Disappointment
bytescapes
Posts: 1,849
in The Commons
Well, this is just another slap in the face for everyone who has been patiently waiting for Unflateable Pony 2.0 and the Millennium Cow.
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Comments
But now you can morph Genesis 9 into that cow or pony.
you can also start with a polymesh3D sphere in Zbrush and sculpt it into anything
but unless you are a PA that's not going to help in DAZ studio
Exactly!
You'd need new rigging for a cow or pony...that's how the Hivewire horse came about. It was originally Dawn.
First base character I find interesting enough to buy into, after G1 Well done DAZ!
Honestly, I could actually use a realistic pony and cow more than another generation figure. Not joking
Gottcha
Have a look at the hivewire horse at rendo. It's the best I've seen. It had people who own horses helping make it.
Me too! If the textures are too large to run on my machine they can be reduced. But a unified figure is too awesome!
Thanks Pendraia. I have do hivewire horse... and Big dog too (yuck LOL). But Im kind of bitter that they have not transfered my hivewire stuff over to my rendo account. :(
I am very happy that we get G9 and that it is like the Original first Genesis.
No buying guys or Girls, just slide the dials.
Was hoping they would go back to that.
Pre Ordered Victoria 9 and can not wait to get playing.
LMAO TY for the giggle LOL but who says there will be no Unflateable Pony? I mean one does not simply just state such huge news And maybe the above comments are correct.. maybe Genesis 9 will morph into the unflateable pony AND cow...if so *mind blown*
Are you sure about that? I imagine that the store will fill up with females and males just like always. Clothing will be designed for the female shape or the male so we will still have the bust cling and other problems as Jay explained in the presentation.
Just FYI there should be a FAQ answering some more questions etc coming tomorrow
I actually thought she was awesome looking. I was blown away at the side-by-side comparison of 8 and 9. I for one can't wait to try her. I also love the fact we have gone back to one base figure. Well done Daz. I purchased the Pro bundle for myself and a gift card for the hubby, so he also got the pro bundle.
They will do...I believe they are still in the process of transferring things over. If you're worried contact rendo support and see if they can tell you more.
Don't you like the dog?
The pa's should create a custom morph for both the female and the male figure. I'm not sure what others could reasonably be expected these days as there are so many core products.
I found it hard to keep track of the chat racing past in the YouTube window but I did notice a lot of "How about Backwards Compatibility?" questions. I'm not sure they were answered satisfactorily but maybe the upcoming FAQ will provide more answers.
I agree the closeup details of the face were awesome. While really great, I don't do many super closeups.
Biggest gripe is the detail in the hands and feet, I didn't see anything mentioned for that. It's what mostly held me back from G8, that and the fact that I have a pretty big G3 library.
For everyone complaining about needing a new video card, I'm sure they'll be a loading option for 4K textures which have been pretty standard. If not, there's always Scene Optimizer or your favorite photo editing program.
Clothes, hair and probably flat shoes will auto fit. High heels, morphs and skin textures are not.
Actually, let me edit my statement a bit. I'm sure initally heels, morphs and skins from 8 won't work on 9, but I'm sure some enterprising PA will make a converter product. Eventually.
Now I know that I'm not the only one
No, not the only one. It was good of rendo to allow this to happen but it is happening very slowly.
I made sure to download all my orders prior to them closing.
We'll just have to wait and see what comes out of 'them'... So far not impressed, but if the release of G9 reduces the prices of older products, that's positive.
One thing did come to mind though while driving to work this morning... Is there enough vertices on the chest for those little pokey things?...
I could export Blenders standard cube to Daz for you for some consolation...
So if we do get a say Daz Horse 3.0, will it be made from this base mesh, or will PAs create a new mesh anyway? Not sure I fully understood the idea there from Jay, and it was too late to hang on to the end for me.
To be honest, my jaw did not drop. I'm not really disappointed, but... I don't know. G9 is not a bad new figure, and to be honest it's a progress from G8, but still I kind of find it lacking. Just like with G3 -> G8 and G8 -> G8.1, nothing really new to see here. Anyways, here's my selfish list how I saw the presentation:
1) 8k maps is nothing ground breaking and we don't know if PAs and every core character will have 8k maps. Is it going to be the same as with current G8 brows? Some characters have separate brows and others don't. Anyways, this could have been done with G8 or G8.1. Maybe those that work with 16k resolution for posters or render face closeups or something find this useful, but I hope Daz offers 4k option also. Not really objecting this, but I hope this does not bring me extra work, since x4 GPU memory usage is way too much for my use when there's several characters and environment on screen at the same time.
