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Can anyone explain why some OOT hair show up like this: https://pixeldrain.com/u/55kPMyJh
I've had a few show like up like this.
Have you applied the base materials?
Do you accidently have Smooth Shaded draw style selected? Your screenshot does not show that detail.
Some OOT hairs load without a material applied so they're easier to see and pose. Select the hair and double-click this icon in the materials folder first, THEN the hair color you want. You'll immediately see why the hair loaded like this -- objects with transparency have a weird appearance in the OpenGL preview that makes them harder to work with.
It's fixed now, thanks guys. I wasn't used to seeing the hair assets load this way but yes it was something as simple as adding material. Apologies clogging up the thread.