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PSA: It seems the OP has left the building.
You artists feel free to talk among yourselves, though.
You know it's just all digital dolly dress up, right?
Seriously though, if your worried it's too easy for you, don't be. People didn't invent chainsaws just to go and use flint axes.
People had posable wooden mannequins, then poser 1.0 to replace that, then newer versions to replace that, now we have daz and others, you are using the tools in the manner they were designed. You now have access to tools and content designed by thousands of people, to do exactly the thing your doing with them. There are thousands of people doing the same thing as you, and now you have found a style other people like, your worried about earning an income from it, well if you don't, someone else will.
I wish you could play with poser 1.0 and look at some of the art created from it, it might seem easier these days but you also have to know alot more to get good results, and it takes considerably longer to do the more complexity there is.
If someone didn't want you to use their assests for your own work, they wouldn't make it available for you to use.
It isn't difficult to download and instal daz, load a base figure and click render is it, what is difficult is using it to create something that others take pleasure in.
And your getting paid for how many hours effort? Probably not enough. (Implants an image into your brain of the black and white film about rembrandts life where he spends all his money on paint and can only afford a raw fish for dinner)
there is a certain snobby attitude at places like CGsociety that contribute to this uneasiness
in general in society that is not as important or we would not have tailors imitating the royal wedding dresses for ordinary fiolk or costume and cosplay companies making very similar Witcher, GOT and other outfits for fans.
most humans embrace the collective popular culture and want to be part of it, there are people who repaint Bratz dolls to make them look realistic and resell them.
it might not win you artistic prizes but it's what people want on their book covers and in their comics etc.
There's a lot of it in the fanart community too, which is what I almost do exclusively and get commissions for. One example comes to mind of someone I actually commissioned myself for a 2D digital painting, and I don't think the artist realized they were talking to the same person in another conversation where they completely invalidated and belittled what I do as an artist because I wasn't making all my own assets. It was too late and I had already paid, but I will absolutely not do business with that artist ever again (not to mention it took almost six months to get my finished piece that I paid 100% up front for). I try to support all types of artists in my fanart community, and I would hope to get the same level of respect in return. It was quite disheartening at the time, though, and I just have to keep telling myself that that point of view is rather narrow-minded and snobberific...and it's no way to make friends or network in the community.
.... then there are those who trace over screenshots of games
I wouldn't worry too much what is art and what isn't. We all seem to have different idea what it is. My idea of art is, that if some people want to display your product on their living room, and get pleasure of looking at it , then it's art. It could be a photograph, painting or whatever, and I don't really care how it was made. Of course those who don't like the piece, might just call it decorative element or whatever, but everybody can't like the same things. I don't understand most of the modern art, since some of those look to me like what kids do at kindergarten, but some other people do like them, and that's why they call it art.
Maybe consider the word "art" to be more of an adjective than a noun. Pretty much anything can be art, so long as it's presented in a creative (or artistic) way. It all comes down to the way you choose to communicate. As soon as you start putting boxes around activities that are the only things that would qualify someone as an artist, like painting or drawing, you realize you've left someone out that should be included. Go down that rabbit hole long enough and... oops, the box now includes more than it excludes.
Anyway, I usually figure the "true" artists MUST be the ones passing judgement on others' "art cred". Lol
btw, being renamed "artist" is so important for you?
I love the tag "illustrator" more than artist.
maybe he/she really deleted his/her Runtime!!
...I actually stretched and prepared my own canvas (instead of using canvas board or pre-stretched canvas), mixed my own pigments, laid my own paper, and made my own charcoal sticks.
Yeah crazy art majors in college sometimes do that stuff.
That said, I am working at learning 3D modelling since Blender finally received a more user friendly UI, but for the most part still use pre-made content (particularly characters as modelling the human form is very very difficult) and do a fair amount of kitbashing.
so funny
this dead horse discussion comes up nearly every year once
but must be fun because people always get so emotionaly about it
because they always get locked before the next newbie wanders in...
I think the person who started the thread asked a legitimate question... I'm guessing they are new to 3D thingamabobery and were showing interest in not taking credit for others work, if that's something they should be concerned about, and were asking for others opinion on that.
