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Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.
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Yeah, the best of my understanding is that this WebP thing is something some group of Google chairwarmers dreamed up, and figured everyone would switch to it as some sort of Great New Standard.... and were then gobsmackered when everyone ignored the dag blasted thing and stuck to the tried and true JPG and PNG and animated Gif.
The fly in the ointment is that a lot of cache-the-website-on-the-cloud services, that you get when things get overloaded, have internally converted the JPGs and PNGs on the site they're mirroring over into WEBP garbage, so you get the their inferior, faulty copy of the image instead of the intended, higher-quality one that still exists on the original site. And yeah, annoys the frak outta me, too.
..yes, however the two worlds are rather different.
The Matrix in the game is just a far more heavily amped up version of the present day Net instead of a fully sculpted artificial world you are permanently "jacked into" and believe you are living in. Everything, your home appliances, your car, your trivid system, even personal equipment and identity are all connected to it, If you switch off your commlink (which holds your System Indemnification Number or SIN) when in public you will soon be approached and questioned by the authorities (or a security/police drone) and "politely be "requested" you turn it back on.
Yeah an extremely dystopic setting.
There is what is known as AR (Augmented Reality) which is a lighter version of VR that is not as all immersing as in the films. Full VR of course does exist and is far more developed than today. This is the world Decekrs and Riggers (vehicle specialists) tend to work in. There is also BTL [Better Than Life] that uses a small device you plug into (everyone pretty much has a datajack implant, even "office drones") and can play games, partake in sim, or experience what are known as "trip chips" which have become society's preferred and even accepted "drug of choice" (which can become highly addictive). There are even BTL parlours you can go to.
I still hate them (google web something) for that case when they decided to remove nice feature from HTML5 that allowed putting text into complex shapes and it could be linked from one to other, like in adobe indesign.
I don't remember how it was called, but you could basically imitate Alice in Wonderland's crazy texts with it.
Like this:
But we can, and I did. It's really our choice as users. I don't have to deal with webp for Daz. I posted the fix but cannot find the forum link. Maybe it got deleted. A portion of my posts usually do.
blurry promos makes me think the product is poor quality
JP2 doesn't support transparency like PNG and animation like GIF, WebP can do it.
A lot of softwares can't read JP2 files.
When it is noted that a webp file is about to be downloaded, change the file type to "all" and type in ".png" at the end of the name [or .jpeg if you think that is what the original was], and you'll have the desired file type.
True.
I mostly ever encountered jp2 only in circles dedicated to scanning books/magazines.
Webp is the worst, combined with all those other Google/Apple decided formats that have been destroying websites functioning normally in browsers in the past years.
Luckily there are some "Force JPG" and save as JPG commands and settings you can push in some browsers.
I expect that the issue is that, overall, converting to webp is actually of a benefit when you're dealing with a Content Management System on anything that's expected to serve a LOT of data out. It's like manufacturing changes that "but it only costs 2 cents for that part they omitted", when the savings actually adds up to a considerable amount overall, and in a race to the bottom (reducing server costs in this case), every single byte served actually matters when you get into the aggregate.
I know, that doesn't necessarily make it any easier to swallow.
If they want image compression, then BPG is best format.
https://bellard.org/bpg/
http://xooyoozoo.github.io/yolo-octo-bugfixes/
Considering how much bandwidth youtube is using I don't think google has a good case when appealing to save bandwidth.
That's streaming bandwidth vs. page load time. Web images must balance file size and image quality.
+ `1 _ using this also, and pretty good
Have you not noticed the .mb text files that have been showing up lately, instead of standard .txt files
No. The web thinks .mb is Maya Binary 3D data file or MapBasic code file. I'm guessing this is something else.
If you mean "readme.md", it still can be opened with Notepad. "md" extension only means that contents are written in Markdown language. But it's still a text file.
Yes, this.
Yes that's what I meant lol
OK, if it's about page load time it's a different story of course. The question is what slows down page load most - 25% larger images or complex scripts which a lot of sites are using these days. Not to mention slow, overloaded servers. Besides, for sites you visit often image caching makes image size less important.
Youtube thumbanails support animations, so it makes sense for Google to use webp consistently for rendering thumbnails. That and the continuous scrolling pagination needs fast loading of thumbnails. So even if webp doesn't provide the best options in terms of compression it checks all the boxes for meeting the site's requirements.
Hmmm... considering that since the beginning of time (1995) we've been forced to buy faster and bigger storage machines because of image requirements, it seems that that might have been the goal all along!
i.e. make 'em pony up for more hardware.
At one time I was happy with 10mbs LAN and 64MB RAM.
Heck, before that, I was as happy as a pig in poo, with no LAN and no images.
