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It's funny, but I never liked the results of GenX. Ihey never looked enough like the original character to me. I'm not trying to criticize the product or anything, it's amazing what it can do and I don't regret the purchase at all, but it never was enough for me. And on the other hand, I never had enough problems with V4 and M4 to not used the original characters instead of GenX'ed ones.
However for me this leads to a strong urge for some more well done and hopefully very different (from each other) Gen 6 characters. So far there's really not much in that regard. With the exception, oddly enough, of old ladies.
It's true, they don't. As Silver pointed out to me something I never noticed, I now see it every time if there's been no effort made to correct it post-transfer. GenX'd figures have bigger lips than the original Gen4 version. No idea why.
Some characters are just plain different too. For instance, Surreality's Tamesis. The Genesis version looks nothing like the V4 version (which may be intentional), and I love the look of the V4 human version so much more.
When you were using Gen X, did you start with a completely blank Genesis? If you didn't then you were supposed to. It worked quite well when you did that.
CHEERS!
I agree, Be sure to deactivate all transfered morphes (not head or bodies but PBMB, FBM and such), I had not the same until I did so. Now if I superpose the v4 and Gn I got exact matches.
By blank do you mean removing all of the morphs from the /data folder? If that, then no.
If by blank you mean no dials set, I only turn up V4 for Genesis and the GenX'd morph.
Sorry,
I meant just load Genesis with nothing dialed, then dial whatever you Gen X'ed.
CHEERS!
Nope. Gonna use both gen3 and 4. As well as the various 3rd party figures. ^_^
Don't care for Genesis or Dawn or anything like that.
Yeah, well, nobody is forcing your hand one way or the other, just go with whatever you're comfortable with. Renderosity and Runtime DNA will still cater for your needs.
CHEERS!
I will use gen 4 until genesis and genesis 2 are native for Poser or the DSON Importer loses it's memory leaks.
Hmm, not sure if that'll happen, Daz have to have some aces up their sleeves.
CHEERS!
I left V4 the day Genesis came out, and haven't looked back. I've bought a handful of V4 characters since then, purely for the textures, and a handful of her clothing to autofit.
Genesis was exactly what I'd dreamed of when I started this whole 3d thing: a human figure that I could mold into whatever sort of person I wanted. Short? Tall? Adult female? Adult male? Boy? Girl? Anything and everything in between? Genesis could do all of the above easily, while gen4 was mostly limited to minor variations on pre-made shapes (and hoping that clothing would include all the necessary morphs).
I don't see myself leaving Genesis for anything other than an improved Genesis-equivalent figure - which G2* is not.
Greetings,
It's true, they don't. As Silver pointed out to me something I never noticed, I now see it every time if there's been no effort made to correct it post-transfer. GenX'd figures have bigger lips than the original Gen4 version. No idea why.
Some characters are just plain different too. For instance, Surreality's Tamesis. The Genesis version looks nothing like the V4 version (which may be intentional), and I love the look of the V4 human version so much more.It's not perfect, but if you look at my video showing how to convert, and fast-forward to 9m17s and pause it, I sincerely doubt you'll be able to tell which is genesis and which is V4. (It's made a little harder by them being at slightly different angles to the camera, unfortunately.)
There are things you need to do in specific ways, and you absolutely need to include all the potential dependencies, but most morphs come across very precisely. There are ones that fail, I admit, but out of a lot of conversions, it's only a handful.
-- Morgan
There are things you need to do in specific ways, and you absolutely need to include all the potential dependencies, but most morphs come across very precisely. There are ones that fail, I admit, but out of a lot of conversions, it's only a handful.
-- Morgan
There are actually slight differences to each figure in your video, but since I don't have the character I don't know what the original looks like anyways (I'm assuming it's a Scarlett Johansson lookalike morph). The one on the left has more prominent cheekbones, narrower jawline, smaller chin, narrower mouth, and slightly less plump lips.
As you can see in Silver's post here, V4 on the left, Genesis on the right, there are bone structure differences and the lips are bigger.
http://www.daz3d.com/forums/discussion/28148/#418640
I'm not saying it happens with every character, I'm just saying that when it does happen, it's noticeable.
With Tamesis, I think it was intended. Check the promos. The Genesis version is clearly more petite than the V4 counterpart. The Genesis version looks more pixie-ish, while the V4 version looks more warrior-ish (and has an "I'll eat you for breakfast" facial bone structure to match).
