Head games

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Comments

  • ArtiniArtini Posts: 9,462
    edited November 2022

    Yes, I need more expressions...

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  • ArtiniArtini Posts: 9,462
    edited November 2022

    ... and one more ...

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    Post edited by Artini on
  • KeryaKerya Posts: 10,943
    edited November 2022

    Fun ...

     

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    Post edited by Kerya on
  • barbultbarbult Posts: 24,244
    edited November 2022

    AllenArt said:

    Another one based off a male face. This isn't a straight conversion. I changed it quite a bit.

    Yes, she looks great and has nice skin and nifty hair, too.yes You do good noses. My G9 noses all look kind of nondescript. Are those your own morphs?

    Post edited by barbult on
  • barbultbarbult Posts: 24,244
    edited November 2022

    Here is another Randomizer guy. He gave me an Asian vibe, so I used that skin. I dialed in V9 HD details.

    G9M Randomizer 4 with V9 HD.jpg
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    Post edited by barbult on
  • barbultbarbult Posts: 24,244
    edited November 2022

    Here is my male and female versions of the same character. I used one of the randomizer males I created before and dialed in the Older morph to 100%. I changed the female's hair morphs a bit and gave her pink lips and a different shirt decal. Both have V9 HD details dialed in.

    G9M skin 2 and 3 combo Randomizer 3 Head with Mouth Mod African_003 with V9 HD_Default Camera.jpg
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    G9M skin 2 and 3 combo Randomizer 3 Head with Mouth Mod African_003 Feminine with V9 HD_Default Camera.jpg
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    Post edited by barbult on
  • billyben_0077a25354billyben_0077a25354 Posts: 771
    edited November 2022

    Here's another one I did with just percentages.  She has a little bit of every thing on own for G9 in her.  Just playing around with the sliders and she came out so good, I decided to keep her.  I used Base Skin 1 and the deep blue eyes.

     

    Sharon 9.jpg
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    Post edited by billyben_0077a25354 on
  • MikeyFTLMikeyFTL Posts: 367

    Personally I'm liking the default G9 masculine settings. Just had to load up Victoia 9, zero all her sliders, max out the masculine sliders, add some dark hair, green eyes and a little fur and...Woof! I doubt Michael 9 will look much better.

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  • AllenArtAllenArt Posts: 7,169
    edited November 2022

    MikeyFTL said:

    Personally I'm liking the default G9 masculine settings. Just had to load up Victoia 9, zero all her sliders, max out the masculine sliders, add some dark hair, green eyes and a little fur and...Woof! I doubt Michael 9 will look much better.

    Some people were afraid Genesis 9 wouldn't look sufficiently male (and to be honest, I was worried too, since I use mostly Daz males and not females much). I haven't found that to be the case. It does male and female equally well, I think :). 

    Post edited by AllenArt on
  • AllenArtAllenArt Posts: 7,169
    edited November 2022

    barbult said:

    AllenArt said:

    Another one based off a male face. This isn't a straight conversion. I changed it quite a bit.

    Yes, she looks great and has nice skin and nifty hair, too.yes You do good noses. My G9 noses all look kind of nondescript. Are those your own morphs?

    Most of the custom morphs I made were for the nose, yes...lol. One of the things I loved about Rarestone's Genesis 8 male morphs...there were a LOT for the nose :D 

    Her skin is the African and Latino/East Indian skin layered in PShop, but still uses the Daz African skin SSS textures. She's still dark, but not AS dark and not so mottled :)

    Post edited by AllenArt on
  • ZiconZicon Posts: 322

    So many gorgeous faces in this thread. I'm really looking forward to doing a proper deep dive in into G9.

