I don't want to use them as much.:-)

  • mtl1mtl1 Posts: 1,507
    edited December 1969

    I finally got my computer in so I'll post a Luxrender of the skin soon :)

  • ParrisParris Posts: 392
    edited December 1969

    I just wanted to post here to thank you Parris for this fantastic product. It took me a little while to get the most out of it but I absolutely love it. The skin quality of this item is unsurpassed, no offense intended to other vendors.

    I really think you should consider expanding this with other skin tones, one for Monique and an Asian for instance.

    But regardless of what you do later I want to show my appreciation for the work you put into this. The only criticism I have is that now my other skin textures seem obsolete and I don't want to use them as much.:-)

    Chastain.2,

    Thank you. Your suggestions are very good ones and I definitely will consider them. But, I can't tell you how much your compliments mean to me.

    Most of my working life is about deadlines and that means that you do the best you can in the time you have. But creating products for DAZ on my own timeline has allowed me to ask the question "What could you do if you just did your best, and worried less about when you got it done?" It's a risky undertaking and in many ways not at all practical, so prone to receive criticism. And because of the foreign and confusing nature of Gamma Correction (where old tricks are no longer necessary), Macro Skin has been the most risky for me so far.

    It is truly, sincerely, comments like yours that make it all worthwhile!

  • Oso3DOso3D Posts: 15,047
    edited December 1969

    It's one thing I'm really happy about this forum community... a lot of good will between creators (who are customers) and customers (who are creators).

    I'm happy to have a marketplace where people's work is lauded and paid for. I'm happy to pay for the expertise and work of others, developing stuff I either lack the materials, skill, or interest in devoting time toward.

    Me, I can fiddle with a lot of shaders and stuff, but good maps for color, normals (which I have 0 interest/skill/equipment to make), and other stuff are of _great_ value to me, and I appreciate people taking their free time to develop this stuff.

  • ParrisParris Posts: 392
    edited December 1969

    I just got notice that the update is live! As mentioned previously, this update fixes the issue of MacroSkin not loading onto Genesis and adds presets for no-brows and no-pubic hair.

    There are a couple of things that are probably important to mention for Genesis users:

    1). Since MacroSkin is based on V5 UVs, you need to have V5 installed to use it with Genesis.

    2). Because Genesis does not have an EyeReflection material group, the Eye Reflection presets won't work with Genesis and the Eye Reflection movement morphs are not present in the figure.

    I hope those limitations are not discouraging and that the update brings more value to the product for all.

  • KickAir 8PKickAir 8P Posts: 1,865
    edited April 2015

    Parris said:
    I just got notice that the update is live! . . . this update . . . adds presets for no-brows . . .

    So I've added it to the list -- thanks!
    Post edited by KickAir 8P on
  • ParrisParris Posts: 392
    edited December 1969

    Parris said:
    I just got notice that the update is live! . . . this update . . . adds presets for no-brows . . .

    So I've added it to the list -- thanks!

    Just like you said you would, and "Johnny on the Spot". Thank you.

  • JackReasonJackReason Posts: 144
    edited December 1969

    Thanks for the update, much appreciated.

  • SpitSpit Posts: 2,342
    edited December 1969

    Yes, thanks for the update!

    Here's Genesis (with Mavka thrown in). I wanted to do a 'scene'. She fits in perfectly. The texture absolutely rocks for portraits but also works well with others. (That's default Jason waving). I turned Gamma Correction on and set it to 2.2. But frankly I've been doing that for a long time already. It IS very important.

    I used only UE2 here. No key or fill or backlights.

    Gen-Macroskin-f.jpg
    1100 x 900 - 216K
  • jag11jag11 Posts: 885
    edited December 1969

    Thanks Parris.

    This is a quick Iray render with the tanned brunette. I love extreme zooms.

    MacroSkin.jpg
    600 x 600 - 122K
  • BlueIreneBlueIrene Posts: 1,318
    edited December 1969

    Since the update, trying to apply lip colors (to G2F or to Genesis) results in an error saying that a file can't be found and so it doesn't proceed. Is this happening for everyone else too?

  • Oso3DOso3D Posts: 15,047
    edited December 1969

    Jag: that's astonishing!

    A little sad I missed the sale, but oh well.

