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Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.
Comments
I could have had multiple 2x item purchases out of that day's selection... just a lot of good stuff on that particular day.
That's what the banana hammocks are for.
No, NSWF SCIENCE FICTION Cheese Cake. No men in Capris though. We are talking pinup art, not... well you know (family friendly site here).
Have you tried fitting the shirt to Olympia 8 or simply using the voluptuous body morph? The shirt shrink wraps and no included morphs remedy that. As far as price goes, a great deal of products include the morphs I mentioned.
I hate smileys.
I do like cheesecake both to eat and view ;)
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i +1 every step towards a male version. this would actually make me buy the base outfit in the first place, since otherwise i'd have enough every day type of gear, no need for more as such. but with such great morphs, it would be an immediate buy (both the base product and all the undress morph packs). i've seen a few comments about how to fit the female product on a male, dunno if i would be interested in fumbling... a ready male-made product would really be preferred.
tho i also 1+ "normal" straight (non-supertight at the bottom) pants... don't remember if the poster(s) above meant as a +morph or an addon or what. carrot-ish is a style i never found very attractive, even less on males... i was a total fan of rave style superwide bottoms ;)
I'm sorry.
It was posted with Mouse gesture before I knew it ...
An heads-up for anyone following this thread, since a couple of weeks ago we submitted a few updates that finally went live in store
Get dressed / Undress packages:
We fixed those morphs who poked-through heavily due to the displacement and were only visible in rendering (thanks for the report).
You may still run into some poke-throughs depending on the character you use etc., but shouldn’t be anything major and should be easy to fix with the included morphs or tips.
Speaking of tips, we usually include some of them in the “Notes for read-me” section available in the products submission page. We just realized though these aren’t easily accessible, in fact they are only available in the Additional details section of the product document center page, which is not linked from the product page: http://docs.daz3d.com/doku.php/public/read_me/index/71891/start and http://docs.daz3d.com/doku.php/public/read_me/index/71893/start.
Our solution to make easier to access these info and tips was to include a clickable Read Me in the very products, so upon installing the update you will find it where you load the clothes. Check it out as it includes some useful information.
Everyday 2 fitting morphs:
The clothes were updated to include a series of optimized fittings morphs for numerous Daz3d characters, for some more extreme body morphs and, for the shirt, for several breasts morphs that didn’t look great when automatically generated.
You can see the complete list in the store page that was updated as the new file went up: https://www.daz3d.com/everyday-2-for-genesis-8-females
The thing with supporting all these morphs is that yes, they can be quite time consuming to create. This heavily depends on how the clothes were made. In this case we could rely on Marvellous designer, so adding them wasn’t eccessively complex or time-consuming. When clothes are primarily modelled in a more traditional program (or finalized there) things are way slower / more complex.
That is why we do not normally include them or a lot of them.
Also Everyday 2 has become quite popular and is the basis for several add-on packages we have released, so this additional commitment felt justified by its success and by wanting to offer an even more complete package.
Thanks for the feedback and support :D!
Just gonna say, I love the Everyday outfit, and the Undress pack (and all the awesome textures) Looking forward to getting the getting dressed pack as soon as I am able to. Glad to see the updates. I rarely use out of the box characters so I'm used to adjusting poses to fit and fixing the occasional pokethru but it's great to have morphs to help with that. :)
I'd also like to say thank you for this product and all the work you put into everything you make - very grateful customer here
If it's by AEON SOUL, it belongs in my library. :) I've been a fan for years (decade)... Love you guys!
I am unsure whether making a suggestion to such an accomplished creator may come across as arrogant, and if that's the case I apologize, but have you considered solving the problem with geographs? Longer pants or sleeves, different trim lines, cuffs and collars, or even tears in clothing, could all be added as geographs for the main item without texture stretching, though I am sure there's a host of other problems they may introduce. Anyway, looking forward to further developments, as this is an extremely versatile line and I really love the cyberpunk expansion.
Thank you very much for both the support and kind words.
We're always open to suggestions and if it's something we can do in a timely manner and that can meaningfully improve a product we are glad to do it.
Honestly we're starved for information in terms of what people like/dislike in our products and what could make their lives easier, if it's not something we can update in a current/past product, we can at least do better in the next!
Not at all (see above), it is always interesting to listen to suggestions, in this case it's also a good suggestion and it's the same idea we have been experimenting with.
Truth is geograft is an extremely powerful feature and while we have not take advantage of it in any product yet, we have been toying with several ideas to enrich the additional styles we create.
The long pants are coming along nicely, while there is some stretching, is the "I can see it's more stretched than in the original" kind rather than the "this looks stretched" kind. This is great because it is a priority for us that all the textures are compatible with any style variant we create. We have a few styles in mind (and in the works) and some will likely end up with geoshell additions.
Well, geograft per se does not create too many problems as it follows the item it is attached to very precisely, but, for example, something like long pants will have to be a separate item, because they need different rigging, jcms etc. It is almonst like creating a new pair of pants, but that's basically what we already did with the items included in our Morphs+ package, so definitely something that can be done :D.
Thanks for following along!
Suggestion: Could you do some male clothing? I love how you do your clothes for the ladies, wardrobes working together. I'm going to try to convert older products to newer characters. Any suggestions you have are welcomed. :)
ArtsyDragon they have an Everyday Set for GMales
Hello, I do own that. What I meant is that I hope to see more clothing options by them for the males. They have an extensive closet for the women (and I own most of those, too, LOL ). If it says 'Aery Soul' I tend to break my budget to own it.