Late to the thread as usual, but I just saw an interesting tip on using Dropbox to convert between image formats. Basically, if you have a Dropbox account and an image that you want to convert, you can upload the image to Dropbox, then go to the image and click the three little dots ("...") that appear alongside the image name in the listing. This pops up a menu of options; toward the end of the menu, you'll find a "Save As ..." option that lets you save as PNG or JPG. I tested, and it does work for re-saving WebP images in other formats.
If you don't have other tools handy, this trick might be helpful.
Having said that, you should generally try to convert images as little as possible. Many of the common formats in use are 'lossy', meaning that when an image is saved into that format, information in the image may be changed or destroyed. So every conversion that you do makes things a little bit worse, until artifacts such as ugly blocks of color start showing up noticeably in the image.
I have to confess that my first reaction to the original poster saying that they are in the habit of re-downloading their images from the DAZ Gallery was "Well, don't do that! Why would you do that?" I'm sure they actually have good reasons, but as a general rule you should always assume that online services may alter your data in ways you won't necessarily like -- such as converting from your preferred format to something different, like WebP, as in this case, or compressing the crap out of it. Or, in some cases, going suddenly out of business and making everything you ever uploaded inaccessible. Always keep your originals and never trust third parties with the only copy.
Yeah but e.g. you visit parents (or kids, if you are that old) or whatever and need those pictures to show, which you save in folder for manual slideshow or just more options with viewer software. It's easy to just get images from online rather than taking hdd or usb each time with you.
Agreed. One option however is the binary News (Usenet) groups, whatever you upload here stays in the original format and some Usenet providers have up to 12 years retention so you can download what you uploaded 12 years ago.
But these days I believe most people don't even know what Usenet is (though Google Groups include some of the Usenet groups). Which is unfortunate IMO, Usenet is a great discussion forum, no censoring apart from a few moderated groups and you can remain 100% anonymous if you want (unless you post something illegal and someone reports it, in which case the provider you use can reveal your identity to the authorities), and no advertising except for a few spammers. It's a bit like cryptocurrency actually, no central server but the material is shared by and exchanged between a number of servers all over the planet.
Usenet was very popular back in the 90's, I think Facebook and the other web media destroyed it by making their services free. A Usenet account costs a little (from $3/month for 20 GB up/download), but as always, you get what you pay for - if you want to be free from censoring, advertising, and companies like Facebook stealing and selling your personal information, it costs, servers and bandwidth aren't free.
Sorry, advocating Usenet sounds like those eMule elitists. Also sounds like mostly usa-only thing (or whatever. i mean: less than 1% ever used it in my country) AND paid. No, thanks.
An old but interesting article comparing the differences between webp, jpeg, avif and so on https://siipo.la/blog/is-webp-really-better-than-jpeg ..
I'm old enough to have been a heavy Usenet user back-in-the-day. I hadn't really thought of it as a place for long-term storage. Even if something you posted was still in the spool at some providers, the trick could be finding it again.
I'm not sure if Usenet's long memory is a feature or a bug. I still fear that some of the things I posted to Usenet will come back to haunt me one day.
I'm not convinced that Usenet was that US-centric. Certainly, I met a number of non-US users through the groups that I frequented (and those were English-language groups; there were also a lot of language- or country-specific groups). What it was, however, was academic-centric: universities tended to get Usenet and make it available to students and faculty for free, so a lot of users tended to have a university affiliation of some kind.
I think of Usenet as being a little like RSS or IRC -- a useful technology that has fallen out of fashion, perhaps in part because it's decentralized and so the big tech companies can't control it or mine it for data in the same way as they can with their own products.
...I remember when I got my second Toshiba notebook that had an 80 GB HDD. Wondered how would I ever fill all that space?
A few years later I became involved with Daz3D. My current Daz library alone is something like eight an a half times larger than that drive.
When I was working at the development firm back in the late 80s/early 90s we had several 660 MB drives (the capacity needed to for "assembling" the data to go on a CD-ROM disc). Once the software was tested in house, we then had it transferred by courier to the service which burned the master CD for duplication. Back then, CD write systems were extremely expensive as well as rather sensitive to vibration as even a heavy footstep could cause the data on the master disc become corrupted (and since it was a "write only" the process it had to be started all over again). We used to refer to those Assembly HDDs as "doorsops" as they were literally big and heavy enough to hold a door open.
My 4 TB backup HDD is 3.5" wide by about a half inch tall. and 2 GB SSD is 2.5" wide by about a quarter inch high.
Only tangentially related to your post, KK, but the wife and I somehow developed the tradition of watching Face/Off on our anniversary, and I always chuckle when one of the characters holds up a Zip disk, because I remember those being the hot new technology (despite them being total garbage and failing regularly).