Tlaloc For M4 (Update : DS-Specific MATS Now Available)

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Comments

  • frodifrodi Posts: 0
    edited December 1969

    Decided to re-download the Morphs++, and now all is well. No more probs.

  • edited December 1969

    Good! I'm glad it's all working for you now. Can't wait to see what you do with him. =)

  • MimicMollyMimicMolly Posts: 2,194
    edited December 1969

    Though I can't use the morphs because I'm solely a Genesis user, I have to say that I love the skin texture which I used on one of my characters. Thank you. :)

    Martin.jpg
    412 x 600 - 142K
  • edited December 1969

    That hair looks good on him! And you're welcome. =)

  • caravellecaravelle Posts: 2,456
    edited December 1969

    Thank you for this nice character!

  • WhiteMystWhiteMyst Posts: 212
    edited December 1969

    He looks good Seliah. :) I have downloaded him but it will be a bit before I get a chance to play. I've managed to pick up some summer bug and it's knocking the wind right out of me.

  • edited December 1969

    This is for the Studio folks who might want it - I said I'd get around to making DS-specific mats once I figured out how. Well, I've figured out the basic "how" of it finally. And... we now have DS-specific mats, so you folks don't have to constantly adjust his textures by hand every time you load him.

    I'll get these up to my main website soon enough - but for the moment, they're posted on ShareCG.
    http://www.sharecg.com/v/69929/view/11/Poser/COF-Nathan-Tlaloc-DS-Mats

    Attached is the thumbnail you'll be looking for, and.. an example DS render with the material settings I set up for him.

    Nathan-DS-Artistic.jpg
    952 x 1024 - 130K
    COF-Tlaloc-DSMats.jpg
    200 x 200 - 13K
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