Games People Play

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  • AgitatedRiotAgitatedRiot Posts: 4,437

    FirstBastion said:They each have their own Steam and Epic accounts, 

    I got an Xbox PC+ subscription, a Steam account, and a Playstation account. I use the Xbox account a lot more since most games are free to play for a certain amount each month. My Xbox 360 now sits in the closet. I go back to playing PC games casually, picking up new titles with the Xbox PC+ and playing through them. 

  • kyoto kidkyoto kid Posts: 41,040

    LeatherGryphon said:

    I'm not a big gamer.  I was there, at the beginning, in the "BG" (Before Games) era.  But I played blackjack with a computer via a teletype in 1965, programmed via paper tape, while on the campus of Syracuse University, in NY State  I was invited there for a week at a special educational opportunity series of lectures & demos in the summer between my Junior & senior years of High School.   

    A friend of mine in college around 1971 wanted me to join him in creating games for computer.  I declined, saying unfamously "There's no future for games on computerscheeky."blush  He went on to find some modicum of success in the field for a while with his brand, "Scott Adams Games".  Then the Japanese took over the field.

    I don't do action games.  No "shoot-em-up, "kill-the-bastards", games for me, no "avoid the cartoon monster" games, no "run & grab all the treasure" games either, I found one genre that suited me, "Adventure" games.  Specifically Myst and the entire Myst series.  Thinking men's games.smiley  I go to the games to relax, not sweat.  My favorite games?  "Riven" and "Obduction"heart  And nobody dies in Myst games, except near the end if you haven't heeded the warnings given throughout the game.indecision

    ...I remember playing the original Star Trek text game on a teletype terminal.

    Save for Doom and Duke Nukem (which were rather comical) never was much into "shoot 'em up" games (particularly when the graphics became more and more realistic) or today's online MMORPGs either (I've had people try to get me involved in those)   I was somewhat interested in Sports games like Madden NFL and MLB games for the PC but those were more strategy based as you were the effectively the coach/manager building and directing the team

    I also have little interest in competitive games that pit player against player.   

  • FirstBastionFirstBastion Posts: 7,760

    AgitatedRiot said:

    FirstBastion said:They each have their own Steam and Epic accounts, 

    I got an Xbox PC+ subscription, a Steam account, and a Playstation account. I use the Xbox account a lot more since most games are free to play for a certain amount each month. My Xbox 360 now sits in the closet. I go back to playing PC games casually, picking up new titles with the Xbox PC+ and playing through them. 

     We were primarily on Playstation,  having each generation from 1-4,  with PS3 claiming the most titles, PS2 having the guitars for Guitar Hero,  and PS4 with the VR googles,  and PS1 running the most excellent CrashBandicott.  There's also a Gamecube with Metroid Prime,  and wii Mini on the shelf,  as well xbox 360, though only used occassionally.  There's also an antique Sega Genesis that gets pulled out once in a while to replay 2D  Tarzan, Alladin, and Earthworm Jim on cartridge.

  • FirstBastionFirstBastion Posts: 7,760
    edited May 25

    kyoto kid said:

    Save for 
    Doom and Duke Nukem (which were rather comical) never was much into "shoot 'em up" games

     Both those games were fun,  but the humor in Duke  was fairly hilarious. I still have the original shareware floppy discs and package of the original Doom,  I wonder if that thing is worth anything? 

    Post edited by FirstBastion on
  • LeatherGryphonLeatherGryphon Posts: 11,505
    edited May 25

    kyoto kid said:

    LeatherGryphon said:

    I'm not a big gamer. ,,, [snip]

    I don't do action games.  No "shoot-em-up, "kill-the-bastards", games for me, no "avoid the cartoon monster" games, no "run & grab all the treasure" games either, I found one genre that suited me, "Adventure" games.  Specifically Myst and the entire Myst series.  Thinking men's games.smiley  I go to the games to relax, not sweat.  My favorite games?  "Riven" and "Obduction"heart  And nobody dies in Myst games, except near the end if you haven't heeded the warnings given throughout the game.indecision

    ...I remember playing the original Star Trek text game on a teletype terminal.

