Show Us Your Bryce Renders Part 12

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Comments

  • HoroHoro Posts: 10,643

    hubert - thank you. Good to hear that those tutorials are useful.

  • Retro3DCGRetro3DCG Posts: 12

    I've always wanted to make a city in Bryce so

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  • HansmarHansmar Posts: 2,932

    Retro3DCG, Thanks. Lovely city render, great colours and mood!

    Horo, adbv, mermaid, Hubert, Thank you too. Large part of the succes of the renders is thanks to the great work by David Brinnen and Horo, of course.

  • mermaid010mermaid010 Posts: 5,490

    Retro3DCG - I agree very nice colorful city

  • HoroHoro Posts: 10,643

    Retro3DCG - looks great,

  • adbcadbc Posts: 3,115

    Retro3DCG : I agree, very beautiful large city.

  • huberthubert Posts: 414

    Retro3DCG : Moody and dreamlike, that city.

    Horo: > hubert - thank you. Good to hear that those tutorials are useful.
    For sure they are!  :)
    Over the years, I saved many of your tutorials resp. hints and samples from forum posts (like your material settings for "multiple moons"). Not to forget your amazing though very technical documentation like the (Bryce7.1) "DTE" or the "Bryce Camera" settings documents. Kudos for all these efforts!

  • HoroHoro Posts: 10,643
    edited July 2022

    A torus, a cube and a pyramid partly within each other, partially transparent with a low refractive index, and somewhat reflecting. Colour and patterns by an HDRI, a bit of specularity by the sun but no light.

    Bent and Straight

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  • huberthubert Posts: 414

    Horo: Nice flow and color blending. Beautiful translucence! 

  • mermaid010mermaid010 Posts: 5,490

    Wow Horo, absolutely beautiful

  • HoroHoro Posts: 10,643

    hubert and mermaid - thank you. This one is less busy than the last one.

  • adbcadbc Posts: 3,115

    Horo : wow, gorgeous image, beautiful transparent colours.

  • HoroHoro Posts: 10,643
    edited July 2022

    adbc - thank you.

    On a shadow capture disk from the Hyper Textures Expansion set is a twisted cube from Fifty Funky Shapes & Fifty Funky Metals with materials from the same set, and a mirrorball. Background and light by the Anteroom HDRI from the same set. No sun. Rendered with DOF.

    Twisted Cube

    The anaglyph has the same HDRI but specular convolved, no DOF and no soft shadows. The rest is the same.

    Twisted Cube Anaglyph

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  • mermaid010mermaid010 Posts: 5,490

    Horo - beautifully presented Funky shape, the anaglyph is awesome.

  • adbcadbc Posts: 3,115

    Horo : superb funky shape, awesome material and lighting, beautiful anaglyph.

  • HoroHoro Posts: 10,643

    Thank you mermaid and adbc.

  • HoroHoro Posts: 10,643
    edited July 2022

    Three terrains from High Resolution Terrains 1 with materials from Landscapes under Fantastic Skies. The Rocket is by David Brinnen from an unpublished set. Sky and ambient light by the Gasclouds_B01 HDRI. The key light by the sun.

    Over to Next

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  • adbcadbc Posts: 3,115

    Horo : superb render, beautiful material on the terrain and great sky.

  • mermaid010mermaid010 Posts: 5,490

    Wow  superb landscape Horo, excellent materials and lighting.

  • HoroHoro Posts: 10,643

    Thank you adbc and mermaid.

  • HoroHoro Posts: 10,643
    edited July 2022

    The buildings are Walled City by Stonemason, the persons: two Victoria (2 and 3), two Aiko 3 LE and one Michael. 17 radials light up the tunnels and the inside of the buildings. The tree consists of four Bryce trees. Sky and ambient light by the Gasclouds_A2 HDRI (unpublished), the key light by the sun.

    Town Square

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  • Nice urban scene!

  • mermaid010mermaid010 Posts: 5,490

    Horo-awesome urban scene, adding the persons completes the scene.

  • Retro3DCGRetro3DCG Posts: 12

    Horo - love the spaceship/planet shot! reminds me of my time with Elite: Dangerous

    thank you everyone for the kind comments on my previously posted city render!

    I have been playing around with more infinity cube stuff.  A perfectly reflective cube with 2 small terrains stuffed inside sure turns into a deep landscape!  Currently rendering a hot-wheels-track style flythrough inside this box but for now.. I have attached a composite of two renders i've done over the past few days.. If interested the animated versions are https://www.youtube.com/watch?v=wph9c-Wk41U and https://www.youtube.com/watch?v=wMkzPN6J8Q8

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  • adbcadbc Posts: 3,115

    Horo : beautiful city scene, very realistic, adding people makes it complete.

    Retro3DCG : wow, great idea and fantastic result.

  • HoroHoro Posts: 10,643

    Past as Future, mermaid and adbc - thank you.

    Retro3DCG - thank you. Your render looks great, very colourful.

  • mermaid010mermaid010 Posts: 5,490

    Retro3DCG - amazing result, I like both the animations but the 2nd one is awesome

  • HoroHoro Posts: 10,643
    edited July 2022

    The dragon at left "dragon_vrip01" is from the "Stanford 3D Scanning Repository", the one at right an instance. The material is self made and there is only transparency and reflection, both enhanced by a Hyper Texture, and results in light-shadows (negative shadows). Light and colour by the "WpH32" HDRI from the "Hyper Textures Base" set. This is NOT an anaglyph, the HDRI is mostly blue and red.

    Chatting Dragons

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  • mermaid010mermaid010 Posts: 5,490

    Wow Horo stunning render, though not my fav model.

  • HoroHoro Posts: 10,643

    Thank you mermaid. Not all models are everybody's fav.

This discussion has been closed.