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© 2025 Daz Productions Inc. All Rights Reserved.
Comments
Nice! I like the tension there, and the pose works great for her.
(Small observation - the wind around her hips and her hair seems to blow in different directions, telling from the direction of the skirt and hair draping...)
I just saw how Australia Post will handle my package![angry angry](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/angry_smile.png)
Customers furious as postman’s 'disgraceful' act caught on camera - 9news.com.au https://apple.news/A_febxj6JSRSmv7WNVsC5BA
That's normal, really. It's not even something new. Many, many, many years ago, I was a trainee at a postal office, and what I learned there is that with the amount of packages, letters, etc., you simply don't have the time to treat every package with kids gloves. Packages get thrown all the time, right from the start, which is one reason why you really, really, need to pack your things safely encombered and in sturdy packages.
Can you send it to us and we will see if we can do it or whether it will need modifications before being able to prcoess it.
Thanks for picking up the plugin, your points are accurate and some specific modifiers might be challenging for our conversion, we still need to check more files to know what modifiers are problematic to our process.
Your model looks great! I think you will need to modify the hair a little bit so that it touches the body to avoid possible breaks, we can do it as is but some issues might happen during shipping and it is better to reduce the amount of fragile areas also our algorithms will thicken the hair so with the current pose it might look different than what you might expect. The best thing to do is to actually submit it and let our production team take a look at it and provide you with possible feedback.
We use DHL and I hope they don't treat packages the same way. However, we are doing our best to make the packaging good enough to sustain similar circumstances, we actually started simulating this behavior on our packages to see whether it will break or not. We are currently using some packaging techniques used specifically for the most fragile items.
That's very true, we are spending a lot of effort optimizing our packaging because we know it might go through a rough ride.
Is there a help section? I purchased the plugin, installed it and cannot locate in the window/pane
Did you see this from the plugin product page?
Thanks! Got it! :-)
I now have a GamePrint and a Fabrelic account. Is it possible to merge these into one account?
So, as an artist I have been long looking forward to the arrival of 3D printing. While $250USD is around $300AUD, plus shipping, I would be okay for this cost as a promotional advertising for figures sold to customers that can be custom painted. I would like the option of being able to offer my designs in greyscale, and allow people to paint them themselves. While it would be nice to have unique items on the shelf, being able to sell your designs is what myself, and many other artists are seeking.
I wonder if it is possible to offer a lower resolution for those wanting replicas for game top, board games, and self painting?
I'd also like to be able to order in bulk, be able to offer Limited Edition versions (limited print run, of 1 to 100), and sell my figurines to others.
Would be highly interested in doing this. I have purchased the Plug In from launch, very excited for this.
Also, attached this way back in the chat logs, for some reason instead of posting at the end of the topic it posted way back on page 9:
So, as an artist I have been long looking forward to the arrival of 3D printing. While $250USD is around $300AUD, plus shipping, I would be okay for this cost as a promotional advertising for figures sold to customers that can be custom painted. I would like the option of being able to offer my designs in greyscale, and allow people to paint them themselves. While it would be nice to have unique items on the shelf, being able to sell your designs is what myself, and many other artists are seeking.
I wonder if it is possible to offer a lower resolution for those wanting replicas for game top, board games, and self painting?
I'd also like to be able to order in bulk, be able to offer Limited Edition versions (limited print run, of 1 to 100), and sell my figurines to others.
A few more questions if I may,
How does the skin textures apply across from Daz over to printed 3D, will the textures and colours be matched as close as possible?
How will nude figurines apply and be accepted? (I am not talking pornographic nudity, but nudes like classical sculptures) This also adds to topless men and women for swim scenes etc
Bulk orders, for both same figurine (think pawns for a chess set), and for unique figures, like bishop, castle, knight/rook, queen, and king.
Don't say that Wendy I have an expensive digital camera come now !
If you think the post office is bad you should see how the workers in the wharehouse treated your camera. Packages probably get treated worse in the supply chain than they do by the post office
That's a great suggestion, but currently, we have them separated. Fabrelic is a different website, and we have a special Daz3D promotion which is not included in Fabrelic. So its hard to mix them. But we will be looking into this, and finding a long-term solution!
We print the model in single color and then the model is Hand-painted by a master painter. As for the color, we try to match it as much as possible, if you send over references it will also help out.
For the nude figurines, we have a dedicated team to review each model, we handle it case by case
To order Bulk, you can do the following: Upload them all in the same scene. select everything in the scene, then export to make sure everything in the scene is ordered, submit your scene as collectible and our production team should manage it from there
Hey, Reem from the GAMEPRINT team. Thats a great suggestion, but currently we have them separated. Fabrelic is a different website, and we have a special Daz3D promotion which is not included in Fabrelic. So its hard to mix them. But we will be looking into this, and finding a long term solution!
Got my first one waiting in the wings to order alongside the miniature beta. <3
BETA Miniatures, we need your models, and it's not too late to join!
Hello Everyone
We just started processing our beta miniatures, in hopes to learn more about what we need to bring them to life. We've reached to those showed interest in the previous post through Direct Message.
We need some details from you, and most importantly we need your Daz3D miniatures to move ahead. If your still interested in joining our BETA miniatures group, it's not too late just let us know here and comment back!
I think I was supposed to be emailed some more information, but I haven't heard from anyone. Is there someone I ought to contact to reiterate my interest in participating?
Ok no problem. One otehr question do both places print and paint the the models at the same location? In other words if I order from one can I assume the other will be the same quality
Yes, We are going to send the emails tomorrow so no worries, you should be getting an email from us tomorrow.
Yes, you can be sure of that![wink wink](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/wink_smile.png)
Okay, great. :)
Oh I have been so tempted to sign p for the beta but have not been sure if I'd ever really get many figures later on. ... Just picture a poor little sackboy spinning in ever-decreasing circles with a flockof bluebirds tweeting about his head ...![cheeky cheeky](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/tongue_smile.png)
Oh hell, sign me up, just off to buy teh plug-innow ...!
Ok, bought, downloaded, installed and currently in midst of a test of plug-in (currently doing upload) with a 'dummy' ordrer to see how it works.
Getting my model ready and have a quick question
When it comes to printing tears or holes in clothing do the holes need to be modeled or will the printing process use the same alpha maps that dazs uses to render
I assume the plug in uses any type of modeling/ rendering maps; normal height exct., that Daz uses when rendering?
I have a question (sorry if this has been asked before). In the preview on the website, I only see the character as it appears in pre-render mode in Studio (whitish surfaces, no map details, etc). Do you get a more detailled image inhouse (like a DS render image), or would I have to supply you a rendered image?