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© 2025 Daz Productions Inc. All Rights Reserved.
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Thank you very much, @dracorn! I've added the links to my gallery, where I also listed everything I used for that image. The light was achieved with an HDR from iradiance expansion 3. Then I punched the light with two Rim Light Rigs for Iray. I added to of those and position them on either side of the character.
I concur! :)
Thank you so very much
, that worked like a charm.
I still hope there is a way to fix the actual morph issue (FBM morph) so all the base 7 figures can be used creating gen 8 characters without having to do the adjust rigging to shape afterwards.
Love that render by the way, absolutely stunning.
A script would just automate the Adjust Rigging to Shape step, it will still be required, if you didn't do this you would get much more distortions on a posed figure.
Noah LGP? When I am doing the step of
It is prompting an Autofit Dialog. Should I pick the Genesis 8 figure as the original figure the item was made for and select full body for the type of item?
Is it possible to adjust Rigging to shape to the character and save that as a working morph somehow? I tried to export the character as an .obj after adjust Rigging to shape (which fixed the issue) but when reimporting as an morph it messes the hands up in new ways.
When reimported and brought back in, you should do the step of adjust rigging to shape again. then ERC Freeze.
I tried RedZ's tutorial, the shape gets tranferred correctly, but the nails gets smashed in... Also the bones seems to be a bit off of place...
I followed the tutorial step by step... What could be wrong?
Thanks, will the ERC Freeze save as a new morph or save over the used morphs?
After the ERC Freeze you need to Save As / Support Asset / Morph Asset and save it in a sub-folder of the morphs for the figure that you are using. It will then be available as a morph whenever you load that figure just like any other morph dial.
No, ERC Freeze ensures that all the dials that are turned and all the adjustments to the rig that were just made are "frozen" or linked to the current setting on the dial you are freezing. That way when you turn the dial on it next time , any other dials that you have turned and any adjustments you've made go into effect for that one dial.
To save a morph, you have to go to File->Save as...->Save Support Asset->Save Morph Asset. If you don't do that step, all your work will be lost. If you do the step, then your morph will show up with ERC and all your adjustments in place. :)
Yeah! What Phil said. :)
For more basics on making morphs, check out the tutorial I wrote...tions
TUTORIAL - Creating a Genesis series Full Body Morph for DAZ Studio Pro 4.10 by RKane_1
Hope that helps. :)
Yes, it's like a "bodysuit".
Because I see there's been some questions and concern about whats been going on, I'm going to start with that.
I'm homeless. Have been for the last 5-ish months, but I wasn't really in a bad way for most of it. But that's most of the answer to that. But not why I'm posting.
Why I'm posting is that, because reasons, I haven't got much I can be doing for a few days, and I at least know how to get fairly safe internet access again, and I did mention, not long ago, that I was ready to continue the final alpha testing of the script. All of that is true. Barring catastrophe, the script will be released to final alpha for anyone who agrees to beta test it. The first beta will probably be for the introduction of Genesis 2 support. Exactly what I'm seeking to test in the final alpha, I'll tell beta volunteers privately.
I make no promises about what I'll do with script in the end. Building out support for Genesis and Genesis 2 is going to be tricky, me thinks, and I've not even touched the UI design. Basically, I'm putting this out there because I've nothing else to do with my time until get word back from the state, and I did promise I'd have something "in a few days." Well, it's been a few for certain values of few.
If you want to volunteer for the beta test (or just want to pretend to to gt a copy of the most recent script package) PM me, so I can add you to distribution list. I know I'm not leaving a lot of time, but I expect I'll be making the final alpha available to beta testers tomorrow. Some of you might find you're on the list without effort. That's because I was able to find where you'd requested to be there. But, if you are reading this and it is not passed the 26th of September 2018, don't assume you're on the list because you know you already asked. I've lost access to data and files and notes, and I'm sure I haven't fully reconstructed the list.
Sorry to hear that you are having problems!![crying crying](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/cry_smile.png)
I won't ask to be beta tester (nor pretend it for just lay hands on the script) since I'm really busy lately, so I couldn't be helpful for that!
I'll wait for the final version on the store, it will be an istabuy for me, especially if you manage to add support to tricky Genesis1!![wink wink](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/wink_smile.png)
I wish things will be way better soon! Hold on!![heart heart](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/heart.png)
Hope things get better for you soon. Thanks for posting, take care.
I wouild be interested in doing some Beta Testing. I have beta tested for content artists on another site and have beta tested games and hardware in the past (including signing NDA's) so I understand the process. Jujst let me know if you need me to do some testing.
Take care of yourself, Singular Blues, first and foremost.
Take care of yourself first Singular Blues. That’s the only important thing
Sorry you are going through tough times, Singular Blues. I hope things will get better soon.
Take care of yourself and get this in the shop ASAP
Wishing you all the best, and that things get better quickly!
I am sorry to hear about your circumstances, Singular Blues. I also would like to volunteer as a tester, but more than anything I would encourage you to sell your product even if it's not as perfect as you envisioned it. Add-ons can wait and what you have already done is more than useful enough for the community to pay you back.
Or set up a Kickstarter with a very low threshold so people can fund it's development. I would gladly chip in to pay for the develoment and the use I have had out of the script so far.
This is a nice idea! I'll surely and very gladly contribute to that!![yes yes](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/thumbs_up.png)
Also agreed. Good thinking, Haruchai.