Kota 8.1 - the star of the show is here! *scattered applause*

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Comments

  • Kaye KayeKaye Kaye Posts: 210
    edited June 2021

    I like him. He mixes well. This is with Armand dialled in.

     

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    Post edited by Kaye Kaye on
  • TimbalesTimbales Posts: 2,364
    I don't have an immediate need for the Demon Arm, but damn does it look good.
  • If I had a red elk, then it'd be obvious what the idea was here.

    Mix: 65% Kota, 35% Nix (lol)

  • SummerhorseSummerhorse Posts: 684

    Kaye Kaye said:

    I like him. He mixes well. This is with Armand dialled in.

    Beautiful!

    What outfit is that? I thought it was something new, but now I can't find it.

  • memcneil70memcneil70 Posts: 4,313
    edited June 2021

    It the Azurite Outfit. I showed a render of it on page 1, with the included tennis shoes and recommended boots. So pleased to see them here. And the texture pack.

    Post edited by memcneil70 on
  • nemesis10nemesis10 Posts: 3,500
    edited June 2021

    I thought i would try surly Kota:

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  • JoeQuickJoeQuick Posts: 1,721

    The Blurst of Times said:

    If I had a red elk, then it'd be obvious what the idea was here.

    Mix: 65% Kota, 35% Nix (lol)

    It's interesting to see the official promos and the user images where the arm isn't all swole.

     

      When I made it I first made the massive arm morph and then modeled the demon arm on top of that.  Then I placed the eyeballs.

     

    I never anticipated seeing it used in anything but its massive version.

  • MimicMollyMimicMolly Posts: 2,211
    JoeQuick said:

    The Blurst of Times said:

    If I had a red elk, then it'd be obvious what the idea was here.

    Mix: 65% Kota, 35% Nix (lol)

    It's interesting to see the official promos and the user images where the arm isn't all swole.

     

      When I made it I first made the massive arm morph and then modeled the demon arm on top of that.  Then I placed the eyeballs.

     

    I never anticipated seeing it used in anything but its massive version.

    I see that big arm and then little Kota, and think he's going to fall over from its weight, I'm sorry. XD

  • JoeQuick said:

    It's interesting to see the official promos and the user images where the arm isn't all swole.

     

      When I made it I first made the massive arm morph and then modeled the demon arm on top of that.  Then I placed the eyeballs.

     

    I never anticipated seeing it used in anything but its massive version.

    It's interesting that the arm morph was the initial step in the process.

    Since the Kota figure is more human, it's harder for the visual sensibilities to say that the assymmetry is "good", maybe. Psychological. It's easier to deal with the regular-size demon arm (as a sleeve) even if it's also a step away from normalcy.

    (I'd say that I like dialing things out, but I know that the brain works certain ways, and I would hypothesize that I'm not the only one who dialed out the big demon arm morph as an early experiment.)

  • j cadej cade Posts: 2,310

    So when moving around to fins a background for my last render I was reminded urban future 7 has some fish hanging up in it...

     

     

    if you go to the full view you will see that the fish is actually caught in the reflection of his eyes.it satisfies me on a deeply spiritual level

     

    also I mixed in a bit of hal and some eye scale to get them suitably big and awed

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