Victoria 8 Launch This month?

According to Wikipedia this is the month where we should have a new release of Victoria, Victoria 8 :D because if ain't broke why change it 

"In June 2013, in sync with the release of the Genesis 2 figures, DAZ released Victoria 6 as a Genesis 2 character.[11]

In June 2015, DAZ released Victoria 7 as a Genesis 3 character and is the latest installment."

https://en.wikipedia.org/wiki/Victoria_(3D_figure)

Is anyone else excited!!!!

Post edited by Richard Haseltine on
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Comments

  • Richard HaseltineRichard Haseltine Posts: 102,443
    edited June 2017
    Post edited by Richard Haseltine on
  • Thank you Richard lol for correcting my grammar, always so helpful :) 

  • RuphussRuphuss Posts: 2,631

    now enjoy buying everything once again one more time

  • Ruphuss said:

    now enjoy buying everything once again one more time

    lol that's how Daz makes money, they need to release new figures with new advancements and keep moving forward, they won't make any money standing still

  • AtiAti Posts: 9,139
    Ruphuss said:

    now enjoy buying everything once again one more time

    I'm being very selfish now, but with the passing of Dimension 3D (Rest in Peace! crying), transferring existing (Genesis 1, 2, 3) characters to Genesis 4 will be a huge issue (unless something is built in that already does this, which I doubt).

    The only reason I went with the Genesis 3 flow, was that I could still use my old characters from Genesis 2 and even earlier. Now I have a huge library of characters, all usable with Genesis 3, but if I'm not going to be able to use then with Genesis 4 poses, clothes, hair, etc., then... what's the point of Genesis 4?

  • nicsttnicstt Posts: 11,715

    Thank you Richard lol for correcting my grammar, always so helpful :) 

    It depends, did you mean it as question, or a statement?

    :)

  • ChoholeChohole Posts: 33,604

    A statement would have been Speculation expressed as a fact.  A question leaves it open.    

    You know what we do about speculation if it expressed as though it was true.          wait for it         

     

  • Ati said:
    Ruphuss said:

    now enjoy buying everything once again one more time

    I'm being very selfish now, but with the passing of Dimension 3D (Rest in Peace! crying), transferring existing (Genesis 1, 2, 3) characters to Genesis 4 will be a huge issue (unless something is built in that already does this, which I doubt).

    The only reason I went with the Genesis 3 flow, was that I could still use my old characters from Genesis 2 and even earlier. Now I have a huge library of characters, all usable with Genesis 3, but if I'm not going to be able to use then with Genesis 4 poses, clothes, hair, etc., then... what's the point of Genesis 4?

    Because Daz has to keep advancing and improving their figures, they cant stay still, technology improves every day and Daz needs to improve with it or get left behind

     

  • wolf359wolf359 Posts: 3,836

    "Because Daz has to keep advancing and improving their figures, they cant stay still, technology improves every day and Daz needs to improve with it or get left behind"

    Agreed But such "improvements"
    need to be more than superfical marketing Hyperbole and add value to the product and user experience in objectively tangible ways.

     

    Genesis 3 Added tow extra bones to each Limb over Genesis 2

    Did this "improvement" objectively enhance the appearance of the deformation of joints??....no

    Did it make it easier for the content PA's to dev new content for G3 ...NO made  it more difficult.

    Did this make Genesis easier to animate?..NO.. made G3 unusable for animation until
    THIRD PARTY motion retargeting solutions were Developed to Move  existing animation Data from G2.

    Oh!! and to this day G3 will NOT accept its own BVH motion Data reimported back to Daz from any source
    unlike its predecessors G2,G1, Millenuims 4,3,2,1,
    ....and G3  will not work  with Daz studios native nonlinear motion system AniMate 2


    Genesis 3 Added a new Facial Bone rig.

    Did This improve G3 Facial Expressions.??The general  public forum consensous is ...NO

    Compatibilty with other "Pro Applications"??


    G3 broke compatibilty with Iclones motion retargeting system until Reallusion got around to updating the 3DExchange app to support G3.

