Post one of your early renders
oddbob
Posts: 396
in The Commons
The when did you come to DAZ thread made me think. This is, I think, the oldest one I have saved. I trashed all the file dates doing a disk copy or restore in 2015.
Would be Poser 4 so maybe 20 years ago?
old render.jpg
915 x 631 - 46K
Comments
I did this one at 6am.
from 2003
I created this back in 2007, I know there's an older one but can't seem to find it.
The first render I posted to the gallery, more or less my first serious render:
How You Doin'?
One of my first renders from about a decade ago
Click on attachment below to see full size image
November 2009 ia my oldest YouTube video still up
I had older ones
(I remember my earliest DAZ one was the millennium cat talking July 2009 uploaded before I even joined the forum, had older iClone 3 ones)
but either deleted or on a previous brief channel I had
my credits were as long as the videos those days
More than a decade ago, and the even then the elements were quite old. In fact, the challenge was to use old content (old even at that time). I think all of these models are spline facets.
I've switched computers a few times over the years. I've only fo some of my early renders. Here is one from about 2000. I used Michael 1 as a base for Marlin Fingle. He was my first original character. Marlin has improved over the years.
The first is image is Ghostofmacbeth's very first orc for Michael 1 or 2 rendered in Poser 4 (can't rightly remember which Mike...lol). The second image is the Zygote/Daz triggerfish wearing some of the first textures I ever did, rendered in Vue 3 I believe and the third image is rendered in Poser and the human figure is Victoria 3 if memory serves. :) Anything earlier was lost in a hard drive crash years ago.
This was the first render that I produced that I thought was fit for public consumption. The original was done maybe about a year after I wandered in and decided that Studio might be the answer to the problem of a project that I wasn't able to illustrate from modified existing sources.
the sci fi one posted on May 03, 2005
the fantasy one posted july 2005
If I remember right, I had to do around 12 renders and paste them together in photo shop
This was my first render that I kept.
basically the first since I made that for my first avatar image here
Curious Labs Poser 5 "Judy" Whatever year it came out.
Thanks for posting everyone, some of your early renders make my current ones look a bit poor.
This is probably the oldest one I still have: Laura and the original Songbird (should be from 2006 or 2007, I don't remember exactly).
This ones from 2010, not the oldest render, but its was easy to link to. First product way back when, long since retired.
It's sitting safe in my runtime, luckily;)
This is the very first image I created. I joined early November 2009 and this was created in Daz Studio 3 on November 16, 2009. I was recreating a scene from a song by Tamarra James called The Solstice Song (Raven Wins). I gave it to Tamarra as a gift. I've included a link to the song The Solstice Song (Raven Wins). It's the story about the battle of the Lords of light and dark half of the year.
This is the earliest 3D render I kept, dating from June 1996. It's an animation made with POV-Ray, which was rendered overnight on a 66MHz 486DX PC - or was it over the weekend? Could well have been... And while I'm in Monty Python Four Yorkshiremen mode, I'll just mention that I had to download POV-Ray from a dial-up BBS in Chicago via an international call from the UK with a 2400 Baud modem. Fortunately my employer was very understanding / wasn't aware, one of the two.
When I 1st bought Poser in 1999 at Orell Füssli I didn't put any importance whatsoever on rendering the scenes I made. I was happy enough with the viewport render. The 1st render I ever did were after March 2016 after a long hiatus of only buying models biding my time, under the time was right, to use a select few of them in games. I've deleted most of the early renders from 2016 Nov 18.
This is the earliest render in my gallery still remaining. It uses the Girl 7 I think with the DAZ base morph packages for G3F, for the guy I used G3M plus DAZ's basic morph packages for the G3M. The skin on both are Virtual_World's SnowFlake as it was so idealized as to be cartoon like texture set. I was trying to make a male toon character using the Girl 7 as a rough stylistic guide.
The only things I would change is make the Girl's breasts smaller by about a 3rd, and G3M I'd figure out how to remove the makeup look from the Snowflake texture set, otherwise I'm still happy with it, for what it is, an attempt by my to make original toon caricatures using DAZ 3D products I bought. I would work on the posing and expressions more were I to redo this scene in DAZ Studio with G9.
The oldest one I have I think.
This isn't the earliest but for what ever reason I don't seem to have any renders before 2005. Most of them are sexual so I can't post them here but here is a Unicorn in the snow...
Lol... well I said 2004 in the "when did you come to Daz" thread, but the date on this is Dec. 2003. It is awful, something I created when I was really irritated with someone. I rendered in Bryce. This is literally the second thing I ever made. The first one is NSFW.
This is my very first Daz Studio render. I made it February 7, 2012. I remember thinking she looked so real. Technology has come a long way in 11 years.
This is from 2004 (Victoria 3 and Poser), rendered in a massive 800x600 pixels - and I think it took a considerable amount of time) and was one of the very first images where I thought, "This actually looks good." At the time, I really thought I had nailed the realism. Great to see today just how much things have moved along.
My earliest ones were nudes. These are from 2005. I was trying to come up with sweaty skin. The room came from Fast3D and the whole room set was a whopping 190 kb download, including the textures. The girl is V3 with Cytherea Ultimate Braid, which is still available in the DAZ store. You can definitely see where ambient occlusion and better textures would have helped, but pwSurface wasn't available yet.
The original file description states this dates from July 1997. This was a VERY clumsy appempt to depict an OC of mine, a catgirl I named K'tharr Rauthimas, using a modeling suite called Caligari TrueSpace (I think version 4). O obtained a free "smaple" kit of something called "MangaBabes" from a creator named Tom Woof. The free version was a feminine figure built from a ollection of spheroid primitives. I added primitives of my own to modify the feet, hands, and head to make it look feline and applied a swatch of a tawny fur texture to most of the inter-clipped ball and egg-shaped primitives. It was pretty much a static prop, but I could scroll to the list of parented primitives to rotate a specific one and those "chained" to it, but the point of rotation was in the center of the shape, so unless the object rotated was a true sphere, it didn't look right.
But, yeah, this is the oldest thing I've found that was not lost to a disk crash or saved upon a medium that is no longer used or supported.
This is a Bryce render from 2001. I seem to have lost most of what was older than that somewhere along the way.