The Gallery is back...but how does it work?

Rashad CarterRashad Carter Posts: 1,803
edited December 1969 in The Commons

First, thanks Daz for getting this back up. But now a few questions:

1. How do submissions work generally (the rules)
2. Do the galleries include images rendered in DS only, or is it open to other Daz software as well such as Bryce and Carrara?
3. Basically, when will we get the skinny on this issue.

I hope this isn't some sort of PC thing, that the galleries are only available for PC members. if that is the case will it remain that way forever or just during the early intro days? So many questions. Thanks in advance for clarification.

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Comments

  • DustRiderDustRider Posts: 2,788
    edited November 2013

    Go to your account, and select the new Gallery option at the top, and you can create your Gallery from there. It's pretty user friendly, you should be able to figure it out from there.

    Post edited by DustRider on
  • FirstBastionFirstBastion Posts: 7,836
    edited December 1969

    As Dustrider said, you access your gallery under accounts, the images then get sorted and posted and you can add tags, description and tools used.

    http://www.daz3d.com/gallery

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  • edited November 2013

    Yep... Working with your root gallery, child galleries, and posting images to them all through your personal Accounts page was very straight forward. However, I was surprised there wasn't any information on acceptable image size and format for both the gallery and gallery header images. (Looking for an example of a gallery header image in use to get a better idea of exactly what we are talking about.)

    I haven't posted an image yet, but I assume it is just as easy to add image tags, descriptions, and lists of products used to images during the posting process (or afterwards) as it was to post the image in the first place and to work with the gallery organization?

    Thank you DAZ for revamping and reopening the Gallery!

    Post edited by 7th Stone Productions on
  • DAZ_JonDAZ_Jon Posts: 582
    edited December 1969

    JPG or PNG, we'll convert everything else (if we can) to one of those formats. There is no size restriction in terms of resolution, just filesize. Anything above 10MB will be shrunk down to under 10MB, but just remember, the larger the image, the less likely someone will sit and wait for it to download and display. Same goes for the gallery header images, and once you upload one, just like image thumbnails, you can create your own cropped part that will be shrunk down to fit the 960x400 pixel space. Its still public beta so we have missed some clean up work like saying what the resolution is or aspect ratio in places where it is more limited. Gallery images themselves though, free for all on resolutions (although we will be adding a minimum size requirement since uploading an image which is smaller than our thumbs makes it look ugly).

  • edited December 1969

    @DAZ_Jon...

    Good grief!!! 10MB!!! That is delving into the file sizes of images ready for printing. Although... I suppose if you wanted image submissions for something like a contest, that were ready for print, then you would want to be able to accept images that large. Having worked as a web designer/developer I am used to trying to keep images under 1MB in size if they are only going to be viewed on the Internet. It was and still is very important 'not' to keep the viewer waiting for the image to download, as you say. They do tend to get bored and wonder off. ;-)

    The JPG or PNG formats make perfect sense for keeping the file size down and I do understand that resolution isn't as important for the Internet as it is for print. What is import is the pixel dimensions of the image.

    Thank you for sharing the 960x400 pixel dimensions of the gallery header image. I can plan out my header images accordingly now.

    Are the thumbnails sized right around 235x235 pixels? Probably not important because it sounds like submitted images are automatically re-sized and cropped to create the thumbnails.

    I am also wondering what the maximum pixel dimensions are, which the gallery will use to display an image regardless of the image's actual pixel dimensions?

    Thank you again.

  • XoechZXoechZ Posts: 1,102
    edited December 1969

    Ok, I did a look at the new gallery, and I have to say that I do not like it at all. The old ArtZone gallery was much better. I hope it will become better, more structured. It looks like a big mess in the moment and sometimes images do not load correctly (only half visible). And when you are browsing, you never really know where you are. Tags are ok, but it also needs categories. At the moment it is not really useable.

  • Digital Lite DesignDigital Lite Design Posts: 728
    edited November 2013

    XoechZ said:
    Ok, I did a look at the new gallery, and I have to say that I do not like it at all. The old ArtZone gallery was much better. I hope it will become better, more structured. It looks like a big mess in the moment and sometimes images do not load correctly (only half visible). And when you are browsing, you never really know where you are. Tags are ok, but it also needs categories. At the moment it is not really useable.

    Like Jon said, this is still a public beta (why it wasn't officially announced) and they are still tweaking and making changes.

    If you look along the bottom menu bar, which moves as you scroll down to stay tacked in view) you will see categories as well as search options etc....