    Save for Doom and Duke Nukem (which were rather comical) never was much into "shoot 'em up" games (particularly when the graphics became more and more realistic) or today's online MMORPGs either (I've had people try to get me involved in those)   I was somewhat interested in Sports games like Madden NFL and MLB games for the PC but those were more strategy based as you were the effectively the coach/manager building and directing the team

    I also have little interest in competitive games that pit player against player.   

    Yeah, I'm not fond of competition either.  But I also found out that I'm also not fond of cooperation games.indecision  When the Myst series game "URU" came out it was a little too compute heavy for my computer, so I was somewhat disappointed, but a new machine shortly thereafter, fixed that. Then when they announced that URU would also be a multi-player on-line game I was all excited, but that fizzled because the networking tech at the time wasn't up-to-par.  Years later(many years later) URU was finally re-released in multi-player format on-line again and it worked well on modern networks.  "Cool" sez I , so I signed up, and started playing.  Ugh, I quickly found out that my fear of socializing extended to on-line game players too and I hated the smalltalk and awkwardness of meeting people on the "streets" of the underground city of  D'Ni.  So, I just wandered around the game's world, avoiding people like I do in real-life.blush  I gave up and went back to my solo version of URU, comfortable in my hermitness.  But there were places I really enjoyed in URU.  The rotating prison building, and the opera hall area of the city.  NIce places to go and just stand and examine the view.yes  Guess I'm just not a team player.devil

    Post edited by LeatherGryphon on
  • nonesuch00nonesuch00 Posts: 18,120
    edited May 26

    I played some 25 cent arcade games way, way back. The first of those arcade games was in an ice cream store next to the tropical bird shop that sponsored the baseball team I was on. They had an early tabletop version of both Pong and Space Invaders for a quarter a play. That was in 1977 and so very early with regards to video games. The only games I played a serious lot were the original Wolfenstein 3D (bought the packaged store version after trying shareware version and also Spear of Destiny which I hardly ever played) and the original Doom and Doom 2. We'd go to work next morning totally punished for having stayed up til the wee hours of the morning playing Doom over a 33K modem. We would often do "Death Matches" before the game designers explicitly added that possibility to the game. I finished both of those games to their conclusions. Each time I've tried newer games made by professional game studios they really just were reskinned games that I've already played to the finish so I can't get into it. Now I play, very occasionally, the free Microsoft Casual Games like Mahjong, Minesweeper, and so on.

    Post edited by nonesuch00 on
  • kyoto kidkyoto kid Posts: 41,040

    ...yeah MMORPGS are really only as playable as as your connection quality and hardware (particularly these days)..

    Again I still enjoy the tabletop RPGs as I play then with a group of friends I've known for years. Granted, I've always been something of a "team player" which may seem a bit of contradictory as I am also something of a loner in personal life.as well.  

    I have just found that competitive gaming can lead to bad blood (we've all heard stories of people being shot over a game of Monopoly). In my D&D group that is heavily discouraged as well as in other games I've GM'd (I've even walked out of games and groups when that happened as it takes all the fun away). Crikey, I get assaulted enough with negativity every day on blogs, news forums, and social media in RL, I don't need it when I want to relax and enjoy time be it by myself or with others.

    It just makes me wonder about all the aggression I see in RL and where it comes from   Since childhood we are conditioned to compete, in academics, in school sports  in our work, and in life in general. 

  • QuasarQuasar Posts: 638

    I don't like competition games much either. I have limited use of my arms and hands, so I don't have the dexterity or reflexes to be successful in competitive gaming. I love coop games though. I don't have friends who play No Man's Sky, but it's cool to see other players in the universe and team up with them on missions sometimes. I always turn off PVP. One of my favorite things about the game is how chill it is once you get going. It's totally a sandbox type of game that I can play at my own pace.

  • McGyverMcGyver Posts: 7,050

    I used to play games... I was a console gamer because none of my computers have ever been good enough for gaming and I don't really have a place to set up a gaming chair or anything comfortable, and after working on a computer for several hours, it's not relaxing to sit there to play a game... but I'm pretty much done with consoles and video games...

    Almost all of the games I've liked have been ruined

    by becoming online only, laden with micro-transactions or just monetizing every aspect of the game... plus $70 for a game that has limited mods (if any) and is loaded with bugs has become tiresome. I'm not paying to be a beta tester.

    I've always had Playstaions and the PS4 will be my last... Needing to pay a subscription to play online is a dealbreaker and why I chose Sony over Microsoft, and now with PS5 needing a payed subscription to play online it's over with... ba-bye.