  • ShimrianShimrian Posts: 533
    edited November 2022

    I thought I'd add my G9 character to the thread. I created her for another thread, but after seeing this thread I thought I'd put her in a portrait setting with the detail setting turned up. it's mostly me playing with dials using one of the default skins that come with G9. I added some G8 hair with autofit, but none of the posing dails would do anything so I couldn't bring the braids from the back to the front or anything like that. I did add some eyeshadow to match the background color. :)

    head shot

    Edit: Actually, I started playing with expressions and found that it helped make her look more realistic so I switched the image out. I forgot to add the green eyeshadow on the second image, but left the first one in case you wanted to see it. :) 

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    head games with expressions.jpg
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    Post edited by Shimrian on
  • AllenArtAllenArt Posts: 7,169

    Shimrian said:

    I thought I'd add my G9 character to the thread. I created her for another thread, but after seeing this thread I thought I'd put her in a portrait setting with the detail setting turned up. it's mostly me playing with dials using one of the default skins that come with G9. I added some G8 hair with autofit, but none of the posing dails would do anything so I couldn't bring the braids from the back to the front or anything like that. I did add some eyeshadow to match the background color. :)

    head shot

    Edit: Actually, I started playing with expressions and found that it helped make her look more realistic so I switched the image out. I forgot to add the green eyeshadow on the second image, but left the first one in case you wanted to see it. :) 

    Beautiful! :). As for your braids, it's autofit and the braids apparently had custom bones. Autofit destroys custom bones, unfortunately. You're better off parenting it to her head and trying to shape it to her without autofit :'( 

  • PendraiaPendraia Posts: 3,598

    AllenArt said:

    Here's a couple more for ya. Custom noses on both in Hexagon. They also have postwork ;). 

    Love the second character he's really interesting...

  • PendraiaPendraia Posts: 3,598
    edited November 2022

    t0mg said:

    Dialed a younger character and used Victoria's 9 skin with some tweaks here and there

    Just love this character...

    Loving all the dial spins, really showing the versatility you can get with the base and the morph pack.

    I'm a bit envious as I haven't had chance to play much recently...

    Post edited by Pendraia on
  • AllenArtAllenArt Posts: 7,169
    edited November 2022

    I spent most of the afternoon redoing one of my two black females (so far). The more I looked at it, the more I didn't like it. I like it now ;).

     

     

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  • barbultbarbult Posts: 24,244

    AllenArt said:

    I spent most of the afternoon redoing one of my two black females (so far). The more I looked at it, the more I didn't like it. I like it now ;).

    Really? What didn't you like about the first one? I prefer the first one. I like the contrastier skin and the fiercer expression.

  • AllenArtAllenArt Posts: 7,169
    edited November 2022

    barbult said:

    AllenArt said:

    I spent most of the afternoon redoing one of my two black females (so far). The more I looked at it, the more I didn't like it. I like it now ;).

    Really? What didn't you like about the first one? I prefer the first one. I like the contrastier skin and the fiercer expression.

    The contrastier skin is postwork...lol. I didn't do any on this one ;). I'm still messing with it a little too which is why I didn't pose it much :P The old face with no postwork is attached so you can see the changes. She looks about 20 years younger now. LOL

     

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    Post edited by AllenArt on
  • DaventakiDaventaki Posts: 1,624

    My first G9 male character.  I hope someone comes out with some other eyelashes or eyelash textures.  I feel like the default ones are to thick and make him look like hes wearing eye liner.

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  • KeryaKerya Posts: 10,943

    Nice one!

    People\Genesis 9\Materials\Daz Originals\Base Materials\Eyelashes - there is a G9 Eyelashes Style Short ...

  • MadaMada Posts: 1,991

    Awesome to see all the great characters :D I think G9 is one of the most fun figures so far, at least for me

  • AllenArtAllenArt Posts: 7,169

    Kerya said:

    Nice one!

    People\Genesis 9\Materials\Daz Originals\Base Materials\Eyelashes - there is a G9 Eyelashes Style Short ...

    There's also a "sparse" :) 

  • KeryaKerya Posts: 10,943
    edited November 2022

    AllenArt said:

    Kerya said:

    Nice one!

