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The Magician Boy
Used a seperate render with just star gel maps on a bulb and overlayed that on the original render to make the lighting more interesting
Used Affinity Pro tone mapping and material diffuse pass to bring out the detail I'd lost in the 'beauty' pass
Prepost and Scene
Final crop for this one.
Back story: "
After Elijah's out of body experience (which to be totally honest, scared the daylights out of him) he decided to stay home.
But his parents, amateur archaeologists, had three weeks before taken a trip to Gilead in Ancient Palestine, looking for for their family roots.
Home alone, boredom threatened Elijah.
One night, in a fit of angst, he even found himself in his father's library. There, under the shelf of "Teach Yourself the Organ" books, he discovered a book entitled "Magick For Beginners".
He grasped the book with trembling hands. 'This was it,' he thought. 'I've finally found my calling.'
Unfortunately he hadn't."
Timeline announced in first post of thread - thanks to all who have commented and done wip's so far!
Great to have such a sense of community!
Just an FYI on my projects. I currently have 4 in the works even though I have only posted WIPs for 2.
1 - crystal ball with 360 render inside (see freebies)
2 - classic sleight of hand at a county fair (performed on top of barrel, see freebies)
3 - some lighting and camera magic with my old cyclopstritch
4 - a magical scene from a classic piece of literature to be named later
Thanks for the heads up, was getting lonely in here.
Strange, but in a good way. Very creative and moody composition.
Like with Stezza, another creative composition. The lights really warmed it up. Did you use tone mapping?
Thanks for the timeline. I will have time to enter for sure.
RE: 4 - a magical scene from a classic piece of literature to be named later
Here is a WIP for the setting for this one. It will look better after I add plants etc. But this is just how I made the terrains. This story has a scene with a stream cascading down next to a natural stair to the place where the characters have their magical moment. To create the base set, I am using 4 Carrara terrains based on heightmaps created in an image editor and modified with Carrara's terrain modeler filters.
Terrain 1 - base background terrain of a steeply falling land with a channel for a stream next to a stair. A channel for the stream was created by stacking a heightmap that is all white except for a black line for the stream. This heightmap is imported on top of the base terrain. Apply terrain shader. For this WIP, I used a multi channel mixer with two default terrain sahders using slope as the blender.
Terrain 2 - water for background terrain. This is the same as terrain 1 except without the stream heightmap. Adjust terrain 2 in Z axis to fill the stream channel to desired level. Used water shader.
Terrain 3 - stream bed. Duplicate of terrain 2 but slightly lower in Z axis. Used mud shader.
Terrain 4 - foreground created with terrain modeler adjusting the plateau filter. In this WIP, same shader as terrain 1.
yep, I'm with you.. totally strange
and I have no idea why I did it ..... which is weird
I'm waiting for the bunny rabbit to fall off his shoulder!
Russell will be sad if he does
and did I mention I love it... reminds me of Little Golden Books images
ok.. now I'm going to be trying to work it out all day! onya!
was just thinking this a good time to update my pointy witchy hat avatar.
got the theme music of bewitched and i dream of jeannie in my head. lol
Stezza - Clown image is awesome !!!
Misty - how's that castle coming along ?
Headwax - love the Gargoyles in the Magick show render !!!
Diomede - looking forward to seeing your 4 renders, terrain coming along nicely !!!
UB - get those entries started !!!
Sorry for not commenting all along. Will circle back.
Here is the WIP for my #3 WIP, which I was going to have more of a surprise.
Note that the spot lights that appear in the scene are actually objects. I used light cones to make the emission obvious. I will be adding the 3 spot obj lighting setup to the freebie thread.
This is not a screengrab. This is a Carrara render of objects made to look like the Carrara interface, the place where the magic happens.
And here is a screengrab of the scene setup.
Now I have added a camera object and the instances tray. More to do.
Camera object added to freebie thread
pretty impressive, I thought it was a screen grab, thanks for the freebie :)
great news!1 looking forwrad to it ;)
yes tone mapping and all sorts of stuff that I cant' remember! The tone mapping brings out the underexposed parts. Also probably superimposed a diffuse texture pass to bring back lost textures??
thanks Bunip and Stezza :)
terrific job on the stream - thanks for the explanation!
just thuinking you should enter your avatar!
The Magic of Mother Nature
What is magic about an old pine tree?
Glad you asked!
Way up in the mountains on the high timberline
Lives a twisted old tree called the Bristlecone Pine
The wind there is bitter, it cuts like a knife
And it keeps that tree holding on for dear life
But hold on it does, standing its ground
Standing as empires rise and fall down
When Jesus was gathering lambs to his fold
The tree was already a thousand years old
My favorite version of the song:
The Bristlecone Pine lives up to 5000 years, and is the world's oldest (nonclonal) tree. The resin is so dense that even when the tree dies (or parts of it die) it pertifies and lasts for several hundred more years. A Bristlecone only grows in a harsh environment, as it does not compete well with other kinds of plants. There are only two know places where it grows, both in the US.
Carrara processes include:
Plant editor
Terrain editor
Surface replicator (rocks)
Text editor
Ivy generator (Fenric)
Realistic sky
Adjustments to the tree trunk were made in the modeling room. Two distant lights were all that I used. No HDRI or GI. Ambient at 12%.
GMIC filters include Basic Color adjustments, Highlight Bloom, and Rain & Snow.
The antelope skull was an OBJ freebie. The grassy clumps were RDNA if I remember correctly.
No postwork.
Wow, what a terrific work Ub. The curve of the textures on the trunk are so convincing. ,masterful work on the landscape and the composition. You’ve grasped the theme with both hands!
The Wizard Thomas Edison Invents The Electrical Light Bulb
some wizard robes from daz, retextured and draped with VWD, rendered the background separately, was going to have some witches in the air still may or maybe not
prepost attached
used tone mapping and colour pass to bring back the lost textures, also 'glare' parameter in scene instance in assembly room
pre post
All modelled in Carrara, music by Mozart...
wip title: Apprentice practice Fireball spell
stuff used
native content - moon face and lava ball
Nursoda fig Anceata
medieval brick pbr, hdr oblivian, roman tripod
learned today, applying old poser hand poses, carrara asks left or right
Thanks HW! I went to great lengths in the explanation to justify doing a tree render. :)
Awesome lighting and composition. Great hands and face. For some reason, I would like to see the raven on the right shoulder also be looking at the light. But it is already fantastic without making any changes, and I'm sure that changes at this point are a major hassle.
You have completely nailed your own theme. :)
Terrific modeling and creative realism!
Nice lighting and textures. Starting to look like the old Misty. Maybe your eyes are getting better?