  • jag11jag11 Posts: 885
    edited December 1969

    Jag: that's astonishing!

    A little sad I missed the sale, but oh well.

    Thx. Well worth the money spent.

  • ogimusogimus Posts: 39
    edited December 1969

    dclane said:
    Since the update, trying to apply lip colors (to G2F or to Genesis) results in an error saying that a file can't be found and so it doesn't proceed. Is this happening for everyone else too?

    I'm having the same issue.

  • ColwaxColwax Posts: 3
    edited December 1969

    Hi Parris,

    I'm still reasonably new to working with DS so unsure if I've done something wrong or found a problem?
    I'd bought MacroSkin when it was first released & with my limited understanding, found it simple enough to use with G2F.
    So many Thanks for a great product.

    With the update now installed, I wanted to try MacroSkin on Genesis to make sure I understood the workflow.
    Did a quick Spot Render & found I was getting the torso rendering in a different tone to the rest of the body...
    ...to be doubly sure, I did the same with G2F & got the same results?
    Please refer to attachments.

    I already had V5 installed prior to MacroSkin, so can only assume that can't be the cause for this Genesis result?
    And earlier tests of MacroSkin with G2F (prior to update) didn't produce anything like these current results either?
    So I'm left scratching my head as to what I've done wrong??

    regards, Colwax


    Parris said:
    I just got notice that the update is live! As mentioned previously, this update fixes the issue of MacroSkin not loading onto Genesis and adds presets for no-brows and no-pubic hair.

    There are a couple of things that are probably important to mention for Genesis users:

    1). Since MacroSkin is based on V5 UVs, you need to have V5 installed to use it with Genesis.

    2). Because Genesis does not have an EyeReflection material group, the Eye Reflection presets won't work with Genesis and the Eye Reflection movement morphs are not present in the figure.

    I hope those limitations are not discouraging and that the update brings more value to the product for all.

    Capture1a.JPG
    1140 x 891 - 118K
    Capture2a.JPG
    1140 x 833 - 107K
  • evilded777evilded777 Posts: 2,466
    edited December 1969

    Colwax said:
    Hi Parris,

    I'm still reasonably new to working with DS so unsure if I've done something wrong or found a problem?
    I'd bought MacroSkin when it was first released & with my limited understanding, found it simple enough to use with G2F.
    So many Thanks for a great product.

    With the update now installed, I wanted to try MacroSkin on Genesis to make sure I understood the workflow.
    Did a quick Spot Render & found I was getting the torso rendering in a different tone to the rest of the body...
    ...to be doubly sure, I did the same with G2F & got the same results?
    Please refer to attachments.

    I already had V5 installed prior to MacroSkin, so can only assume that can't be the cause for this Genesis result?
    And earlier tests of MacroSkin with G2F (prior to update) didn't produce anything like these current results either?
    So I'm left scratching my head as to what I've done wrong??

    regards, Colwax


    Parris said:
    I just got notice that the update is live! As mentioned previously, this update fixes the issue of MacroSkin not loading onto Genesis and adds presets for no-brows and no-pubic hair.

    There are a couple of things that are probably important to mention for Genesis users:

    1). Since MacroSkin is based on V5 UVs, you need to have V5 installed to use it with Genesis.

    2). Because Genesis does not have an EyeReflection material group, the Eye Reflection presets won't work with Genesis and the Eye Reflection movement morphs are not present in the figure.

    I hope those limitations are not discouraging and that the update brings more value to the product for all.

    Colwax,

    I have found MacroSkin to be sensitive to conditions. Are you rendering with or without gamma correction?

    I generally find that reappling the shaders or switching to the raytraced SSS shaders will clear up the issues you are seeing.

  • ColwaxColwax Posts: 3
    edited December 1969

    Hi eviled777,

    Colwax,

    I have found MacroSkin to be sensitive to conditions. Are you rendering with or without gamma correction?

    I generally find that reappling the shaders or switching to the raytraced SSS shaders will clear up the issues you are seeing.

    Appreciate your reply & advice.
    I'm doing the renders with the Gamma Correction ON & set to 2.2 as per Parris's instructions.
    (I'm assuming that the Spot Render utilises these same settings?)

