New PC build for Daz3D
pekiw95402
Posts: 34
I'm gonna build new pc specially for Daz3D my budget is $750. What's the best possible specs for $540 ?
because
the other stuffs like ssd x2 ,psu , cabinet, motherboard will cost around $210. So remaining amount is $540.
Please suggest best cpu & gpu and how much ram under $540
Comments
nvidia 1660ti is probably the best you'll get on a budget ($230) - VRAM is vital to DAZ for IRAY rendering.
CPU is less important than RAM. Get 16GB ram and whatever you can get for a CPU with what's left.
A GTX card takes a hit for the missing RTX functions, which have to be emulated in software and the process eats a gigabyte of VRAM, which the 1660Ti has just 6GB's to start with.
At minimum, one should have an 8GB RTX card
16GB's of RAM is not enough, one should start with 32GB's
I would choose the 2060 12GB out of those two, 8GB's is becoming restrictive even when one does know how to avoid the insanely resource heavy products. The 12GB version effectively gives twice as much VRAM for geometry and textures when Iray rendering than an 8GB version, due to about 4GB's of VRAM being taken by the baseloads and the needed 'working space' by the process.
32GB's would be better. The scenes take a lot of RAM and if one runs out, DS may crash or if it does manage to use virtual memory (on the disk) successfully, the whole computer starts crawling.
Someone else needs to answer that, as I'm using Intel CPU's
If there's a 3060 on the table then go for that. The higher threaded CPU has little benefit in Studio, (until you have to render on it!!!).
Luckily, I was able to find a 3060 with a Ryzen, which I think is still currently the best combination of performance and value, though prices are changing fast.
The 3060 renders more than twice as fast in Iray for around the same amount of Watts!
No Mac, no AMD GPU, ONLY Nvidea GPU !!!
Then go for as much as you can afford.
Simple as that.
A good 12g vram 3060 Nvidia is the starting point. The prices have come down but they are still expensive.
The different baseloads are taking about 4GB's of VRAM, and what's left is available for geometry and textures for Iray rendering => Not much left, especially when non-RTX cards will suffer an additional 1GB's that's used for software emulation of RTX features.
It's not about my understanding. The 4GB non-RTX cards are of no use for DS+Iray rendering. One should at least have 8GB's of VRAM on a non-RTX GPU.
It may help, but only with small scenes - though I thought the 1650 had 6GB of RAM, which is a bit more useful (my 1650 Super does, though it's a display card and I haven't tried using it to render for a while).
Windows 10 steals 1GB of VRAM just because.
DS takes about 200MB's of VRAM
A GTX card uses about 1GB of VRAM to emulate the RTX functions on software
While rendering Iray, the process needs "Working Space in VRAM, which by default is 1.7GB's on DS 4.15 and 1.9GB's on DS 4.20 if there is enough space, if the amount of available "Working Space" gets below 1GB, one starts noticing the rendering times getting lower. The lowest amount of "Working Space" I have seen on a render that was still done on GPU was around 360MB's (very slow)
Attached is a test I made some time ago to see how much RAM and VRAM was used while rendering in IRAY - Note, a non-RTX GPU with W10 uses 1.8GB's more VRAM when rendering, so the sample G8 alone would need 4.7GB's of VRAM, which a 4GB GPU doesn't have.
Case a) just one lightweight G8 figure with lightweight clothing and hair
Case b) four similar G8 characters with architecture
Case c and d) started increasing SubD on the characters to see at which point the rendering would drop to CPU
"RAM/GB" and "VRAM/MB" taken from GPU-Z, "DS Log/GiB" taken from DS Log, no other programs were running but DS and GPU-Z
The "DS Log/GiB" is the sum of Geometry usage, Texture usage and Working Space - After Geometry and Textures, there should still be at least a Gigabyte of VRAM available for the Working space => In my case, Geometry + Textures should not exceed 4.7GiB
Note; Case c) was already using 38GB's of RAM, even though the rendering was done on the GPU, Case d) when rendering on CPU the RAM usage went almost over my 64GB's
Tests made using RTX 2070 Super (8GB), i7-5820K, 64GB's of RAM on W7 Ultimate and DS 4.15
DAZ Studio when rendering Iray, needs enough RAM and a Nvidia GPU which has enough VRAM, practical minimum would be 32GB's RAM and 8GB's of VRAM, CPU is not an issue.
There is RTX 2060 12GB, RTX 3050 8GB and RTX 3060 12GB that are not that expensive. Here in Finland those can be bought from 300 to 400 eur (VAT 24% included) new from the store.
pekiw95402, If you are on a tight budget I would learn Blender and get a add on called Make Human(which makes 3D human models and some clothes and hair) and make your own stuff. With Blender Cycles and Evee you can render with just your cpu cores. What you are paying for is ease of use with Daz and their products by buying an expensive Nvidia video card and rendering Iray. You can bypass Iray and set things up in studio you can inport into Blender via the bridge which works reasonablely well. I will warn you Blender has a learning curve but once you learn it!!! You will like it. If you are living on a budget? I would suggest seeing if this is something you want to invest in? This hobby can get very expensive and time consuming. I am a Lightwave user since version 9 and have been playing with Poser since version 5. I like Daz studio for 2D renders with OpenGL which I take into either Photoshop or Gimp. You would be surprised by what you can create with some very basic renders and some photo manipulation. If you are into creating online comics I would suggest Comic Life by Plasq. Not the best software for this but if you are on a tight budget it will get you started and has templates to make life easier. If you want to get into 3D animation it is a whole other ball of wax. I would suggest going to youtube and learning what other animators do in their work flow rather than just stumbling thru the dark. Long story short: Your computer is just fine>>> just work within your limitations and if that does not work upgrade according to your budget.
Whatever you do, do not buy a 4GB GPU, you are wasting your money.
That sounds like a good plan.