    G3 requires special tutorials to get it reasonably working in the king of Character Motion programs ,The Mighty Autodesk Motionbuilder.

    Cant wait for G4.. should be a blast!!

  • wolf359 said:

    "Because Daz has to keep advancing and improving their figures, they cant stay still, technology improves every day and Daz needs to improve with it or get left behind"

    Agreed But such "improvements"
    need to be more than superfical marketing Hyperbole and add value to the product and user experience in objectively tangible ways.

     

    Genesis 3 Added tow extra bones to each Limb over Genesis 2

    Did this "improvement" objectively enhance the appearance of the deformation of joints??....no

    Did it make it easier for the content PA's to dev new content for G3 ...NO made  it more difficult.

    Did this make Genesis easier to animate?..NO.. made G3 unusable for animation until
    THIRD PARTY motion retargeting solutions were Developed to Move  existing animation Data from G2.

    Oh!! and to this day G3 will NOT accept its own BVH motion Data reimported back to Daz from any source
    unlike its predecessors G2,G1, Millenuims 4,3,2,1,
    ....and G3  will not work  with Daz studios native nonlinear motion system AniMate 2


    Genesis 3 Added a new Facial Bone rig.

    Did This improve G3 Facial Expressions.??The general  public forum consensous is ...NO

    Compatibilty with other "Pro Applications"??


    G3 broke compatibilty with Iclones motion retargeting system until Reallusion got around to updating the 3DExchange app to support G3.

    G3 requires special tutorials to get it reasonably working in the king of Character Motion programs ,The Mighty Autodesk Motionbuilder.

    Cant wait for G4.. should be a blast!!

    Hopefully they have listened to our cries and have fixed all of these problems, now that would be an awesome reason to announce the next generation, plus with VR and all the high tech stuff coming out these days, Daz has gotta get with the times, we have cars that can drive almost on autopilot now and yet Daz studio can't do the simple things mentioned above lol 

  • Richard HaseltineRichard Haseltine Posts: 102,443
    wolf359 said:

    "Because Daz has to keep advancing and improving their figures, they cant stay still, technology improves every day and Daz needs to improve with it or get left behind"

    Agreed But such "improvements"
    need to be more than superfical marketing Hyperbole and add value to the product and user experience in objectively tangible ways.

     

    Genesis 3 Added tow extra bones to each Limb over Genesis 2

    Did this "improvement" objectively enhance the appearance of the deformation of joints??....no

    Did it make it easier for the content PA's to dev new content for G3 ...NO made  it more difficult.

    Did this make Genesis easier to animate?..NO.. made G3 unusable for animation until
    THIRD PARTY motion retargeting solutions were Developed to Move  existing animation Data from G2.

    Oh!! and to this day G3 will NOT accept its own BVH motion Data reimported back to Daz from any source
    unlike its predecessors G2,G1, Millenuims 4,3,2,1,
    ....and G3  will not work  with Daz studios native nonlinear motion system AniMate 2


    Genesis 3 Added a new Facial Bone rig.

    Did This improve G3 Facial Expressions.??The general  public forum consensous is ...NO

    Compatibilty with other "Pro Applications"??


    G3 broke compatibilty with Iclones motion retargeting system until Reallusion got around to updating the 3DExchange app to support G3.

    G3 requires special tutorials to get it reasonably working in the king of Character Motion programs ,The Mighty Autodesk Motionbuilder.

    Cant wait for G4.. should be a blast!!

    Genesis 3 added a new weight map mode, which did improve bending (and was more standard). However, that meant only one map per joint so to accomodate ther needs of twist and bend two bones were needed - as I have seen in other applications.

  • nicsttnicstt Posts: 11,715
    Chohole said:

    A statement would have been Speculation expressed as a fact.  A question leaves it open.    

    You know what we do about speculation if it expressed as though it was true.          wait for it         

     

    Haha

    I love these guys, where do you get them?

  • nicsttnicstt Posts: 11,715
    wolf359 said:

    "Because Daz has to keep advancing and improving their figures, they cant stay still, technology improves every day and Daz needs to improve with it or get left behind"

    Agreed But such "improvements"
    need to be more than superfical marketing Hyperbole and add value to the product and user experience in objectively tangible ways.