    Since images are larger size, some take longer to load....thus you may see a broken thumbnail. If something looks "weird" try refreshing. While they are making changes they are not forcing a refresh, so it is still manually triggered at this time.

    Post edited by Digital Lite Design on
  • Digital Lite DesignDigital Lite Design Posts: 728
    edited December 1969

    Also note - there is no nudity allowed at all in the gallery. Any images not following that rule do get removed.

  • SpitSpit Posts: 2,342
    edited November 2013

    How do you associate tags and categories with an image?

    edit: Nevermind. Bottom of edit page. The lettering is a bit light and I didn't notice it.

    Post edited by Spit on
  • Digital Lite DesignDigital Lite Design Posts: 728
    edited December 1969

    For categories, click the +Add Category button and browse to the appropriate cats you want to add. Be specific.

    For Tags, type a tag, hit the + or "enter" on your keyboard, add another and continue until they are all added.

    Save changes. :)

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  • Digital Lite DesignDigital Lite Design Posts: 728
    edited December 1969

    Spit said:
    How do you associate tags and categories with an image?

    edit: Nevermind. Bottom of edit page. The lettering is a bit light and I didn't notice it.

    I answered anyway in case others needed it. :)

  • GussNemoGussNemo Posts: 1,855
    edited December 1969

    I encountered a slight problem, which seems to have ironed itself out, when setting up my gallery. I had trouble with "Save Settings." For several tries to save settings I kept being directed to a file on my system. I don't know if I actually did anything that caused it, but one time when trying to "Save Settings" a message appeared in the upper right hand corner of the screen telling me my settings had been saved, without me being directed to a file on my system. Anyway, viewed my gallery and gallery name and images were all there.

  • Digital Lite DesignDigital Lite Design Posts: 728
    edited December 1969

    GussNemo said:
    I encountered a slight problem, which seems to have ironed itself out, when setting up my gallery. I had trouble with "Save Settings." For several tries to save settings I kept being directed to a file on my system. I don't know if I actually did anything that caused it, but one time when trying to "Save Settings" a message appeared in the upper right hand corner of the screen telling me my settings had been saved, without me being directed to a file on my system. Anyway, viewed my gallery and gallery name and images were all there.

    Sometimes it takes a minute to catch up. If it repeats it, then you can file a bug report on it...Sofar it hasn't done anything like that to me but if I get too click-happy I have had it hang for a few seconds while it tries to figure out what I want. :)

  • GussNemoGussNemo Posts: 1,855
    edited December 1969

    :red: Weeellll, perhaps I do get a bit impatient sometimes. I did notice if I held the mouse pointer over the radio buttons it did take a moment for the pointer to change into a hand. I should also remember, like now, things can go wonky at times on this site. I was viewing the Gallery, had gone to the second page, and when trying for page three only saw all the headers, no images. As is commonly said, give it a few minutes and try again. :-)

  • Digital Lite DesignDigital Lite Design Posts: 728
    edited December 1969

    While they are working on it, refresh is your friend. Since it is still beta.... I guess we can expect a few things. But be sure to report repeatable issues. :)

  • DAZ_JonDAZ_Jon Posts: 582
    edited December 1969

    7thStone said:

    Good grief!!! 10MB!!! That is delving into the file sizes of images ready for printing. Although... I suppose if you wanted image submissions for something like a contest, that were ready for print, then you would want to be able to accept images that large. Having worked as a web designer/developer I am used to trying to keep images under 1MB in size if they are only going to be viewed on the Internet. It was and still is very important 'not' to keep the viewer waiting for the image to download, as you say. They do tend to get bored and wonder off. ;-)

    That is sort of the point. If people do want to share print ready images or just incredibly high resolution images that aren't heavily lossy compressed, they can. What we don't want to do it start automatically converting everything to a 60 quality JPEG to save disk space and bandwidth and inadvertently cause artifacts in someone's art work. Most images uploaded aren't near that large and are already optimized enough to be viewable by most people, and the larger images aren't that large. The largest one uploaded currently being just under 2MB.

    7thStone said:
    Are the thumbnails sized right around 235x235 pixels? Probably not important because it sounds like submitted images are automatically re-sized and cropped to create the thumbnails.

    234x234. The uploaded images have a thumb generated automatically, but you can go into your image and specify what part of the image with the 1:1 aspect ratio you want to be your thumbnail.

    I am also wondering what the maximum pixel dimensions are, which the gallery will use to display an image regardless of the image's actual pixel dimensions?
    No maximum pixel dimension other than what is limited by file size constraints. If an image is larger than someone's browser screen, they can view that image three ways. How it is just embedded in the page, zoomed in where it will scale to fit your screen, and native resolution (this last one doesn't work well on mobile devices yet).