    People\Genesis 9\Materials\Daz Originals\Base Materials\Eyelashes - there is a G9 Eyelashes Style Short ...

    There's also a "sparse" :) 

     

    Sparse comes with the "Genesis 9 Starter Essentials Expansion" - which I didn't get (money ...)

    Thanks again for the information about FACS ...

    G9Dialed3b.jpg
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    Post edited by Kerya on
  • DaventakiDaventaki Posts: 1,624

    AllenArt said:

    Kerya said:

    Nice one!

    People\Genesis 9\Materials\Daz Originals\Base Materials\Eyelashes - there is a G9 Eyelashes Style Short ...

    There's also a "sparse" :) 

    Well I be darned I didn't even know those were there!  Thank you!!

  • SolitarySandpiperSolitarySandpiper Posts: 566
    edited November 2022

    Mousso's Peppa has a brother...

     

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  • ArtiniArtini Posts: 9,462

    Has anybody tried to apply materials from:

    https://www.daz3d.com/sy-flexible-skins-and-merchant-resource-for-genesis-9

    They are named as a flexible, so I wonder how they looks like on such characters from this thread.

     

  • KnittingmommyKnittingmommy Posts: 8,191
    edited November 2022

    I love seeing all the custom characters in this thread. I thought I'd drop my own attempt at a custom G9 male. I love spin dialing my own characters. I had a lot of fun with the assymetrical dials. I think they really add some realism to the figure. Used the Base 1 skin for G9 males. I haven't started playing with custom skins for G9 yet. Minimal postwork.

    Post edited by Knittingmommy on
  • ShimrianShimrian Posts: 533

    AllenArt said:

    Shimrian said:

    I thought I'd add my G9 character to the thread. I created her for another thread, but after seeing this thread I thought I'd put her in a portrait setting with the detail setting turned up. it's mostly me playing with dials using one of the default skins that come with G9. I added some G8 hair with autofit, but none of the posing dails would do anything so I couldn't bring the braids from the back to the front or anything like that. I did add some eyeshadow to match the background color. :)

    Edit: Actually, I started playing with expressions and found that it helped make her look more realistic so I switched the image out. I forgot to add the green eyeshadow on the second image, but left the first one in case you wanted to see it. :) 

    Beautiful! :). As for your braids, it's autofit and the braids apparently had custom bones. Autofit destroys custom bones, unfortunately. You're better off parenting it to her head and trying to shape it to her without autofit :'( 

    Thank you. All of your characters are amazing! They actually inspired me (and I'm sure others) to really get out there and try to see what we can come up with.  Thanks for starting this thread. :-)

  • barbultbarbult Posts: 24,244
    edited November 2022

    The randomizer can get quite wild if you let it. This guy makes me think of Jerry Stiller.

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    Post edited by barbult on
  • KnittingmommyKnittingmommy Posts: 8,191
    edited November 2022

    @barbult Yes, that Randomizer can get seriously wonky if it isn't reigned in. I've had some seriously disturbing results on occassion. I'm going to have to dig out my various randomizer products to see what I can get next go round.

    For now, here's my second attempt at a G9M by dial spinning. Used the Base 2 skin for G9M. Not sure I like it. I'm going to have to make doing my own skins for this generation a priority if I don't like any of the skins in the Essential pack. Overall I don't think he turned out half bad. Hair for G9 has been a struggle. Half the hair I use seems to do okay in Zero pose, but then leaves the head when put into a pose. I'm guessing that those hairs will have to be parented to the figure without fitting. This one actually seems to work on G9 out of the box. It's Petrov Hair for G8M.

    I wanted to use the Petrov Beard as well. I think that's the beard that @AllenArt used in that one render with the really interesting looking character he did, but I couldn't get it to work. I need to figure out what to turn off because the beard followed bones in the pose that it shouldn't have. It's something I'll have to look into later.

     

    Post edited by Knittingmommy on
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