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Definitely. I think I have all of them or almost all of them ;).
I didn't purchase Michael or Alex Capital, so I guess Hans gets to be my 8.1 young white buff dude. I like him, Faber. Great hands, as always.
Put in a ticket explaing how to reproduce it
Once again, you speak my mind. The eye thing is a side effect of in-breeding. Zale had a great morph, but his skin was not the best either. Why are the female core figures typically done so much better than the males? Does Daz actually say, "Don't spend too much time on them; they don't sell as well?"
I don't see the wonky eye issues mentioned above. I am not, however, a fan of the 8.1 skins in general. They seem to absorb light like crazy and I find myself having to light my scenes extra brightly to compensate for it. I way prefer the regular G8 skin. Overall though, I think he's a gorgeous character.
Faber's non-DO's seem to have a lot more character to them. Anderson and Calvin for instance.
He looks good, got the whole bundle, thanks Faber
I hope I didn't insult you. I've bought all of your G8M characters except for Hans and Calvin and I plan on getting them both eventually. And I have all of your G8M pose packs except for stallion, and I will get that one eventually, too.
I really love your work and use your characters and all of the wonderful things you package with them constantly. And I use your poses constantly.
Hans just appeared at a weird time in my budget ;p
Okay, this render might be the wallet breaker TT_TT
And it's in the cart. I love when people post their renders and you start seeing what you need to see
Don't know what the droopy-eye folks are talking about.
Unless they mean the downward slanted eyes. Which are 1) a relatively common feature (in-breeding??? wtf),
and 2) something I personally find incredibly attractive in a man.
I can't be the only one, either, given how many Hollywood-type men have eyes like that.
Oh no! I didn't take it as an insult at all. Sorry if I made you feel bad for expressing your opinion about a character I made, wasn't my intention and I'm totally ok about criticism. As a creator, I know that everything that I create is not going to appeal to everybody, and those are the game rules.
What I just wanted to clarify is that I didn't use M8.1 as a reference or starting point for creating Hans, but as I mentioned before, I see what you all mean about spending money on another blonde guy.
When doing Core figures we have an inspiration board of features we need to reflect in the character, and in this case, the theme and the nordic references had to be there in this character.
At the same time, I didn't want to create a nordic stereotypical Ken figure, despite the fact the storyline is literally a doll that comes to life, lol. The main reference for Hans is Joel Kinnaman, who's a Swedish actor with certain features that make him nordic but more interesting and real. His body also made him perfect for a male ballet dancer.
Something similar happened with Pablo 8.1. He was more intended to look like a Mexican TV novela guy rather than someone with strong aborigen features.
I also see what you mean about G8.1 in general. There's something in the way expressions work now that makes all the g8.1 more similar among them (especially the younger ones) Even though I always modify the expressions for my characters, is something more noticeable in g8.1 than it was with g8.
Again, please express yourselves, I just wanted to throw some light on what was the intention with Hans.
Thank you for all your love![heart heart](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/heart.png)
Have you reported this issue? If don't, I can tell the team about it. I wasn't involved with the metamixer add-on so I don't have any idea of how it works.
Oh I can see Joel Kinnaman totally as well! I do like the character and picked up the mega bundle last night. I was actually just going to pick up him, the HD, and the nutcracker guy until I realized with the orange banner the price was like the same as the mega bundle, so I figured why not get the other stuff as a well maybe I can use it at some point. Good stuff!
Thanks for sharing this insight into your working process with us, really interesting!
Oh.yes, I reported it immediately: Request #396727 Hans 8.1 Addon for MetaMixer loads Holt 8 instead
I fixed it for myself with Notepad++ by replacing Holt%208 with Hans%208_1 in all the Hans 8.1 MetaMixer morph dsf files that contained the Holt references (thousands of instances in many many files). Thank goodness for Notepad++ replace in files feature. The whole thing took a few seconds It seems to work for me now. Daz needs to fix it for real, though.
I can see Joel Kinnaman in Hans, now that I know it! Especially in the shape.
I wouldn't say it's a striking resembance, though. Probably because Hans seems to have a younger skin than Joel as I know him from the screen.
(Also, it probably doesn't help that I always thought Joel has a bit of a generic look. I didn't even know he was from Sweden. I always assumed he was manufactured in the same US/Australian/Canadian plant that produces all the Chris'es and Ryan's.)
I don't what new TV/Movies much but I thought that what most makes Hans 8.1 seem so similar to Michael 8.1 is the skin materials. Even in two generally generic tan characters in real life there is a lot of variance that just doesn't get expressed in the details of the skin materials in the DAZ 3D characters. The face geometry between Hans 8.1 and Michael 8.1 really are not nearly as similar seeming.
In Hans, I saw the man in this old painting used on a novel I bought 20 years ago. Hans does have the sterotypically upper class look seen in this portrait doesn't he? Bonus points for who can name the painter and painting's names.
Not sure the name but it looks very Sargent-y
I would love some male characters inspired by men Sargent painted
lol, chris'es and Ryan's :D
Yeah, is just an air from him. The intention in general was get the vibe rather than a 3d scan of him.
i'd like to see some Sargent inspired renders (puts on ever growing and increasing unlikely list of jobs to do)
Father told me how Sargent had painted a portrait of Great Uncle George... i can see a resemblance to your painting.
Sorry my memory fails me... it was google who told me how Sargent had painted a portrait of Arthur George Ramsay (The Earl of Dalhousie).
Interesting. I'm currently sitting in front of a Sargent painting in my parent's house lol (a copy of course)
Regarding the skin textures. You have a point there. The color is pretty similar, yes, and the way I made them could have been similar to how m8.1 was made probably.
Talking about that, I don't think there's an official or only one correct way of creating textures for a character. It depends on the creator techniques, his/her preferences, the source is using and what is that character for (the platform)
I consider myself better at texturizing rather than sculpting, and if you see my previous characters you will find more details and depth in the skin textures rather than in the sculpt itself. Anyways there's a threshold of how much depth should have texture, and what it should be part of the sculpt. I'm playing with the limits all the time. With Hans the base sculpt and the HD addon has much more details and depth than in my previous characters, ( extracted from the textures of course,) but in order to still look like a young man the textures needed to be a little more flatter than other skin textures I had made before.
Said that, making young characters is not easy as it seems! lol. You can age them 10 years by adding small realistic things
I tried to figure it out too, I knew it at one time, because I would l like to try and do some DAZ Renders that look like that style. Would a built in post render filter process for DAZ Studio that turned our renderings to look like oil paint strokes look great? I think so.
In my attempt to find out yesterday I seem to have come up with the name "John Thomas Peele" mentioned in an advertising blurb searching for ("Oscar Wilde", "The Picture of Dorian Gray", "Penguin Classics") but then my searches of that English painter came up empty for that particular portrait but he did live til 1897 so the timing was soon enough, he was English, and had many other nice similar brush stroke paintings too, a mix of adult portraits and children outdoors play.
Don't get me wrong, I bought the bundle based on the look you created for this character (well bought actually for the whole theme, not just the character but the character was the clincher...) and the texture is fitting even if for an average render the texture set looks like Michael 8.1's had been applied to a different character.
I adore Hans. I think he looks hot. I don't get any of the Hans-criticism at all. He's fabulous.
Great Uncle Hans
Ding! Ding! Ding! Imagine that, a Great Nephew of the man on that famous painting in the DAZ forums. And you have to be right because "The Earl of Dalhousie" I remember in reference to that painting now that you mention it but I don't recall the name "Arthur George Ramsay" from then, but then it was 20 years ago after all. And I'd say the painter did a great job, a great likeness.