    When Bethesda's Fallout series became a Microsoft exclusive franchise, that was pretty much it for me.

    GTA another favorite has taken ten or so years for a sequel... and don't get me started on that UFO/Jetpack/Mural mystery debacle... eff that noise, never again will I trust RockStar.

    it was a fun forty years of video gaming, but the big studios killed it.
     

  • AgitatedRiotAgitatedRiot Posts: 4,437

    McGyver said:

    I used to play games... I was a console gamer because none of my computers have ever been good enough for gaming and I don't really have a place to set up a gaming chair or anything comfortable, and after working on a computer for several hours, it's not relaxing to sit there to play a game... but I'm pretty much done with consoles and video games...

    Almost all of the games I've liked have been ruined

    by becoming online only, laden with micro-transactions or just monetizing every aspect of the game... plus $70 for a game that has limited mods (if any) and is loaded with bugs has become tiresome. I'm not paying to be a beta tester.

    I've always had Playstaions and the PS4 will be my last... Needing to pay a subscription to play online is a dealbreaker and why I chose Sony over Microsoft, and now with PS5 needing a payed subscription to play online it's over with... ba-bye.

    When Bethesda's Fallout series became a Microsoft exclusive franchise, that was pretty much it for me.

    GTA another favorite has taken ten or so years for a sequel... and don't get me started on that UFO/Jetpack/Mural mystery debacle... eff that noise, never again will I trust RockStar.

    it was a fun forty years of video gaming, but the big studios killed it.
     

    Yeah, I wouldn't say I like those pay-to-win games. I was disappointed when someone mentioned a game I thought I would like, but it was pay-to-win. It seems to be the only game being released online nowadays.

  • doubledeviantdoubledeviant Posts: 1,135
    Warhammer 40,000: Gladius - Relics of War

    is free to claim on GOG, Steam, and Epic as part of the current Warhammer 40K promotion. Turn-based strategy, four factions in the base game, others available as DLC.
  • LeatherGryphonLeatherGryphon Posts: 11,505
    edited May 26

    I'm currently working on "Firmament".  The latest from the Myst people.  I like it, the puzzles make you think out of the box.  But I had trouble with the graphics card and lost my progress in the game, and when I tried to restart the game it would crash before I got off first area.  I think I've fixed it with a new graphics driver, and have restarted playing the game.  But now I've gotten myself trapped in an area and can't get back over the bridge and can't go forward to the next area (a CGTFH situation).  I'm sure it has something to do with the skycrane and the limited range of my avatar's remote control gadget.  I'm probably not thinking out of the box quite enough yet.  No hurry, and I swear I'm not going to cheat on this game.  For once, I'm gonna do it completely on my own.  It may take me a couple of years, but not gonna cheat.indecision

    Post edited by LeatherGryphon on
  • HylasHylas Posts: 4,985

    I tend to play games years after they come out. At the moment I'm playing Breath of the Wild for the first time.

    I wish DAZ Studio would add a dedicated render engine for cell-shading!

  • NylonGirlNylonGirl Posts: 1,807

    Well, it seems like almost everything I would have mentioned has already mentioned. But I liked games I could play with my cousin, in which we were both on the same side and playing at the same time. The two main ones must have been Contra and Life Force (I didn't learn that Gradius existed until years later but didn't care anyway because it didn't have the whole "cooperative gameplay" thing). The last time I was able to play a game like that was with my nephew in one of those Grand Theft Auto games. He played the main guy and I played some side whore. We were both in a helicopter supposed to be working together but too busy fighting each other. We're all extra adult now. I only play grown people games such as Mario Kart or nothing at all.

  • kyoto kidkyoto kid Posts: 41,040

    ...one of the really cool games from the old days I liked was one titled M.U.L.E.  It was by Electronic Arts (before they went exclusively sports) and could accommodate up to four players (each taking turns). It was available for both the Atari 8 bit system and Commodore 64. We had the latter.

    The basic premise was you and the other players were sent to develop a colony on another planet. It definitely wasn't an easy game to play as you had to be careful how you made your moves and transactions for if you didn't cooperate with the other players now and then, the colony would usually fail and everyone lost.  Hence it required a bit of strategy, a sense of how an economic system worked, and a littl luck (there wer randome evnts that occurred between each round of turns). Yeah, cheesy 1980s Commodore 64.graphics,  but was loads of fun.   Friends and I used to spend hours playing it, more so than the other games we had.

