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I have a 1080 GTX which the best time to complete the benchmark scene was 2m38s when the first 1000-series beta came out.
The 1070 GTX should NOT have the same performance as a 1080 GTX.....it has 2/3rds the CUDA cores (though the clocks and memory are the same.)
I now have TWO 1080 GTX in there, and will be running the benchmark scene again tomorrow and post those results (both here and in the benchmarks thread.)
exactly what I was talking about.
@hphoenix you probably have a OC 1080 GTX I think It should be interesting to tell wich exact model you are using because the 1080GTX is open to all manufacturers to build their own set up / cooler / clocking
I'm looking forward to reading your results with 2 cards BTW.
This is very strange. I was talking also with an user here, with anothr GTX 1070 and also he have the same my results, 2:30 minutes with my same test render! This is very strange! He tell me that the second render is more fast of the first and this is true! The exact model of my GTX 1070 is: MSI GTX 1070 Founders Edition. The max frequency non-OC i have test is 1911 MHz
Nope, running at stock clocks (1600 core, 1850 boost). Asus ROG Strix 1080 GTX, neither is the OC version. I'll be posting the benchmarks I just made over in the benchmarks thread.
Either you are running the non-full version of the benchmark scene, or something is heavily overclocked (which looks like it, based on what you call a 'max frequency non-OC' at 1911MHz). My 1080 GTX card(s) are both running STOCK clocks. (1600MHz core, 1850MHz Boost, 10GHz memory) It's also possible the driver you are using may be having an effect, as rendering speed has changed dramatically from time to time based on the driver version.
Is possible for you can depend also from an high asic quality? Because i have 1911 MHz without overclock my card, this is my stock max frequency!
No, that's either a factory OC, or someone has OC'd it on your system. Stock clocks for the GP104 (1080, 1070) chips is 1600 MHz core, 1850 MHz boost, 10GHz memory. The ASIC 'quality' has no dynamic effect on clocking, other than the ABILITY to OC the chip.
Yes, which is why for benchmarking, you always close and restart DS, and then load the scene. My dual 1080 GTX setup gained a full 5 seconds by simply rendering a second time after the first. That's not properly able to be compared. When Benchmarking, ALWAYS start from scratch each time. (dual 1080s, first render was 1m57.5s, second render was 1m52.3s) Also, always use the time that is listed in the DS Log file....that way there is no question as to what everyone is comparing to.
However, my benchmark I made at the first render and i don't have other overclocked hardware. My CPU don't have an unlocked multiplier and i have disabled it from the options on DAZ in fact my renders are only with the GPU. Without use also the CPU the rendering times are slightly more fast.
Some time ago, among other features of my MOBO. an MSI Z87-G45 Gaming, i read of an ulterior boost in extreme stress phases of the MSI GPU's, maybe also this can have his role, i don't know.
One question: i have ask on the Geforce forum if with SLI solutions the number of CUDA cores are doubles in the GPU rendering. They respond me yes, but only in the applications that support it. Iray is an Nvidia proprietary rendering engine, i think and i hope support it.. it's true?
Iray does not use SLI, it uses multiple cards directly. There is even some indication SLI CAN cause multiple cards to have issues in Iray.
Put simply, Iray will use multiple cards (all CUDAs) you select it to use in the Advanced tab of the Iray Render Settings, regardless of whether you have them in SLI or not.
Hi there
Something is not right,my Titan X will render same scene in 2 minutes 32.77 seconds(this is from log),ZOTAC GTX1080 AMP Edition stock clocks 1936MHz/5000MHz will render same scene or benchmark in 2 minutes 50.53 seconds,with both cards render same scene in 1 minutes 33.75 seconds
Drivers are latest and done those test with all drivers which I know would work with IRAY and other renderers like SuperFly(Poser 11)
Usually GTX1070 is slower in any rendering,I'm not accusing anyone,but those results are not quite right in my view
Thanks,Jura
I have try many times and the results are ever different (every times i have launch DAZ again). One time the result is 2:37, other time is 3.06, other time is 2.48, i don't know why this difference but all the render of the test scene don't exceed three minutes and 06 seconds (the worst among other things). GTX 1070. The result of first render i made with this scene today is 2.48, the last time was 2.37. I don't knoiw why GTX 1070 have these results!
Ah, rather bummed to find this thread but it does explain why my new 1080 isn't rendering. I'll just wait for the official release, don't feel like downloading the beta on my brand new 2 day old machine. Nothing against beta's, but this machine is too pretty yet :) I still have my trust laptop for graphic card rendering nirvana. Thanksforall the good information here!
I get 3 minutes 15.56 seconds for the bench mark on my 1070.
Asked DAZ 3 weeks ago about installing two GTX 1080 cards in an SLI configuration. They said don't SLI them but if I install two Studio will use both to render if I tell it to. Great.
What they didn't tell me is that 4.9 does not support GTX 1080 cards. I installed one card today and found that out. That possibility never crossed my mind. Now I know better.
Then I found this thread. So now I'm running Studio Pro BETA 4.9.3.153. It's iRay rendering on the GTX 1080.
It's a MSI GTX 1080 GAMING X, wanted a Z but no one had them. Using MSI's Gaming App set in Gaming Mode it runs at ~1923 MHz, starts out a little higher then settles in there. In OC Mode it runs at 1949 MHz, again starting out a bit higher. Interesting. Those numbers are closer to the specs for a GAMING Z then a GAMING X.