I think a few other people may have misinterpreted the original post as questioning the legitimacy of 3D thingamabobery (Illustration?)...
Some others may have ventured into the territory of "what really is art"...
I don't think anyone should get upset or bothered...
We should all be here for the enjoyment and camaraderie of this 3D thingamabobery community.
We should all be there for each other, share our knowledge and support each other in times of need, confusion and werewolf attacks.
We should also all acknowledge that the only real art is potato photography.
And that the only real potato photography involves the dedication to do it all yourself.
This majestic spud was once a wild red which I captured and trained all by myself... I taught it to stand on its perch, motionless... I built the digital camera myself from raw materials and discarded crackerjack boxes... I even built a Strange Force Recombobulator to move the sun into the perfect position and arrange all the photons and important subatomic particles in the right places... I even built a time machine so I cold go back in time to plant all the trees in the background where I wanted them...
Thats art.
I think we can all agree all other arguments and conjecture is moot.
So we should all focus on the really important stuff like love and kindness or whatever the hell your stupid human species finds important.
And sorry if anyone was injured or killed by the natural disasters moving the sun caused... and also sorry to the peaceful and super intelligent crab-people who seem to be a reoccurring theme in time travel, but thanks to the butterfly effect keep going extinct every time I go too far back in time.
Either way... enjoy the spud.
I know a fake potato when I see one......
That's turnip lover talk...
The unflateble birthday spud?
got some cheddar and sour cream on standby
I live by these rules. Don't let anyone dictate what art is. Art is in the eye of the beholder and creator. There exists no Art Council that dictates what art is. Art is what you create, whether it be macaroni stuck on a page with glue or the sistine chapel.
Thank you for recognizing the immeasurable importance of potato related art.
Hmmm ... I skimmed some of the above answers and did not see this quickly ... so I will add:
How much of the image is from you? Do you have a recognizable style? Are there creative elements in composition and lighting that you uniquely add?
If you simply buy a complete set, open it, use it's built in lights, use it's built in cameras and render it as is ... yes you are producing a useable product but I would not call you an artist.
I used to do photography (even taught it locally). You can tell the difference. If you have a group of 20 people and ask them all to photograph a flower you might get 17 nearly lookalike images - looking down with the flower head mostly filling the frame - while this can be art, it is seldom orignal and not inspiring. Then there are the other three: one decided to get to ground level and photograph the flower sideways - impressive. One waited a few minutes for the clouds to pass and got a similar looking image as the others but with more contrast and shadows - nice. The last one (for some reason) waited around a few hours and found the flower after it rained and took it with water droplets on it - great.
The fact that you are taking multiple kits and deciding which items fit together starts to imply artist. Without seeing a sample I am left wondering - are you adding backgrounds and props to fit the personality of the subject? Playing with different rendering engines to create images that are hyper-realistic all the way down to cartoony and charicaturistic?
Simply: if part of YOUR creativity is in it - you are an artist.
Interesting discussion!
I consider myself an "aspiring artist", and I probably always will. I leave it to others to consider my work art, or computer graphics...either way I enjoy it. Someone commented the other day, "you have such a cool style, it's really unique", and I thought, "Wait, what? I have a style?" and I went back looking through my gallery. I don't see it, but it was nice to hear! If I had an Art degree, I would expect to be called an artist. The rest is subjective...so I don't worry too much about it.
(I also enjoy video games, but my kids would never call me a "Gamer" I blame gravity and age...)
Get a photograph of a scene you like - it mustn't be one you took, but doesn't matter where you get it from.
Faithfully model/sculpt all items needed; create textures and shaders; arrange the lighting; etc.
Once you're happy that your render looks exactly like the photo, post it on a 3DS max forum, and call it art.
... I'm not convinced it is, but others have a different view.
Yes, I'm referring to something I saw a while back; it was a brilliant recreation of the photo, but there was no artistic vision involved, only technical skills; it was a very impressive display of technical skills.
... Using assets others created is imo art (and certainly as least as valid as what I descibe); you are trying to create something in your mind's eye.
With practice, mind's eye and results will merge.
interesting philosophy ? What about music or musicians are they artist? are they still artist if they play someone else song instead of one they wrote?
