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It used to be sold here, the base outfit still is:
dForce Next Generation Casual Wear for Genesis 9 | Daz 3D
But the addon with the textures, com badge, and rank pips is no longer in the store.
Thanks TerreactSpace. :-)
I don't see one listed, the only shader i see is a glitter shader... i would love to have seen a shader to match the materials used in the creation of Lady Goo then it could be used on things like fairy wings and jewelry.
I agree. I love the explaination of how to use her options! A great idea and much appreciated. I just might take a screen shot of that just as a quick reference.
I just copy the body surface. But I suppose one could make the various materials into shaders too.
I have no use for a goo girl, but somehow she managed to sneak into my content library.
I like her a lot for being a G9 version of Beverly. :)
I'm curious, what figures' textures were used in this promo image?
Interesting character.
Congrats to all for these beautiful creations!
1st Girl On The Left:
2nd Girl:
3rd Girl:
About their accessories, you can find them listed on the product page ;)
Thanks for all of the settings, @Mechasar.
You did a splendid job on the creation.
Lady Goo makes me want to experiment more in Daz Studio.
Thank you!
Rendering Lady Goo at least once per day,
makes daily stress go away.
I'm claiming it had to be done.
Gallery Link
Yasss!!! I was wondering how long until we got a goo-centaur render!!
LOL no character is safe from Matt Castle lol
I was wondering if anyone has made something like babification for 8 for 9, cause I bet she would be adorable as a baby or toddler.
https://www.daz3d.com/babyfication-for-caryn-8-and-tobyn-8
I think we can call her Baby Goo :D I used Caryna for Carin and Lady Goo head at 20% for this quick demo (Forest Guardian Outfit for clothes).
Decided to make shaders out of every material preset, having a lot of fun with the set.
These are quite lovely.
Is this a Shader or a Preset or are is it using a Material preset and if a Preset which Shader is it for please, i'm getting a bit confused.
It definitely had to be done.
Excellent use of the Slime Attack props btw.
In short, in Daz Studio we call “Material” a preset of textures and materials with maps referred to a specific model (you select the whole model, then you choose its material, and you get it fully texturized and “materialized”). So, you need a specific model with a precise UV-map in order to apply a “material” on.
We also call “Hierarchical Material” a preset of the previous materials that apply on a model and all its attachment/wearables (e.g. Lady Goo’s hair). This option has the disadvantage of not allowing the user to manage the material options individually during saving.
On the other hand, we call “Shader” a preset of 1 texture and/or 1 material (commonly including an universal seamless map) that you can use on every model and prop. But in this case you can’t apply a shader on a model by just selecting it and choosing the shader. In this case you need to select the model, then go to the Surface pane and select every single surface where you want to apply the shader.
For these good reasons all the options included in the Lady Goo product are just “Materials” or “Hierarchical Material”, with the only exception of the “Lady Goo Glittering Shader” (located in the Materials/Shades folder) that allows you to add metallic flakes in the Lady Goo’s body by choosing her surfaces singly.
felis , Artini , Matt_Castle , TesseractSpace
Stunning artworks!!!
Thanks a lot, @Mechasar
Your creations are just stunning.
Mixing Lady Goo with the other characters provides additional fun and entertainment.
OH I am so sorry, I misunderstood. I thought you was asking me for a shader LOL... what I couldn´t do because this product is from other artist LOL!
These pics you all are doing are awesome! What fun!
She's so adorable, just hope babification for Caryn is still on sale on thursday.
Lady Goo on Caryn.
Still do not know how to make tip of the nose looks like its rest
and make forehead not so dark.