    The name came from the automated machine referred to as a "M.U.L.E." which was an acronym for Multiple Use Labour Element.

  • AgitatedRiotAgitatedRiot Posts: 4,437

    kyoto kid said:

    ...one of the really cool games from the old days I liked was one titled M.U.L.E.  It was by Electronic Arts (before they went exclusively sports) and could accommodate up to four players (each taking turns). It was available for both the Atari 8 bit system and Commodore 64. We had the latter.

    The basic premise was you and the other players were sent to develop a colony on another planet. It definitely wasn't an easy game to play as you had to be careful how you made your moves and transactions for if you didn't cooperate with the other players now and then, the colony would usually fail and everyone lost.  Hence it required a bit of strategy, a sense of how an economic system worked, and a littl luck (there wer randome evnts that occurred between each round of turns). Yeah, cheesy 1980s Commodore 64.graphics,  but was loads of fun.   Friends and I used to spend hours playing it, more so than the other games we had.

    The name came from the automated machine referred to as a "M.U.L.E." which was an acronym for Multiple Use Labour Element.

    That's a concept I haven't heard of. Sounds cool. 

  • kyoto kidkyoto kid Posts: 41,040

    ..yeah, they don't make them like they used to. 

    Now ti's all blood abd futs and gore in 4K graphics. 

  • LeatherGryphonLeatherGryphon Posts: 11,505
    edited May 27

    All this talk of games got me to thinking about my problem in "Firmament" again.  I haven't played it in a couple months, and my machines and home network have been modified a bit since then.  It took me a while to get my monitors, and audio, and wireless keyboard/mouse configured correctly again, but now, all is in place.smiley

    Then in only a few minutes I'd reminded myself of the exact situation of "Can't Get There From Here" I was dealing with.  So, after having let the problem percolate in my brain for two months, I put my thinking cap on and solved the problem trying various things and voila, I'm back across the bridge.  Wheee... I'm now satisfied that I've done everything I could on the far side of the bridge until later in the game, and I'm on the mainland again, able to continue on to more puzzles.  Life is good!yes  And I didn't cheat.  No videos, no walkthroughs, no hints.cheeky  Only 9/10ths of the game left to solve.frown

    Post edited by LeatherGryphon on
  • AgitatedRiotAgitatedRiot Posts: 4,437
    Awesome glad I didn't have tell you.
  • nonesuch00nonesuch00 Posts: 18,120

    kyoto kid said:

    ...one of the really cool games from the old days I liked was one titled M.U.L.E.  It was by Electronic Arts (before they went exclusively sports) and could accommodate up to four players (each taking turns). It was available for both the Atari 8 bit system and Commodore 64. We had the latter.

    The basic premise was you and the other players were sent to develop a colony on another planet. It definitely wasn't an easy game to play as you had to be careful how you made your moves and transactions for if you didn't cooperate with the other players now and then, the colony would usually fail and everyone lost.  Hence it required a bit of strategy, a sense of how an economic system worked, and a littl luck (there wer randome evnts that occurred between each round of turns). Yeah, cheesy 1980s Commodore 64.graphics,  but was loads of fun.   Friends and I used to spend hours playing it, more so than the other games we had.

    The name came from the automated machine referred to as a "M.U.L.E." which was an acronym for Multiple Use Labour Element.

    I forget the names of them all but there was, and probably still are, an entire class of games based on that concept, or very similar concepts, that ran on various university UNIX servers since the 80s. They were all text based UIs with some curses based terminal addressing. Last game I played similar was called Travian, but Travian was a commercial game with very primitive 2D graphics. I played that about a month in Jan 2013.

  • LeatherGryphonLeatherGryphon Posts: 11,505
    edited May 28

    AgitatedRiot said:

    Awesome glad I didn't have tell you.