Are the drivers for gtx 1080 avaialble already? I read all this thread (and several other forums) and I see some of you ar using this card in DAZ already but I cannot find the drivers anyware.
Can you help me please?
I got the latest drivers from Nvidia Geforce Experience which runs on my desktop. I'm sure you can get them from Nvidia's website too. You also have to make sure you're running DAZ Studio 4.9 Public Build BETA.
I've been using Beta 117 since it came out with support for my GTX 1070 and it seems to work fine and I get fast renders. I haven't upgraded my Nvidia card drivers since everything "turned on" and I've had no need to.
My question is this. Is there any reason to upgrade to the latest of either the Beta, or the card driver that will speed things up or enhance performance. Before you respond, please do not tell me that it is"always good practice" to use the latest drivers. I'm only interested in upgrading if there will be an improvement in rendering in Daz3d 4.9. I don't use the card for anything else. I also know from experience that "latest" drivers can introduce new bugs and/or render things I like useless.
Thanks for your help
JOn
Edit: I downloaded the latest Beta - 153 and it's worse than 117. With 117 I can keep 3 renders open before the memory gets used up and the GPU stops being used. With 153 I can only render one at a time. This means of course that it has to create the canvas anew everytime I render something, which adds a lot of extra time to a render. Before I would just keep a render open, even a hardly started render, and then any subsequent renders would start right away using the GPU. With the latest Beta I can't do that. At least trying the latest Beta doesn't remove the old version and I can continue using 117.
Ok, I understand, the Beta version is for DAZ... I was thinking that it was the drivers that had a beta version. Obviously, I could not find them! (I did find and download the "normal" NVIDIA drivers from my desktop, like you, that was not complicated).
Thank you both havsm and JOn for your help, I will try the DAZ beta version tonight!... Can´t wait.
Hi there
I'm using these drivers 373.06 and with these drivers you should be able to render with GTX10xx series cards,some newer drivers will cause lots of issues and these one are seems without the issues
http://www.guru3d.com/files-details/geforce-373-06-whql-driver-download.html
Hope this helps
Thanks,Jura
Why not get them directly from Nvidia?
http://www.nvidia.com/Download/Find.aspx?lang=en-us
Enter your card/OS and then on the next page select the older version you need.
I use that website more and there you have all drivers and they're located on their servers and their severs are bit faster than NVIDIA own
Is up to you where you want to downlaod drivers,I don't use NVIDIA website for drivers and mainly I don't use GFE
Hope this helps
Thanks,Jura
I want to write some feedback in case this helps anybody.
My drivers were up to date (NVIDIA GeForce v.373.06 ) but DAZ (regular version) would only do CPU render and not use the graphic cards at all (I have a new computer wuth Intel i7 4.0 Ghz with two GTX 1080 Fouders edition)
Once I downloaded and intalled the DAZ Studio Pro BETA 4.9.3.153, it started using GPU render.
A picture that took over 6 hours to render in CPU, took just 15 minutes with GPU. I'm so happy, thanks all for your help.
One thing to remember...the current release version of Studio was released long before the Pascal cards were. Support for them needed to come from Nviidia, in the form of an update to Iray. That update, due to the nature of what was involved, took Nvidia a lot longer than expected...and went through several beta versions. Those versions were, by Nvidia, labeled 'not for production use'. Daz could not release an update until a final updated Iray version was released. So while the Nvidia drivers had support for Pascal cards for a while, Iray did not.
After Nvidia released the Iray 'final' version, Studio incorporated it and released a beta. With that beta two major problems were found...Iray was incorrectly reading the CUDA version on OSX AND there was an error that prevented it from running on older, mostly AMD, CPUs. There were other minor issues, in the beta, and those were fixed and a second beta released. Finally the two major issues were addressed and this current beta (the third) was recently released...and is currently undergoing its 'test run'.
So we are getting close to a release...but aren't quite there yet.
Hello to all.
Im new to daz3D and i think i has problems with my HW. I hase i5 6600 CPU and GTX 1070 8GB(zotac) and i think my card not work in Daz 3D because when i see on graph from afterburner software while rendering, card usage is almost still on 0-10% in GPU use. I has marked 1070 gpu support in Daz3D, but renders take forever and think there is no difference between marked GPU support and use CPU only. Maybe i do something wrong. Iam using Daz 3D 4.9.
1/Where can i download this test scene? To test my Hw speed.
Thanks for answer.
Exactly which version of Studio 4.9 are you using? the 10 series GPUs will only work with the latest version of 4.9.3 beta at the moment. You also need an up to date version of the Nvidia drivers. I'm currently using 375.63 although there are some newer versions out there.
Cheers,
Alex.
Driver versions 373.06 and 375.63 seem to be the best for use with Studio and Iray, at the moment.
Agree 373.06 works great with IRAY,looks like later drivers still cause lots of issues for people mainly in apps which do use CUDA like is Folding Home,if do you fold then 373.06 are best drivers for Pascal at moment
Hope this helps
Thanks,Jura
How do I get the latest beta version so my 1080gtx works? I just installed Daz Studio Pro BETA through instal manager but it installed the version v.4.9.2.70 Pro Edition 64-bit.
Assuming you purchased the free beta from the store - it's a separate product listing - make sure that in the Download Filters for Install Manager (button at top-left of the Ready to Install tab) you have Public Builds checked.