  • DZ_jaredDZ_jared Posts: 1,316
    edited December 1969

    We just launched a Gallery Contest. Get the details here: http://www.daz3d.com/sales-promotions

  • SylvanSylvan Posts: 2,718
    edited December 1969

    DAZ_jared said:
    We just launched a Gallery Contest. Get the details here: http://www.daz3d.com/sales-promotions

    Woah, that are some big prizes!

    In order to be considered for the contest, submissions must contain a full description and be properly tagged with genre, included content, and software used.

    Question: Do I have to include my scene files?
    I am not too fond of that, because it feels too personal sharing those.

  • edited November 2013

    @DAZ-Jon... Thank you for the insights into the workings of the Gallery and how DAZ sees the gallery being used. I do like what I'm seeing.

    Post edited by 7th Stone Productions on
  • DAZ_JonDAZ_Jon Posts: 582
    edited November 2013

    Estroyer said:
    Question: Do I have to include my scene files?
    I am not too fond of that, because it feels too personal sharing those.

    Scene file sharing isn't required. That optional feature is there strictly if people want to share their scene file for a specific image so others can learn from it or if someone wants to start doing "tutorial" images with scene files on how it was done. Also, discussions leveraging it for Daz to share our scene files for some of our promo renders. The more people learn how to do things in Studio, the more high quality and creative work we'll all get to enjoy.
    Post edited by DAZ_Jon on
  • ChoholeChohole Posts: 33,604
    edited December 1969

    DAZ_Jon said:
    Estroyer said:
    Question: Do I have to include my scene files?
    I am not too fond of that, because it feels too personal sharing those.

    Scene file sharing isn't required. That optional feature is there strictly if people want to share their scene file for a specific image so others can learn from it or if someone wants to start doing "tutorial" images with scene files on how it was done. Also, discussions leveraging it for Daz to share our scene files for some of our promo renders. The more people learn how to do things in Studio, the more high quality and creative work we'll all get to enjoy.

    Ah so that one only works for DS scene files? The rest of us can't use it as our scene files are not able to be shared without offending against the EULA.

  • NovicaNovica Posts: 23,905
    edited December 1969

    DAZ_Jon said:
    Estroyer said:
    Question: Do I have to include my scene files?
    I am not too fond of that, because it feels too personal sharing those.

    Scene file sharing isn't required. That optional feature is there strictly if people want to share their scene file for a specific image so others can learn from it or if someone wants to start doing "tutorial" images with scene files on how it was done. . The more people learn how to do things in Studio, the more high quality and creative work we'll all get to enjoy.

    AHEM.
    ANY TUTORIALS SHOULD BE THE ART STUDIO and those images should be there. I knew this was coming- but on the first day? The galleries are NOT FOR TUTORIAL WORK or trying to get views under that guise.

    I was so informed by Chohole to read the description, when asking what the difference was between the Art Studio and the upcoming galleries. The Art Studio shows renders to give tips and WIPs. THAT IS WHERE "TUTORIAL" IMAGES should be.

    And we need to have a link to Art Studios, just like the galleries. We're not linked in the forum dropdown much less in My Account and with a link across the top of the page. So when is that going to happen?

  • DAZ_JonDAZ_Jon Posts: 582
    edited November 2013

    The galleries are for posting your artwork as long as it conforms to the TOS. How individuals decide to utilize it, as long as it is appropriate, is up to the individual, so it is pretty much completely community driven with mods to make sure it doesn't get out of hand or horribly off topic (like, it isn't for sharing stock photography, keep it in the realm of 3D art). So if people want to have a section of their own personal gallery be WIPs, thats fine. If people have a cool image showcasing some cool trick you can do in studio and want to provide the scene file so others can see how you did it? Thats fine as well. Just stick to the TOS in terms of what is allowed and use common sense that it is relevant to 3D.

    As far as concerns that it will "pollute" the global view space, that is why we are looking at very quickly modifying it so that galleries have three settings... Global, Public, Private. And we can modify the TOS later, if it is deemed necessary, that all WIPs need to be in a non-global sub-gallery.

    As far as scene files, yes, DS scene files only. Its the only format out there we could identify which doesn't embed content in it that would violate other license agreements most likely.

    Post edited by DAZ_Jon on
  • ChoholeChohole Posts: 33,604
    edited December 1969

    Novica said:
    DAZ_Jon said:
    Estroyer said:
    Question: Do I have to include my scene files?
    I am not too fond of that, because it feels too personal sharing those.

