DS 4.8 Iradium - Manual Download impossible?

I just tried to download DS 4.8, but though I was already logged in, DAZ required an extra login. I did it, but then I couldn't chose to install the program manually any longer; the system started the DIM download immediately. I don't want to use DIM, so I stopped the procedure, went back, chose 'Manual Download' before login - and landed at DS 4.7 Pro, with a purchase date of 5-16-2013… :bug: :lol:
So how can I install DS 4.8 MANUALLY?
Comments
I'm having exactly the same issue. I want to keep 4.7 in case everything gets messed around, but I'm being directed back to 4.7 by the manual download link.
Anyone know how I can download 4.8 but still keep 4.7? Thanks
Not yet available as not in my product library or in DIM.. Usually takes a bit of time for these sorts of things to propagate through their systems..
For what it's worth, 4.8 isn't available yet on DIM either. But when it is, should we uninstall the Beta first?
No need really as it is a separate install but you can as will free some drive space. What it will do though is more than likely overwrite your last full install of Studio which will be 4.7..
DO NOT INSTALL 4.8 UNTIL YOU SAVE A COPY OF YOUR 4.7 !!!!
In your Product Library, the 4.7 will eventually disappear because there is a new studio version released. Always save the previous version files before you install the latest, in case you want to go back and use the old version. I always download all the things shown underneath the Studio on the page, as I don't know what changes from version to version (I believe the GoZ must match the version with the version.)
ok big advertisement daz studio 4.8 http://www.daz3d.com/05-26-iradium
where is it ?
no download possible
waiting......
The absence of it appearing in the auto-installer really has me confused! I'm wondering if it's actually gone public or if they're just using the positive reputation about Iray to sell these relevant products.
A little puzzled over those, too, actually. With Daz giving us the free additions required for 3D printing, I'd have thought at least the V6/M6 Iray settings would have also been free. That and the need to buy the Iray pre-sets for Enchanted Forest, makes me worry this will mean having to effectively purchase 're-do' stuff for every single product I have...!
I thought of the Enchanted Forest product as one like Dreamlight sold for specific sets- in other words, if you wanted a quickie "already done for you" then that would be the answer. If you don't have a "done-for-you" for every product you own using 3DL, why would you need one for iray? :)
The Enchanted Forest product by Dreamlight adds atmospheric effects, plus some lighting options..the environment itself works fine in Iray,
Ahhh... Dreamlight. That explains it!
I can't install as I cannot even find 4.8 ... ;)
.
Apparently, they have managed another one of their Weekend Glitch Releases. ;-P
It probably will be fixed and available as soon as the Powers That Be at DAZ3D are populating their offices again around 9am DAZ time. ;-)
Hate to bug but I've not had to do that before, but how *do* you save your copy of 4.7 as you spoke of above?
I believe that the best thing to do is to download the installer(s) from your Product Library before DS 4.7 is replaced by DS 4.8 so that you can always reinstall that version if you wish.
By the way it is the same for me because I do not see DS 4.8 in my PL and it is also impossible to get it from DIM.
.
They mean the PL in your account:
https://www.daz3d.com/downloader/customer/files
Oops, looks like someone jumped the gun. I'm posting here so I know when I can actually get it via manual download.
CHEERS!
There's a "Subscribe to thread" link next to the title, no need to post.
We have reported the problems, but it's still early chez DAZ.
.
Well, for the most part, Iray plays nice with "old stuff". Here's an example of rendering in Iray without changing any of the skin-surface settings, using a very old product, too (the Aquatic Reef): http://www.daz3d.com/forums/viewreply/825082/
Of course, you can much bet better results when you actually start tweaking with the surfaces - like, applying Iray Glass shader for windows and glasses, etc.
There's also the issue of 3Delight shaders not transferring at all to Iray, because they use different maths.
Here's an example with mostly using the default materials, and just certain materials have Iray special shaders: http://www.daz3d.com/forums/discussion/56019/P825
WAH So many new toys to shop for for Iray but no Pro general release yet. (I realize I can use them with my copy of the Beta, but I'm itching to try the final release to see how it runs) ;-)
.
.
The Iray shaders I used were part of the Iray bundle that came with the BETA. I think they will still be part of the official release.
The shaders I see for sale so far are specialized and go beyond that what was in the Iray bundle.
As for the staple stuff... Well... The question is, how much time are you willing to invest?
What I mean is, it is not very complicated to adjust the surface settings of a 3delight surfaced product to a Iray surface. But you will need time for tweaking and findung the correct settings for each kind of surface, especially in the beginning. It gets faster with more experience, though.
That said, good HDRI is certainly a plus, but there are a bunch of those freely available (see http://www.daz3d.com/forums/viewreply/805582/ )... though the ones on sale here at DAZ shop are also great.
The other light helpers are also useful. They certainly save a lot of time.... but you can do this by yourself if you spend a bit time learning about how each light source works under Iray (emissive surfaces, for example).
Shaders - well, if you use a lot of premade shaders in 3Delight, then you probably want to stack up on those in Iray. If you are happy with expermenting of the Iray Bundle shaders, then you probably want to create your own.
Skin / Character settings... Now, that is something where I think it's worth investing in, because it needs more than just the regular shader tweakings to make a character shine in Iray.
However, you can also render the character using the auto conversion and it will look okay, just not as perfect as, say, some of the Mec4D character study renders.
So... I'd wait and see how your Iray-rendering goes before deciding to spend a lot of money. Once you get the hang of Iray, and see how your content fares using it, you will know what you need to buy.
And there's still 3Delight in DS4.8. You can keep rendering the same as you did with 4.7 (though the new 3Delight version is faster than the one used in 4.7), and approach Iray one step at a time. :-)
.
I am also unable to download the version 4.8. It does not appear in the DIM or manually on the page. Everything leads me to version 4.7. :/
I'm somewhere in the middle on this question. I have been playing around with the 4.8 beta and having realized what was coming, I scaled back my purchasing activity in order to pad the budget for the release of 4.8 to the general public. My priorities are as follows:
1) Good skin shaders are a must have. Most of my collection of props, buildings etc works pretty well especially if you apply the iray shaders that were supplied in the beta. I am feeling confident that when I get my hands on the general release, those shaders will still be there.
2)Lighting helpers and HDRI's: I have found a few good HDRI's using the links given in the DAZ forums ( Thanks to everyone who posted great sources) but it can't hurt to have more solid choices in that area. I have also played a bit with the photometric lighting and at first, I found it a bit overwhelming to try and sort out so any lighting helpers are not a bad idea. Especially for those people who did not take a "pre look" at this in the beta. There's nothing more guaranteed to put someone off of learning a new thing than the frustration of struggling though multiple failed attempts to do something. And using Iray was definitely a "new thing" for me.
2) General "workhorse" shaders: As I am a hobbyist I dont have as much time as I would like to devote to learning how to make my own shaders. I wish I did. So, while I am fairly confident that there will be some base shaders in the general release ( as there were in the beta), I still have included shaders on my priorities list. Not the most important thing but still up there.
Too late for me. :shut:
Too late for me. :shut:
Has the 4.8 version already been released?
My latest news was that you still can download 4.7, as 4.8 hasn't been sent to the servers yet....