2) Separating mouth and eyes as a separate components is a good thing in my opinion. It helps with subdivision to not subdivide unnecessary parts. Other than that, I don't see anything special with this one either, or maybe we get HD teeth or something from PAs at somepoint.
3) Double mesh density is a bonus in my books, but I'm sure some others disagree. I struggle with G8 low poly mesh when painting push modifier weight maps so extra vertices are more than welcome. Hopefully DS5 will allow us to use subdivided mesh when painting maps but I'm not holding my breath. Also making my own custom morphs will be easier with extra polycount, so definitely a plus in my books.
4) Not really a big fan of mandarory HD purchase. I don't like the idea that I'm forced to buy HD for every single core figure. Daz core characters are already way overpriced compared to PA characters, so now it's going to cost me $60 per character instead of $45. Not cool...
5) Uniform base mesh is kinda good, but as far as I understand it's not a miracle some users might think it is, so that they can use male and female clothes automatically. You can already autofit female clothing to men, and it's basically the same thing with G9, except maybe a little bit better because they share the same vertices. It just won't fit perfectly, unless PAs make shape morphs to fit both genders. Also if PAs start making these shape morphs for both genders it's going to be extra work for them, and I'm not too keen to pay double the price so that I can wear some girl dress on G9M. I don't object this change, but I'm worried about item prices and loading time problems with many figures in database. Will this change escalate loading time problem even further, and in a few years time we have to wait 20 minutes for G9 to load since now it has to load both G9F and G9M morphs for the character? I do like the idea that I could use G9F textures on G9M, so that's a bonus in my books.
6) Using old content is going to have same problems as we have now when trying to use G3 content on G8: Poor autofitting. It's going to need manual work to use your existing library, so definitely not a good thing. Also Jay did not talk anything about textures compability from G8 to G9, so I assume it's a no. This is a big let down for me at least, since I have quite a big library already. Of course my library of old chracters is not going anywhere, and I can still use them at will, but if I can't use G8 morphs or textures on G9, it's limiting it's usage a lot until there's more content for G9 available. They did not mention anything about metamixer either in the presentation, so no idea if G8 moprhs work for G9 that way, or is there even going to be a metamixer for G9?
7) New expressions did not impress me at all. They chose a character that looks terrible with current gen HD expressions and used it to compare to new Victoria 9 for which new G9 HD expressions are designed for. Why not comparing V8 vs V9, or was it because nobody could see any difference? Anybody can load their current favourite character and test HD expressions to see that they are really not that bad as Jay tried to make it look like in those comparison shots. And really, dialing all the way to 100% has never looked good for any character/expression combo and did not look natural for V9 either. To me, this was kinda the low point of presentation how they tried to make G8 look worse than it actually is. I get it's all marketing and hyping how great the new figure is, but....oh well, or maybe it was just me overreacting
8) Renaming abdomen lower/upper & chest lower/upper to spine1-4 is nothing spectacular. Maybe it helps some users with bridges or something, I don't know, but nothing exciting really for me.
Personally I find that the big release was a bit lacking, and I hope we have some "tech guy" instead of an "artist guy" to give us another presentation about G9 changes "under the hood". For example on V9 preorder page they mention posing and animation improvements, but currently I assume it's just marketing talk since they did not show anything in the presentation. If there is some actual improvements, I'd like to see what those are. As a summary, not a bad new figure, but still way behind my expectations. I was hoping soft body, better posing/bending/animation etc. some real tech upgrades compared to the current figures, but instead I got 8k maps.
I did like the looks of Victoria 9, she's really pretty, but I already have plenty of pretty girls in my library, and since there's nothing really "new" I'm in no rush to preorder. Except the price hike, there's really nothing I really dislike about the figure, and that's a nice change, so probably in a few years or if/when there's enough high quality content for the new figure at reasonable prices, or some must have product/whatever pops up, or if Daz Studio 5 brings some G9 specific real changes, or.... well. I'm sure at some point I'll try it out, but G8 is still going to be my main character figure.... at least for now.
...but what about Millenium Cube 9?