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  • VitalBodiesVitalBodies Posts: 161

    Is there a simple way to reply to a person without quoting what they said? Meaning where they know you replied. 
     

  • VitalBodies said:

    magog_a4eb71ab said:

     

     That just doesn't sound right to me. You also need to take into consideration the number of CUDA cores. The RTX 3050 has 2560, and with two of them, you have a total of 5120 CUDA cores. A single RTX 3090 has 10,496, so I wouldn't expect the performance of 2 RTX 3050's to come anywhere near that of a single 3090 in regards to iray rendering. You would need something like two RTX 3060 ti cards to start getting close to a 3090's CUDA core count.

    No counts were really taken into consideration. The Passmark benchmark is for real world testing on user systems around the world. Anyone can submit their results. Thise results are then averaged. Yet, it gives an indication of 3D performance at least.
     

    Thus, like I said, how that translates to a particular program like DazStudio remains to be seen. I do agree though that the two card will not likely match the 3090 for a number of reasons. Yet in my case, I get more done using two computers than one as I can work on one and render on the other. Two 3090s is out of my budget, plus and my scene size I doubt comes even close to needing that much memory. Not to mention my skill level.  With that said, four 3090 ti cards would sure be nice though. 

    Yeah, it would be nice, but also nice and expensive since besides the $13k-14k+ for just the four cards alone, you'll need a workstation with at least 512 Gb RAM and a monster custom water loop setup to cool those cards.

  • GordigGordig Posts: 10,173

    magog_a4eb71ab said:

    VitalBodies said:

    magog_a4eb71ab said:

     

     That just doesn't sound right to me. You also need to take into consideration the number of CUDA cores. The RTX 3050 has 2560, and with two of them, you have a total of 5120 CUDA cores. A single RTX 3090 has 10,496, so I wouldn't expect the performance of 2 RTX 3050's to come anywhere near that of a single 3090 in regards to iray rendering. You would need something like two RTX 3060 ti cards to start getting close to a 3090's CUDA core count.

    No counts were really taken into consideration. The Passmark benchmark is for real world testing on user systems around the world. Anyone can submit their results. Thise results are then averaged. Yet, it gives an indication of 3D performance at least.
     

    Thus, like I said, how that translates to a particular program like DazStudio remains to be seen. I do agree though that the two card will not likely match the 3090 for a number of reasons. Yet in my case, I get more done using two computers than one as I can work on one and render on the other. Two 3090s is out of my budget, plus and my scene size I doubt comes even close to needing that much memory. Not to mention my skill level.  With that said, four 3090 ti cards would sure be nice though. 

    Yeah, it would be nice, but also nice and expensive since besides the $13k-14k+ for just the four cards alone, you'll need a workstation with at least 512 Gb RAM and a monster custom water loop setup to cool those cards.

    Maybe this is just my American privilege talking, but a 3090ti only costs around $2000, which would put the total for four well below 13-14K.

  • PerttiAPerttiA Posts: 10,024

    VitalBodies said:

    No counts were really taken into consideration. The Passmark benchmark is for real world testing on user systems around the world. Anyone can submit their results. Thise results are then averaged. Yet, it gives an indication of 3D performance at least.

    The only relevant benchmarks can be found here on the forums;

    https://www.daz3d.com/forums/discussion/341041/daz-studio-iray-rendering-hardware-benchmarking/p1

     

  • McGyverMcGyver Posts: 7,066
    edited May 2022

    VitalBodies said:

    Is there a simple way to reply to a person without quoting what they said? Meaning where they know you replied. 

     

    Well, you could add the @ symbol in front of their user name so they know you are directing your comment at (@) them...

    Like this...

     

    @VitalBodies :  

    Well, you could add the @ symbol in front of their user name so they know you are directing your comment at (@) them...

     

    If you leave no space between the "@" and the username, the forum software will automatically highlight it in "forum blue" to make it look official... 

     

    Post edited by McGyver on
  • Nyghtfall3DNyghtfall3D Posts: 782

    RL_Media said:

    Nyghtfall3D said:

    You'll love that setup.  I built a new Ryzen 9 5900X workstation last November and am running dual 1080 Ti's.  With GPU and 11 out of 12 cores enabled I can work on other tasks while enjoying the fastest background render speeds I've ever seen from Iray.

    Did you test if using CPU actually slows down renders? I only got a 3900x, so maybe the difference, but it renders slower when I enable CPU in stead of just using GPU's

    No, but the percepitble speed boost was certainly evident.  Got a link to any benchmarks I can run?

  • Richard HaseltineRichard Haseltine Posts: 102,399

    McGyver said:

    VitalBodies said:

    Is there a simple way to reply to a person without quoting what they said? Meaning where they know you replied. 

     

    Well, you could add the @ symbol in front of their user name so they know you are directing your comment at (@) them...

    Like this...

     

    @VitalBodies :  

    Well, you could add the @ symbol in front of their user name so they know you are directing your comment at (@) them...

     

    If you leave no space between the "@" and the username, the forum software will automatically highlight it in "forum blue" to make it look official... 

    The @ isn't needed McGyver

  • Nyghtfall3DNyghtfall3D Posts: 782

    PerttiA said:

    https://www.daz3d.com/forums/discussion/341041/daz-studio-iray-rendering-hardware-benchmarking/p1

    What assets does the scene require?  I keep getting errors telling me I'm missing Shadowthief files.

  • PerttiAPerttiA Posts: 10,024

    Nyghtfall3D said:

    PerttiA said:

    https://www.daz3d.com/forums/discussion/341041/daz-studio-iray-rendering-hardware-benchmarking/p1

    What assets does the scene require?  I keep getting errors telling me I'm missing Shadowthief files.

    Only the ones that are included for free with DS https://www.daz3d.com/daz-studio-4-pro

    https://www.daz3d.com/downloader/customer/files#prod_13176

     

  • VitalBodiesVitalBodies Posts: 161

    Thanks  McGyver & Richard Haseltine....

  • Nyghtfall3DNyghtfall3D Posts: 782

    PerttiA said:

    Nyghtfall3D said:

    PerttiA said:

    https://www.daz3d.com/forums/discussion/341041/daz-studio-iray-rendering-hardware-benchmarking/p1

    What assets does the scene require?  I keep getting errors telling me I'm missing Shadowthief files.

    Only the ones that are included for free with DS https://www.daz3d.com/daz-studio-4-pro

    https://www.daz3d.com/downloader/customer/files#prod_13176

    Thank you.

    Huh.  Only 1-sec faster speed with CPU+GPU.  I guess I can leave my CPU un-checked again after all, and save myself the hastle of remembering to modify my task manager settings before rendering.

  • RL_MediaRL_Media Posts: 339
    edited May 2022

    Generally for render speeds, the benchmark vs real "production renders" for me is a 1 : 10 ratio. So like the benchmark will run like 3 mins for me, but a actual full scene type render would be around 30 mins. Unless outdoor using HDRI to light of course, those are usually lightnin fast, like 2-10 mins.

    Post edited by RL_Media on
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