Roadmap / Future of DAZ3D?

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  • WendyLuvsCatzWendyLuvsCatz Posts: 38,501

    I hadn't read this thread until today and it explains a lot with all my content why Smart Content  is utterly useless for me devil

  • TorquinoxTorquinox Posts: 3,571

    I feel vindicated fror never using smart content. I'm not missing anything.

  • TorquinoxTorquinox Posts: 3,571

    PerttiA said:

    Ryselle-Ryssa said:

    We know that DS 5 is in the works and possibly released within the next six months, but there has not been any leaks about what it brings into the table - Hopes were up, but the release of G9 at this point as it is, took the wind out of the sails...

    G9F was a downer for me. It suggested that the priorities are elsewhere (understandable, because content = money, but not features of a freeware = money).

    ► Is DAZ collecting wishes for features of the community systematically?

    DAZ in general is not reading these forums, but there are several threads about what we the lowly forumites would like to see in DS 5. Some of those dreams were shot down with the release of G9, as it's highly unlikely that we would see another new generation of Genesis figures being released with DS 5, to support the features on top of the wish-list.

    Lowly forumites LOL! The phrase that will not die laugh

    The business of Daz is to sell content. G9 was inevitable as the mechanism to do that. G8 has a lot of interesting capabilities. I suspect people who are happy to continue using older generations of figure are not going to generate the same income for Daz as people who are buying in to the newest generation. OTOH, once one has thousands of items in the library, there is less impetus to jump on the latest bandwagon. Too many figures and outfts yet to be explored. DS5 may fix some issues, but it seems likely DS5 will break a lot of existing scripts and products. It's that treadmill of technology. ¯\_(ツ)_/¯

  • Ryselle-Ryssa said:

        Daywalker Designs said:

        I much prefer the main content library, since I know where most of the content is going to be .

    True, if I know what I want in advance. With kitbashing and prototyping, having all assets like "shirts" or "belts" in one virtual folder is very convinient.

     

    rcourtri_789f4b1c6b said:
    1. A decision to either get serious about animation in Daz Studio, or to develop a separate app for animators/action game developers, or to give up on animation completely and just focus on Daz Studio as an app for still images.    

    2. An emphasis on speed and ease-of-use.  Most of Daz's customers are spending money on a casual hobby, an indulgence in our spare time.  Daz should be more worried about folks defecting to image-from-text-descriptor programs than losing users to Blender, Unreal Engine, etc.

    3. Better quality control and standardization of content.

    THIS. So much THIS. The easy to use part is key, so every "professional function" that most users don't use - drop it.

    But there is just SOO much room for minor improvements in UI and functionality that would really help everyone in his/her/their day-to-day hobby

    There are a lot of UI customization options in the existing software, which is why I want better documentation. 

  • AllenArtAllenArt Posts: 7,169

    kyoto kid said:

    Drip said:

    tim3561 said:

    Wait, there is a limit of 1200 items in the smart library? That explains why I haven't seen some articles anymore.

    Why? And can this be fixed, please?

    This is why you'll occasionally see people strongly advising you to get used to navigating the Content Library instead of Smart Content. It's not just for the third party downloads from sites like Renderosity or sites like that, it's because of that 1200 items limit, which is very easy to break. Smart Content can be extremely convenient, but it very quickly starts dropping products from the list.

    ...I've been doing that ever since I started in this over 12 years ago.  

    I came from Poser, so using the regular Content Library came more natural to me I guess ;) 

  • DanaTADanaTA Posts: 13,259

    rosseliani said:

    Sci Fi Funk said:

    One character with a simple background and all the fabulous lighting for a simple scene, yes it's great for that.

    So I wait and hope for such an update. Until then it's Carrara and Twinmotion for the larger scenes.

    Daz can handle large scenes with more than one character without any issues:

    https://www.daz3d.com/gallery/user/5207251866353664#gallery=newest&page=1&image=1219583

    surprise    Try that with Iray, though!  Still, amazing.  You must have a monster of a system!

    Dana 

  • Torquinox said:

    I feel vindicated fror never using smart content. I'm not missing anything.

    +1

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