     

    Genesis 3 Added tow extra bones to each Limb over Genesis 2

    Did this "improvement" objectively enhance the appearance of the deformation of joints??....no

    Did it make it easier for the content PA's to dev new content for G3 ...NO made  it more difficult.

    Did this make Genesis easier to animate?..NO.. made G3 unusable for animation until
    THIRD PARTY motion retargeting solutions were Developed to Move  existing animation Data from G2.

    Oh!! and to this day G3 will NOT accept its own BVH motion Data reimported back to Daz from any source
    unlike its predecessors G2,G1, Millenuims 4,3,2,1,
    ....and G3  will not work  with Daz studios native nonlinear motion system AniMate 2


    Genesis 3 Added a new Facial Bone rig.

    Did This improve G3 Facial Expressions.??The general  public forum consensous is ...NO

    Compatibilty with other "Pro Applications"??


    G3 broke compatibilty with Iclones motion retargeting system until Reallusion got around to updating the 3DExchange app to support G3.

    G3 requires special tutorials to get it reasonably working in the king of Character Motion programs ,The Mighty Autodesk Motionbuilder.

    Cant wait for G4.. should be a blast!!

    I'm detecting some sarcasm here; not sure why, and maybe it's just me. :)

  • Seven193Seven193 Posts: 1,106
    wolf359 said:
    Genesis 3 Added a new Facial Bone rig.

    Did This improve G3 Facial Expressions.??The general  public forum consensous is ...NO

    Facial expressions are best controlled with HD morphs, not bones.  IMHO, bones only good for joints (arms,legs,spine,etc..).  For that reason, I don't see Daz adding any more bones to the face.  It simply won't help in the long run.

     

  • outrider42outrider42 Posts: 3,679

    Nope. Not one bit excited. Genesis 4 and Victoria/Michael 8 would have to be absolutely mind blowing for me to even consider them. And as others said, unless there are some nice conversion tools available right off the bat; I don't care how amazing they are, I wont bother. The investment is just too high. I don't think I am alone in thinking this way. People will want their past purchased content to work seamlessly.

  • marblemarble Posts: 7,500

    Nope. Not one bit excited. Genesis 4 and Victoria/Michael 8 would have to be absolutely mind blowing for me to even consider them. And as others said, unless there are some nice conversion tools available right off the bat; I don't care how amazing they are, I wont bother. The investment is just too high. I don't think I am alone in thinking this way. People will want their past purchased content to work seamlessly.

    Precisely my feeling. Can't afford the new wardrobe, new characters, and especially the new batch of morphs that fix or improve what should have been part of the figure to start with. 

    I have never been an early adopter. I wait at least a year until the essentials (main characters, head and body morphs, Zev0 add-ons) start appearing in the sales. So I guess one reason to welcome G4 will be the extended sales of G3 items.

  • murgatroyd314murgatroyd314 Posts: 1,542
    Ati said:
    Ruphuss said:

    now enjoy buying everything once again one more time

    I'm being very selfish now, but with the passing of Dimension 3D (Rest in Peace! crying), transferring existing (Genesis 1, 2, 3) characters to Genesis 4 will be a huge issue (unless something is built in that already does this, which I doubt).

    The only reason I went with the Genesis 3 flow, was that I could still use my old characters from Genesis 2 and even earlier. Now I have a huge library of characters, all usable with Genesis 3, but if I'm not going to be able to use then with Genesis 4 poses, clothes, hair, etc., then... what's the point of Genesis 4?

    As long as it comes with a G3F autofit clone, everything else is possible. You just have to manually do the same process that GenX and its successors automated - sometimes tedious, but not difficult.

  • PedroCPedroC Posts: 198
    edited June 2017

    In my opinion I think DAZ still has a lot to do to substantially improve the base of Genesis 3 without having to touch neither the mesh nor the bones. A simple upgrade can add an improvement in mesh response to folds and muscle volumes and a few extra templates can improve the response of clothes and hairs. It can also improve the physics and appearance of hair and the physical response of clothing. All this without the base of Genesis 3 having to play a crucial role in the whole matter.

