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Comments
@1640375311 Be sure that in daz studio you only use the "surfaces visibility" of the shell, since blender doesn't import the "face groups visibility".
@rugeyohe The rig section has been removed from easy import because there's many options now. You rig as a separate step.
@xblurp No it's not possible to delete single morphs. But you can delete categories.
https://bitbucket.org/Diffeomorphic/import_daz/wiki/Advanced/Morphs
Thank you for letting me know. I was having issues in regards to getting rid of redundant morphs.
@Padone Thanks. I was gone ask something else. I saw you can transfer dynamic body morphs(for example heavy thin muscular etc) to cloths when you use slider in blender. How can I transfer them to clothes? I couldn't see where it shows it...
@rugeyohe Usually actor morphs are baked in the dbz so they don't need to be transferred. If you load them later as custom morphs then you can use "transfer shapekeys" in the morphs panel, but you may also need morphing armatures. Of course a baked dbz is much more efficient and blender friendly than a morphing figure, if you don't necessarily need a morphing animation.
https://bitbucket.org/Diffeomorphic/import_daz/wiki/Setup/Morphs
https://diffeomorphic.blogspot.com/2023/12/new-way-to-do-morphing-armatures.html