    But you could have warned me of the "Conveyance Pod" bug.indecision  I ran into it just after I posted my last message.  So happy to get over the bridge, that before I even did a save, I went directly to the only other way to proceed on the mainland, i.e. take the "Conveyance Pod" thingie.  But I get in it, shut the door, tell it to "Begin", then I get the message and the trippy, multi-colored, vertical particle traces through the pod and there I stand waiting, and waiting, and waiting, and waiting, ...and ...crying  I've been in the pod before, in previous games, and know how it's supposed to work, but no matter what I did, whether it be reset, or new game,  or even go to "Safe Spot", the Pod still doesn't work.  Until I reduced the resolution from 1080 HD down to 768, then I got through and the door opened.  I quickly did a save, and called it quits for the day.  I shouldn't have to reduce resolution on that machine, it has 64GB RAM,  on an Intel i7-10700, with an RTX-3080 graphics card.frown   I searched the web for comments about that bug and found several.  Someone even said something to the effect,  "Firmament is a marveous game, loaded with bugs."  (*Sigh*)

    Post edited by LeatherGryphon on
  • AgitatedRiotAgitatedRiot Posts: 4,437

    LeatherGryphon said:

    AgitatedRiot said:

    Awesome glad I didn't have tell you.

    But you could have warned me of the "Conveyance Pod" bug.indecision  I ran into it just after I posted my last message.  So happy to get over the bridge, that before I even did a save, I went directly to the only other way to proceed on the mainland, i.e. take the "Conveyance Pod" thingie.  But I get in it, shut the door, tell it to "Begin", then I get the message and the trippy, multi-colored, vertical particle traces through the pod and there I stand waiting, and waiting, and waiting, and waiting, ...and ...crying  I've been in the pod before, in previous games, and know how it's supposed to work, but no matter what I did, whether it be reset, or new game,  or even go to "Safe Spot", the Pod still doesn't work.  Until I reduced the resolution from 1080 HD down to 768, then I got through and the door opened.  I quickly did a save, and called it quits for the day.  I shouldn't have to reduce resolution on that machine, it has 64GB RAM,  on an Intel i7-10700, with an RTX-3080 graphics card.frown   I searched the web for comments about that bug and found several.  Someone even said something to the effect,  "Firmament is a marveous game, loaded with bugs."  (*Sigh*)

    Yes, those games weren't meant to run on High Resolutions. I don't think I had a monitor that even got close at the time I played.

  • GordigGordig Posts: 10,051

    Hylas said:

    I wish DAZ Studio would add a dedicated render engine for cell-shading!

    I'm sure you could figure out a workflow with pwToon or Oso Toon Shader. I've experimented with the former before, and I just don't care enough about NPR to get particularly interesting results, but it's possible.

  • AgitatedRiotAgitatedRiot Posts: 4,437
    edited June 7

    My game chair broke a few months back, and I decided to upgrade to one for a Flight, race, and sim chair. It's hard on the butt haven't broken it in yet. The next step is to buy a H.O.T.S.A. It's a setup to replace my aging joystick. I might as well add the Thust control this time. I'm looking at this setup.

    VelocityOne™ Flightdeck (turtlebeach.com)

    My wife will not let me buy HOTAS WARTHOG™ —Flight Simulation Joysticks and Accessories for P.C., Flying | Thrustmaster. I am serious about wanting this one. 

     

    The Sim Rig also has a setup for racing.  Steering wheel mount for it.

     

    Flight Chair.jpg
    1536 x 2048 - 345K
    Post edited by AgitatedRiot on
  • TorquinoxTorquinox Posts: 3,314

    AgitatedRiot said:

    My game chair broke a few months back, and I decided to upgrade to one for a Flight, race, and sim chair. It's hard on the butt haven't broken it in yet. The next step is to buy a H.O.T.S.A. It's a setup to replace my aging joystick. I might as well add the Thust control this time. I'm looking at this setup.

    VelocityOne™ Flightdeck (turtlebeach.com)

    My wife will not let me buy HOTAS WARTHOG™ —Flight Simulation Joysticks and Accessories for P.C., Flying | Thrustmaster. I am serious about wanting this one. 

     

    The Sim Rig also has a setup for racing.  Steering wheel mount for it.

     The one you want looks pretty hardcore. Should probably hold out for that. The other one isn't cheap, and it might also break after o short time of serious use - It doesn't look nearly as solid. I've had that happen to me more than once. Most annoying!