    You can also improve the application itself to increase its performance, functionality or add tools like morphs brushes, ... etc, etc. And in this way obtain an unbeatable application in the market, without needing to have to add a new version of the base figures that are based on a real demand on the part of the majority of the users (this based on the threads of the forums).

    Many people have grown accustomed to burning versions of everything long before they reach their full potential by far, and in this way we are again and again starting a process that leaves everyone uninhibited except those who only care a new version of whatever.

    This is at least my modest opinion.

    Post edited by PedroC on
  • JamesJABJamesJAB Posts: 1,760

    Well, for one.....  We have not seen a Stephanie 7 character yet, so I doubt G4 figures will be this month.

  • AtiAti Posts: 9,139
    Ati said:
    Ruphuss said:

    now enjoy buying everything once again one more time

    I'm being very selfish now, but with the passing of Dimension 3D (Rest in Peace! crying), transferring existing (Genesis 1, 2, 3) characters to Genesis 4 will be a huge issue (unless something is built in that already does this, which I doubt).

    The only reason I went with the Genesis 3 flow, was that I could still use my old characters from Genesis 2 and even earlier. Now I have a huge library of characters, all usable with Genesis 3, but if I'm not going to be able to use then with Genesis 4 poses, clothes, hair, etc., then... what's the point of Genesis 4?

    As long as it comes with a G3F autofit clone, everything else is possible. You just have to manually do the same process that GenX and its successors automated - sometimes tedious, but not difficult.

    Can you point me to a tutorial, or some sort of how-to on this? Thank you!

  • MasterstrokeMasterstroke Posts: 2,033

    Expressions, expression,expressions. Top of my wishlist. Don't leave it to facial bones alone. Till now expressions coming with the figures are horrible and none of the 3rd party sets were able to fix it. I see the biggest issue coming with the lips.

    E.g.: when a person smiles, the lips are stretching and moving more tight towards the teeth. The human philtrum streches and its arch softens. The philtrum of G3 figures remains unchanged when smiling. This gives a weird smile.

    So I'd like to see more effort put in the creation of expressions, add JCM to facial bones in order to improve expressions. That's my wish and hope for Genesis4.

  • nicsttnicstt Posts: 11,715
    JamesJAB said:

    Well, for one.....  We have not seen a Stephanie 7 character yet, so I doubt G4 figures will be this month.

    I seem to remember seeing that one of the other characters released replaced Stephanie.

  • nicsttnicstt Posts: 11,715
    Ati said:
    Ruphuss said:

    now enjoy buying everything once again one more time

    I'm being very selfish now, but with the passing of Dimension 3D (Rest in Peace! crying), transferring existing (Genesis 1, 2, 3) characters to Genesis 4 will be a huge issue (unless something is built in that already does this, which I doubt).

    The only reason I went with the Genesis 3 flow, was that I could still use my old characters from Genesis 2 and even earlier. Now I have a huge library of characters, all usable with Genesis 3, but if I'm not going to be able to use then with Genesis 4 poses, clothes, hair, etc., then... what's the point of Genesis 4?

    You're making assumptions too, about no one else offering a similar product.

  • AtiAti Posts: 9,139
    nicstt said:
    Ati said:
    Ruphuss said:

    now enjoy buying everything once again one more time

    I'm being very selfish now, but with the passing of Dimension 3D (Rest in Peace! crying), transferring existing (Genesis 1, 2, 3) characters to Genesis 4 will be a huge issue (unless something is built in that already does this, which I doubt).

    The only reason I went with the Genesis 3 flow, was that I could still use my old characters from Genesis 2 and even earlier. Now I have a huge library of characters, all usable with Genesis 3, but if I'm not going to be able to use then with Genesis 4 poses, clothes, hair, etc., then... what's the point of Genesis 4?

    You're making assumptions too, about no one else offering a similar product.