I play Guitar and Piano . I rarely right my own music and i love playing cover songs of classic rock and i am rather good at even if i say so myself. So as a musician does that not make me a artist even though I am playing someone else song they wrote? I am still playing all the correct notes myself , its not like anyone can just pick up a guitar and start playing it like they been playing all their life . it does take some practice. so is a musician that plays other artist written songs not a real musician? because they did not right the music?
Isn't daz sort of the same way? you might not have actually made the assets you bought and use. , but you can use someone elses assets to create something new that was never seen before , would that not take a artist talent to do that? even though they did not make the assets.
this is video of me playing music & in this video it kind of sounds like a whole band playing with me, but I am just using a keyboard & guitar.. does this not make me a artist? But wait I did not right the song. so by your standards even though I played and recorded everything myself but i did not right the song I would not be a artist..... hows that work agian?
click to play
what about animation? are animators a artist? Animators rarely make their own assets, it would just be to much work for what its worth. But are animators artist though? even if they they use someone elses models and assets to create the animated story? it still need to be put all together animated and then rendered and edited . they may have not made the model or did the voice acting etc. but they used the assets they bought as a tool. Or as a means to get the end results. the model maker does not do that. that is the animator that does that. So does that not make a animator a artist even though they are using tons of other artist assets to complete the animation?
The way I see daz content, is as a tool or asset use to create art. I may have bought the asset. but its still a tool or asset just like a paint brush use to acomplish a task of painting a image I did not make the brush But i did apply the strokes to create the painting., I feel as someone that uses daz studio for animation. that I am indeed a artist even though I did not make the assets I use in my story
click to play
Drops The mic and walks off stage
I thought we were all on the same page...
Yes... but only if they are animating potatoes.
...but were any flutterby's harmed in the process? Their Queen would be sorely vexed if they were.
...on the whole however I will admit the humble spud makes some of the best Vodka.
I was going to bow out of this discussion because we're all basically on the same side here, but if you want a reply, here goes - and it's a blunt one, but of course it's just my personal opinion. No, I do not call musicians "artists", they're musicians. Every person who is talented in a specific creative field doesn't need to also be referred to as an "artist". It's almost as if the name of what they choose to do apparently isn't good enough, so they have to tack 'artist' on to sound important. One should be proud of being called a musician, a chef, an animator, a dancer, or a singer. Those are all very worthy creative pursuits, and as I've said before, I consider myself an "assembler" because I DO NOT place myself among them or those who I consider to be artists.
There's no right or wrong answer here, and that's why these threads go around in circles. We're all creative here, and we do not look down on each other for using pre-made content like others in the larger 3D community might. That's what's important.
...agh having a few momentary buffering issues (wonder if it's the site) but that sounded great. So I take it you set up all the accompaniment tracks on the keyboard.
Used to play keyboard (Piano Harpsichord and organ) Loved old cinema organs because they were essentially a "one person orchestra". Wrote and improvised a few works but for the most part performed compositions by others.
Why are singers called artists even though they do not draw?
The answer depends on if you are saying ONLY singers, or if you are including musicians and songwriters.
If you are creating something using your creativeness, you are creating art. Big metal sculptures are art. Looping, twisting, nearly un-readable spray paint is considered art.
If you are musically inclined and creative enough to write music, and/or words, then you are creating something that should be considered art.
BUT, if you are only saying singers, the answer is also yes.
A singer is able to, at a loud volume, create a sound so pleasing to the ears that people pay to hear it, just as a painting is so pleasing to the eyes that people pay to see it.
Art is what you make it.
Drawing is only one form of art.
Anything that allows for creative expression is an art form.
From: Google search.
Interesting thread. I had a whole wall of text prepared, but realized it didn't say much that hasn't been said, and was really boring. To answer your question in bold above, for me personally, what makes something my own work is quite simple. If it can be easily reproduced by others with the same assets (i.e. load, pose, render), then I don't feel it is my own work. If I have significantly modified things (morphs, shader adjustments, arrangement, lighting, etc.), and/or combined things in a unique way, then I feel like it's my own work. This is only my personal standard though, so your mileage may vary.
I would say from your description, it seems that you are creating things that are your own work. This is quite subjective though, And there are people who won't agree with this assessment (though I think most here will agree).