    Scene file sharing isn't required. That optional feature is there strictly if people want to share their scene file for a specific image so others can learn from it or if someone wants to start doing "tutorial" images with scene files on how it was done. . The more people learn how to do things in Studio, the more high quality and creative work we'll all get to enjoy.

    AHEM.
    ANY TUTORIALS SHOULD BE THE ART STUDIO and those images should be there. I knew this was coming- but on the first day? The galleries are NOT FOR TUTORIAL WORK or trying to get views under that guise.

    I was so informed by Chohole to read the description, when asking what the difference was between the Art Studio and the upcoming galleries. The Art Studio shows renders to give tips and WIPs. THAT IS WHERE "TUTORIAL" IMAGES should be.

    And we need to have a link to Art Studios, just like the galleries. We're not linked in the forum dropdown much less in My Account and with a link across the top of the page. So when is that going to happen?

    Actually Novica I didn't say that tutorials should be in the Art Studio. Tutorials can be found all over the site. There are a great many in the New Users area, there are also a great many in the program specific forums.

    You asked what the difference was between the Art Studio forum and the Galleries, I said that the description of the Art Studio gave the main differences. It doesn't even mention tutorials in that description.

  • NovicaNovica Posts: 23,905
    edited November 2013

    From the description: ... "and get information about the techniques and workflow that make artwork come alive! "
    AND "Wonder how to create that perfect effect? "

    That is what a tutorial is. Confirmed with:
    And from Wikipedia: " A tutorial is a method of transferring knowledge and may be used as a part of a learning process."
    A gallery is to show finished work. You don't go downtown to a gallery to learn HOW to do the artwork you are viewing.

    Post edited by Novica on
  • NovicaNovica Posts: 23,905
    edited December 1969

    I'm not going to worry about it. I can't get into the gallery anyway, and it's NOT on my end. If it were, I wouldn't be able to post here and shop without interference. It's ONLY the gallery section that is acting up- with both Chrome and Firefox. I rebooted, everything.

  • Saba TaruSaba Taru Posts: 170
    edited December 1969

    Soooooo... I actually have a bit of a question...

    I'm running the latest version of Safari on my Mac. I just tried to start my own gallery and it told me my browser wasn't supported and that the galleries wouldn't operate correctly using my current browser and to download Firefox or Chrome.

    That means in order to use the galleries I have to use FF or Chrome? Really? I just want to make sure before I decide (or not) to download a browser just to use for DAZ galleries (and that would literally be the only thing it is used for).

  • NovicaNovica Posts: 23,905
    edited December 1969

    Just to touch back- I was able to use Chrome and get in- you must have your gallery on PUBLIC, not private. Another user posted that tip and it worked.

  • DAZ_JonDAZ_Jon Posts: 582
    edited December 1969

    Saba Taru said:
    Soooooo... I actually have a bit of a question...

    I'm running the latest version of Safari on my Mac. I just tried to start my own gallery and it told me my browser wasn't supported and that the galleries wouldn't operate correctly using my current browser and to download Firefox or Chrome.

    That means in order to use the galleries I have to use FF or Chrome? Really? I just want to make sure before I decide (or not) to download a browser just to use for DAZ galleries (and that would literally be the only thing it is used for).


    It depends on the version of your browser. The main requirement is being able to handle HTML5 drag and drop for uploading. That means a modern browser. So, the latest versions of all the major browsers will work.

    Safari 6 and 7 will work while Safari 5 won't.
    IE 11 and 10 will work while IE 8 and 9 won't.

    I don't know what versions of Chrome or Firefox will since they get updated so frequently and have had support the longest out of them. Just on browser recommendations when it detects you're on a browser that doesn't support the HTML5 features we are using, we just say Chrome or Firefox because they are currently the best browsers out there. So, if you're getting that message, it means you need to run a modern, up to date browser. That will only improve your overall experience on pretty much every site and reduce the security risks you face by using older applications that more likely have well known exploits.

  • DisparateDreamerDisparateDreamer Posts: 2,511
    edited December 1969

    I don't like the way you don't see any info with the picture. I like it when Galleries have a space to give credit for products, programs used, notes to go with the image. Not that it'd be required, but it's kind of dull without. Also I rather like when a gallery has a set up that lets in one image per "new images" otherwise one page can get filled up with just one artists work and then you don't see the other new artist work. Its bright flashy gallery, and i guess I like that, but it more flash and less substance. Maybe it'll be updated to be a bit more than what it currently is. A nice start, but not there yet.

    It IS nice to see the galleries... waiting to see if there will be specific galleries set up like there were before.

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