    Yeah, and that assumption makes me worried. ;)

  • ByrdieByrdie Posts: 1,783

    For me, Genesis 4/Victoria 8/Michael 8 will only have to do one thing to get my attention. But since the odds of that are pretty small, indeed nearly impossible, I think it's safe to say I'm gonna pass on the Big Release whenever it comes. Hopefully before we get to Vicky 9 or 10 some 3rd party provider will have come up with a viable solution since I really don't see Daz -- or to be fair, Smith Micro either -- in any big hurry to make it work in Poser with a minimum of fuss. Oh well, that's progress. Maybe I'll get lucky and be able to use a future incarnation of Daz Studio, which will solve all my New Genesis woes. indecision

  • takezo_3001takezo_3001 Posts: 1,997
    edited June 2017
    Chohole said:

    A statement would have been Speculation expressed as a fact.  A question leaves it open.    

    You know what we do about speculation if it expressed as though it was true.          wait for it         

     

    Whelp, She does have that shillelagh in Her avatar for a reason after all! wink

    And yeah, I hope to see the Flexion/accurate joint morphs and some backwards compatibility for the characters, though it won't stop me from eventually getting it though! And I agree that animation flexibility should be higher priority than simply for still images.

    Post edited by takezo_3001 on
  • DaikatanaDaikatana Posts: 830

    Honestly, Im not really in a hurry for the Mike and Vicky 8/ Genesis 4 figures beyond idle curiousity at this point.  I have thought about it of late and realized that beyond the base Mike and Vicky figures ( mostly to try out and experiment with) I probably will not dive into that generation in any big way until the backwards compatibility utilities for clothing/hair/poses/skins etc start showing up.

    The main reason for this is that I have so much wonderful content for Genesis 3 and Genesis 2 that are still very useable -especially with all the lovely Iray shader and light options that are available.  

    Dont think for a second that I am not interested in what the next generation of figures will be.  I am VERY interested, but, it makes no logical - or fiancial sense to me at this point to dive into it in any large way until the aforementioned backwards compatibility options start appearing.  When I see those hit then I will be much more likely to move to the next generation of figures in a big way because I know that I will be able to more fully utilize all of the options in my library that I have purchased during my time in this hobby.

    In the meantime, I will ( hopefully) be enjoying the possible deeply discounted sales on Genesis 3 products that could happen while we are waiting to see what Genesis 4 will bring us.

  • AllenArtAllenArt Posts: 7,172

    Nope. Not one bit excited. Genesis 4 and Victoria/Michael 8 would have to be absolutely mind blowing for me to even consider them. And as others said, unless there are some nice conversion tools available right off the bat; I don't care how amazing they are, I wont bother. The investment is just too high. I don't think I am alone in thinking this way. People will want their past purchased content to work seamlessly.

    Nope you're not alone.

    Laurie

  • DaikatanaDaikatana Posts: 830

    For me as a hobbyist to invest heavily in the next generation of genesis figures right from the start, a few (probably difficult if not impossible) conditions have to be met. 

    1). Backwards compatibility either built into the character itself or with the necessary utilities for clothes, shoes, poses, hair , and various morphs released at same time or within a few days .

    2) Some pretty darn compelling improvements in shaping, and texturing (But to do this, backwards compatibility may be difficult) 

    3). A price point that won't make it "too painful" for a hobbyist to dive in and consider re-investing.

    I say "re-investing" here very much intentionally .  Basically because when it comes right down to it, we will all be starting over with purchasing assets for the new figures.  Another set of various morphs, more clothing that will be similar if not almost identical to what has been purchased before, textures, shaders, etc.  This is not a bad thing and I am not complaining.  Nor am I "against" a new generation of figures in any way.  I will just perhaps adopt the next generation more slowly than others.

    Most likely, unless the above conditions are somehow able to happen,  I will purchase "Mike & Vicky" as they are released and then wait for the utilities allowing backwards compatibility and the usual morphs that Zevo and others create.  While waiting I will continue to enjoy all the genesis 2 and 3 content I have and keep on working to improve at this wonderful hobby.

  • brainmuffinbrainmuffin Posts: 1,213

    Perhaps I've been here too long, but it does seem a discussion such as this starts every time there's a new base model about to or has been released.

    wink

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