  • AgitatedRiotAgitatedRiot Posts: 4,437

    Torquinox said:

    AgitatedRiot said:

    My game chair broke a few months back, and I decided to upgrade to one for a Flight, race, and sim chair. It's hard on the butt haven't broken it in yet. The next step is to buy a H.O.T.S.A. It's a setup to replace my aging joystick. I might as well add the Thust control this time. I'm looking at this setup.

    VelocityOne™ Flightdeck (turtlebeach.com)

    My wife will not let me buy HOTAS WARTHOG™ —Flight Simulation Joysticks and Accessories for P.C., Flying | Thrustmaster. I am serious about wanting this one. 

     

    The Sim Rig also has a setup for racing.  Steering wheel mount for it.

     The one you want looks pretty hardcore. Should probably hold out for that. The other one isn't cheap, and it might also break after o short time of serious use - It doesn't look nearly as solid. I've had that happen to me more than once. Most annoying!

    The Turtle Beach H.O.T.A.S. are better made than the Logitech H.O.T.S.A. systems. The Wartghog H.O.T.A.S. is a replica set of the joystick and dual throttle control panel of the U.S. Air Force A-10C attack aircraft. Logitech owns Thrustmaster, and the Warthog is the best on the market. I don't know if I can wait to get back to flying—that's, like, two months of not flying and dog fighting. I could keep my ground pounding. 

  • TorquinoxTorquinox Posts: 3,314

    AgitatedRiot said:

    The Turtle Beach H.O.T.A.S. are better made than the Logitech H.O.T.S.A. systems. The Wartghog H.O.T.A.S. is a replica set of the joystick and dual throttle control panel of the U.S. Air Force A-10C attack aircraft. Logitech owns Thrustmaster, and the Warthog is the best on the market. I don't know if I can wait to get back to flying—that's, like, two months of not flying and dog fighting. I could keep my ground pounding. 

    I saw that about the Warthog set - That it's based on A10C and also best on the market. I haven't bought a hotas set in quite a while - After my last set died, I decided to make do with joystick and keyboard. And then my flight simming sort of died out, too. Still, I can see the allure of that Warthog set! Decide you must how to serve yourself best.

  • AgitatedRiotAgitatedRiot Posts: 4,437

    Torquinox said:

    AgitatedRiot said:

    The Turtle Beach H.O.T.A.S. are better made than the Logitech H.O.T.S.A. systems. The Wartghog H.O.T.A.S. is a replica set of the joystick and dual throttle control panel of the U.S. Air Force A-10C attack aircraft. Logitech owns Thrustmaster, and the Warthog is the best on the market. I don't know if I can wait to get back to flying—that's, like, two months of not flying and dog fighting. I could keep my ground pounding. 

    I saw that about the Warthog set - That it's based on A10C and also best on the market. I haven't bought a hotas set in quite a while - After my last set died, I decided to make do with joystick and keyboard. And then my flight simming sort of died out, too. Still, I can see the allure of that Warthog set! Decide you must how to serve yourself best.

    I still play a lot of Space Sims. I'm making do with a mouse and keyboard in Star Wars Squadrons and getting killed faster than ever. Elite Dangerous, no way; man ain't even gonna try with a mouse and keyboard. House Of The Dying Sun needs that Hotas setup.

  • TorquinoxTorquinox Posts: 3,314

    AgitatedRiot said:

    I still play a lot of Space Sims. I'm making do with a mouse and keyboard in Star Wars Squadrons and getting killed faster than ever. Elite Dangerous, no way; man ain't even gonna try with a mouse and keyboard. House Of The Dying Sun needs that Hotas setup.

    Sounds pretty cool! Those games look great - Ship selection for the SW game seems sort of limited, but it provides game balance. The Elite game looks quite involved! A good hotas set seems like an excellent idea requirement for either of those.

  • HylasHylas Posts: 4,985

    Gordig said:

    Hylas said:

    I wish DAZ Studio would add a dedicated render engine for cell-shading!

    I'm sure you could figure out a workflow with pwToon or Oso Toon Shader. I've experimented with the former before, and I just don't care enough about NPR to get particularly interesting results, but it's possible.

    Oh, it's possible. The promos of Oso Toon Shaders don't convince me at all (sorry!) but Visual Style Shaders and Manga Style Shaders are good. I just find them to be a bit of a hassle and would love a more convenient way... but perhaps I just need to use them more often. My brain is too IRAY-pilled.

     

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