    Will give your suggestions a try & see if that fixes my problem, Thanks.

    regards Colwax

  • ParrisParris Posts: 392
    edited December 1969

    Colwax said:
    Hi eviled777,

    Colwax,

    I have found MacroSkin to be sensitive to conditions. Are you rendering with or without gamma correction?

    I generally find that reappling the shaders or switching to the raytraced SSS shaders will clear up the issues you are seeing.

    Appreciate your reply & advice.
    I'm doing the renders with the Gamma Correction ON & set to 2.2 as per Parris's instructions.
    (I'm assuming that the Spot Render utilises these same settings?)

    Will give your suggestions a try & see if that fixes my problem, Thanks.

    regards Colwax

    Sorry folks. I stopped getting email notifications for this thread. So I missed this and the lip preset issue. I'll take a look now and see what I can figure out. One thing I should point out is that you don't need Gamma Correction to be on in Render settings. Macroskin automatically applies Gamma Correction in shader and then turns off shader GC if it is on in Render Settings (so GC doesn't happen twice).

  • ParrisParris Posts: 392
    edited December 1969

    jag11 said:
    Jag: that's astonishing!

    A little sad I missed the sale, but oh well.

    Thx. Well worth the money spent.

    I agree, really cool render! Saw it in the Gallery as well and would love to see more!

  • ParrisParris Posts: 392
    edited December 1969

    Colwax said:
    Hi eviled777,

    Colwax,

    I have found MacroSkin to be sensitive to conditions. Are you rendering with or without gamma correction?

    I generally find that reappling the shaders or switching to the raytraced SSS shaders will clear up the issues you are seeing.

    Appreciate your reply & advice.
    I'm doing the renders with the Gamma Correction ON & set to 2.2 as per Parris's instructions.
    (I'm assuming that the Spot Render utilises these same settings?)

    Will give your suggestions a try & see if that fixes my problem, Thanks.

    regards Colwax

    Ok, I'll need to submit another update to fix the torso being a different shade when Gamma Correction is on in Render Settings. But if anyone wants the immediate fix it's pretty simple: On the Surface tab select all surfaces that are members of the Torso group (starts with a "2" for Genesis), then navigate to Shadow Mix Strength > image icon > Image Editor... and set Image Gamma to 1.0. Sorry for the inconvenience and bothersome head scratching :)!

  • ParrisParris Posts: 392
    edited December 1969

    dclane said:
    Since the update, trying to apply lip colors (to G2F or to Genesis) results in an error saying that a file can't be found and so it doesn't proceed. Is this happening for everyone else too?

    I'm having the same issue.

    Yep, not sure how it happened, but I've got the wrong file names being called. I'll be submitting a new update today, but if you want a workaround right away, when you apply a lip preset and the "Unable to locate file" dialog comes up, click Locate. Then navigate to Library > Runtime > Textures > Parris > MacroSkin and find the lip color image that you want ( Coral is "P_V5_lips_coral.jpg" for instance).

    Sorry, for the inconvenience and thanks for your patience!

  • ParrisParris Posts: 392
    edited December 1969

    Ok, I've submitted my fixes for both the torso shade and lipstick preset issues to DAZ. I'll let you all know when the update is live.

  • Oso3DOso3D Posts: 15,047
    edited December 1969

    I have this now... properly applied to a skin that was already good, the effect is subtle... but definitely an improvement.

  • ogimusogimus Posts: 39
    edited December 1969

    Cool

  • Oso3DOso3D Posts: 15,047
    edited December 1969

    I have a contrarian spirit in taking products and using them other than how they were intended. ;)

    Here's Macro Skin, on a man, converted to Iray and tweaked a bit (diffuse maps are untouched, normal map reduced to about .5 weight).

    Unshaven beard, tweaked hair.

    Aging HD morphs.

    Macro_Man.jpg
    2000 x 2000 - 2M
  • ParrisParris Posts: 392
    edited December 1969

    I have a contrarian spirit in taking products and using them other than how they were intended. ;)

    Here's Macro Skin, on a man, converted to Iray and tweaked a bit (diffuse maps are untouched, normal map reduced to about .5 weight).

    Unshaven beard, tweaked hair.

    Aging HD morphs.

    Well done! The more you mess with it and make it your own, the more you demonstrate it's usefulness beyond the obvious. I just want it to be used, so I couldn't be happier!

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