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© 2024 Daz Productions Inc. All Rights Reserved.
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Good points! Having all the software is much more powerful for sure. Just wanted to make sure you were aware of it.
This is not quite right. As a vendor you have a deal with DAZ wich means they do certain things for you (marketing, providing and maintaining the website, QA etc.). In return, they get a cut of every sale or they might purchase products from you to sell as a DAZ original. The same is true for other stores like Renderosity, Renderhub etc. What store(s) you sell at depends on what kind of deal you get and how good they are at promoting your stuff. And if they don't give you a good deal, or they make the deal that they have worse, you can go elsewhere.
This is basically what seems to have happened with Rendo - Rendo gave vendors a deal that they didn't like - and many walked out.
But if there is less competition between stores, they can get away with giving you a worse deal, because you have fewer places to (realistically) go to.
And the same is true on the consumer side as well - The fewer places there are to shop, the less the remaining stores need to give to consumers to still get a sale.
Now of course there are always limits, because at a certain threshold people will just stop creating/buying alltogether, but generally more competition=more power for consumers/PAs
Thank you! I appreciate that.
Well, I suppose it would have to be one-sided to balance out the one-sided DAZ comments. What were the other changes besides policy changes, and how did they affect... vendors?
Modeling badly is easy. Modeling well is much harder - especially if you care for surface topology. If you have ZBrush, you have an industry standard tool for making character morphs and more. So, you can definitely keep going with that. Do try your chess pieces again! You'll reach the point where brushes become your friends.
Re: Max and Maya: even if you have the money, it's probably wiser to pick one program or the other and go with it. You want to be comfortable with the software you're using so you can load it up and get on with the task at hand. I'd pick Maya, others might pick Max. And I'm pretty sure there are trial versions available for both.
You know, I just might do that, as I have learned patience and moving polys in ZBrush would help with those chess pieces, and yeah, if I were to choose a product it would definitely be 3DSMax, thanks for the advice and encouragement!
Excellent! Glad to help. I noticed you also made an inquiry for your Rendo account problem over there. I hope it's successfully resolved!
Both yes and no, yes, it was resolved, yet I still had to purchase something in order to change my info...
Messy, but I'll call that a win. Glad to hear.