Hex Gallery

1356733

Comments

  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 1969

    Looking good MM

  • m_m_italym_m_italy Posts: 386
    edited December 1969

    Looking good MM

    Grazie "W.D.J".
    Bye
    :-)

  • m_m_italym_m_italy Posts: 386
    edited December 1969

    RedSquare said:
    Just rough trials for the interior of the pods; :red:

    Lavorone......
    KT?

  • m_m_italym_m_italy Posts: 386
    edited December 1969

    RedSquare said:
    KT?

    Ofcourse! :cheese:

    Hey! You can see photo's again.

    No.
    I hope after 2012.....
    Ciao

  • m_m_italym_m_italy Posts: 386
    edited December 1969

    RedSquare said:
    Can you see your own photo's on your computer ?

    Ciao "Red".

    Immagine.JPG
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  • m_m_italym_m_italy Posts: 386
    edited December 1969

    Sorry for O.T.

    Immagine.JPG
    652 x 600 - 25K
  • DzFireDzFire Posts: 1,473
    edited December 1969

    Truck and trailer modeled in Hex and rendered in DAZ Studio 3. The barn and trees are other models in the background.

    RT8.jpg
    1680 x 1050 - 431K
  • bighbigh Posts: 8,147
    edited December 1969

    DzFire said:
    Truck and trailer modeled in Hex and rendered in DAZ Studio 3. The barn and trees are other models in the background.

    very nice work

  • RoygeeRoygee Posts: 2,247
    edited December 1969

    Really good:)

    You modeled the trees in Hex?

  • DzFireDzFire Posts: 1,473
    edited December 1969

    Roygee said:
    Really good:)

    You modeled the trees in Hex?

    The trees were from another PA

  • RoygeeRoygee Posts: 2,247
    edited December 1969

    Aaah - I was just going to go begging for a tutorial:)

    To model trees to that level of detail takes some serious dedication. I guess the leaves are transmaps?

  • RedSquareRedSquare Posts: 0
    edited December 2012

    A Ball

    Well after removing the dust bunnies, I found I could render without it seizing up. So as a break from repairing naff model I used a spare glass thingy I made recently for something else.


    EDIT: Scale ? Well the tree is 10 metres tall. :lol:

    The_Ball_3.0_.jpg
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    Post edited by RedSquare on
  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 2012

    As you can see from the little specks this one is still rendering, but I thought I'd share it :)

    death-stick.jpg
    650 x 500 - 56K
    Post edited by Wee Dangerous John on
  • wancowwancow Posts: 2,708
    edited December 1969

    Santa Hat and Tree modelled in Hexagon

    Doesn't compare to DZ Fire's work... :)

    tree001a.jpg
    1200 x 1200 - 377K
    wc_santa_hat.jpg
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  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 1969

    Any chance you could let us see a wire frame view of the Xmas tree ?

  • wancowwancow Posts: 2,708
    edited December 1969

    You can download it from ShareCG when it comes back up.

  • edited December 2012

    Hi Guys, just letting you know i'm still around, nice to see some old names still here (and new ones) had a major upgrade to my system recently and had health issues too but i'm slowly getting back into modelling again...:-)

    Here's an early preview in poser of my latest, it will be called "The red Baron" when done, based on an old image I spotted on the net some time ago, if I can find the original creator of this design I would love to give them full credit, .......catch you all later, best regards ;-)

    Red-test.jpg
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    Post edited by derek.sellars317_5134bcbba3 on
  • bighbigh Posts: 8,147
    edited December 1969

    BigT said:
    Hi Guys, just letting you know i'm still around, nice to see some old names still here (and new ones) had a major upgrade to my system recently and had health issues too but i'm slowly getting back into modelling again...:-)

    Here's an early preview in poser of my latest, it will be called "The red Baron" when done, based on an old image I spotted on the net some time ago, if I can find the original creator of this design I would love to give them full credit, .......catch you all later, best regards ;-)

    good to see ya - all the best

  • wancowwancow Posts: 2,708
    edited December 1969

    That is flipping awesome! How fast is she?? Great work!

  • RoygeeRoygee Posts: 2,247
    edited December 1969

    Great to see you back with your usual stunning work, BigT:)

  • m_m_italym_m_italy Posts: 386
    edited December 1969

    BigT said:
    Hi Guys, just letting you know i'm still around, nice to see some old names still here (and new ones) had a major upgrade to my system recently and had health issues too but i'm slowly getting back into modelling again...:-)

    Here's an early preview in poser of my latest, it will be called "The red Baron" when done, based on an old image I spotted on the net some time ago, if I can find the original creator of this design I would love to give them full credit, .......catch you all later, best regards ;-)

    Ben found (sorry inglese :red:) great Master T!
    Great job as always.
    You have to write a book about modeling.
    Ciao.

  • m_m_italym_m_italy Posts: 386
    edited December 1969

    As you can see from the little specks this one is still rendering, but I thought I'd share it :)

    Ciao "W.D.J".
    Good job.
    The glass is excellent.
    Have you tried rendering with KT?

    Bye

  • RedSquareRedSquare Posts: 0
    edited December 1969

    Great modeling as usual and so glad to see you're back BigT

  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 2012

    Glad to see you back BigT :)

    Hope you are feeling better, you've been missed around here.

    Post edited by Wee Dangerous John on
  • edited December 1969

    Hi Guys,

    Thanks for the welcome back much appreciated.....:-)

    here's another instalment of the w.i.p, as you can see getting "red" now........:-P

    Red-Test02-web.jpg
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  • RedSquareRedSquare Posts: 0
    edited December 1969

    :bug: No really ?? :coolsmile:

  • RoygeeRoygee Posts: 2,247
    edited December 1969

    Well, here's my .50 cal Browning all done and dusted:)

    WIP1.jpg
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  • RoygeeRoygee Posts: 2,247
    edited December 1969

    Completed the next part of the armaments for the PT Boat - a Bofors cannon:)

    Bofors.jpg
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  • Wee Dangerous JohnWee Dangerous John Posts: 1,605
    edited December 1969

    After watching Fugazi's video tutorials (well worth buying) I have been playing with making my own clothes for Genesis (basic female) and I think I've caught the bug, DS4.5's Figure Transfer tool makes it fairly easy but there are too many options for my little brain cell to take in :)

    This is just a WIP, as nothing has been mapped (I got carried away and jumped on to the next item instead of finishing things off - you know what its like) I still need to make some footwear, and maybe a cloak and then ...

    barbarian1.jpg
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  • GhostmanGhostman Posts: 215
    edited December 1969

    Very good John. :)

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