Fun Thread :)
I love gen4 it works in Poser and Daz with out a bunch of tools and messing around . everything i build in poser i can use in Daz but unfortunately I can't use Daz to build scene for poser, which usually has me starting out my projects in poser & finshing them. in poser.
These animation shorts on my Youtube channel are all Gen 4
It works best for me for the use i want to use Daz for :)
https://www.youtube.com/user/IvySummers1
I hope you guys enjoy my animations i give credit to the venders at the end of each of my films :)
I think I have largely left V4 behind because of the flexibility of Genesis. I have invested a lot in the various morph packages for Genesis, and I think most of my time will be spent in just creating different people and creatures. The fact that I can use the Gen 4 clothing and textures just makes Genesis more appealing. But the thing I like most is the Autofit, because I sure hated all the time it took to correct the poke through and other issues so frequently encountered on the pre-Genesis figures. So far I haven't discovered anything in G2F that jumps out as a huge improvement over Genesis, and besides, I'm not in a position financially to jump with both feet into G2F at this time.
I can see there being big advances with the G2 format next year, the HD morphs will doubtless roll out across the platform and form an update on the old Gen 4 Elite packages. When these come into play Gen 4 will definitely be left wanting, though it's fair to say that it'll never disappear entirely just yet.
CHEERS!
V4 <3 and V3 for me :D :D</p>
Leaving V4? No - she still shows up from time to time in my work.
Buying new V4 items? Ah - no; unless they're included with Genesis 1 or 2 items.
I use V4 and Generation 4 figures almost exclusively.
Best figure Daz has ever created. (IMHO).
Works seamlessly in Carrara.
I really prefer the basic facial structure of V4. Genesis 1 is so darn soft around the cheek and jaw, and those blobby lips really are difficult to pare down to a thin shape and still use in a smile without the corners distorting. I like to give expressions to my faces that are not comical or exaggerated or monstrous, which is still hard for me, but V4 is willing to stretch. It could be my skill level, which is still pretty amateur, but then the programs sposta make it easy, right? LOL! Absolutely agree with the point made about the built in wrinkles and waves in hair. Many of those hairs and garments look like they are made of cake frosting, which doesn't work for my projects.
Don't like Dawn's face either, it's very off balance, and her lips are also blobby, with really sharp corners that smirk and look very unreal. None of the newer characters seem to help smooth out that smirk. What I do like is kit bashing with Genesis 1, using any combo of V3/M3 and V4/M4 garments. Many work, a few don't. A few shoe problems but the zeroingout tip I found on one of the forums here helps. I didn't see any point in reverting to single gender with Genesis2. Don't know about v6 don't care about m6.
Totally agree that whatever tool works for an artist's vision is good. Mix and match, get the most mileage for the time and money invested.
People just have their favorites - I'm glad we have choices.
I personally dislike Daz Studio - I've been trying to make it work for eight years and have never been pleased with the results, or the interface. And Genesis doesn't work correctly in Poser...so, I can't use it. I've been trying to make that wonky mess work for months and finally gave up.
I love V4/A4 and I'm so thankful she is still supported at other stores.
edited to add: Didn't mean to sound so anti-Daz. I still love it here, and will continue to shop here - I'm just not personally a Daz Studio/Genesis user.
I started to use V6 recently and honestly, i like her a lot. As i am designing a sci-fi pen & paper rpg with fantasy elements i love the ability of Genesis to morph into lots of shapes and i appreciate the creature hd morphs. These are awesome. Only thing i must say, the render engine of Daz Studio is not as good as good old Poser but i hate this DSON stuff. Generation 4 will be used, too, but in Poser. Genesis in DAZ Studio.
I hope that DAZ will find a way to include a better, faster and more superior render engine in DAZ Studio or they create a Genesis that works in Poser without DSON.
It is mostly dawn now
I would have loved to use V6 (we have her in the runtime), but there are no jeans for her to use in Poser. That is a big mistake.
Sorry, but the render engine of DAZ Studio is not inferior to Poser render engine overall, in fact on some accounts it is actually better, as you can actually do real caustics with 3Delight. Not to mention that 3Delight is a render engine used in many major movie productions. It may not be as "easy accessible" to you as the Poser engine, as it is a professional, production grade render engine, but I cannot really say that either from my point of view, as I grew up with 3Delight 'tweaking'. In the end, both render engines are very similar on many accounts, it just takes different means to access them.
There are, not necessarily in the DAZ store - I didn't check whether the existing products here at DAZ come with Poser companion files - but there are. If you are able to get familiar with DAZ Studio you can potentially make your own Poser companion files, too. Will send a PM for one product option.