Star Trek Builders Unite 4 : In a Runtime Darkly!

1262729313250

Comments

  • rdudarduda Posts: 579
    edited December 1969

    Got a lot done last night since the wife was working late. Now I have it in Poser with station chairs & screen textures UV's done.
    Next: a weekend of texturing & photoshop work, fun - fun!!

    AA.jpg
    776 x 769 - 85K
  • PDSmithPDSmith Posts: 712
    edited December 1969

    Rduda said:
    Got a lot done last night since the wife was working late. Now I have it in Poser with station chairs & screen textures UV's done.
    Next: a weekend of texturing & photoshop work, fun - fun!!

    if this is based on a concept image, I have to know where did you find the concept. this bridge looks awesome! A kind of small strike ship bridge.

    Looks I'll soon have one more to add to my collection!

    -Paul

  • jerriecanjerriecan Posts: 470
    edited December 1969

    PDSmith said:
    Rduda said:
    Got a lot done last night since the wife was working late. Now I have it in Poser with station chairs & screen textures UV's done.
    Next: a weekend of texturing & photoshop work, fun - fun!!

    if this is based on a concept image, I have to know where did you find the concept. this bridge looks awesome! A kind of small strike ship bridge.

    Looks I'll soon have one more to add to my collection!

    -Paul

    I've seen this - one of the early concepts for the Voyager bridge, IIRC. Very nicely done so far - here, take my money! :)

  • mdbruffymdbruffy Posts: 2,345
    edited December 1969

    Just another update. I have the engine supports to do yet, then the details.

    The_Shuttlecraft_George_Washington-_Phase_4.jpg
    1263 x 873 - 53K
  • mdbruffymdbruffy Posts: 2,345
    edited December 1969

    Another update. So far, it's all sketch-up objs imported into Poser 9 and assembled there. Well, positioned there. nothing's been exported yet.

    The_Shuttlecraft_George_Washington-_Phase_5.jpg
    1263 x 873 - 79K
  • mdbruffymdbruffy Posts: 2,345
    edited December 1969

    ssgbryan said:
    mdbruffy said:
    Another update. So far, it's all sketch-up objs imported into Poser 9 and assembled there. Well, positioned there. nothing's been exported yet.

    Looking real good.

    He's getting there. A few more pieces to make, Then I'll start exporting it in sections for mapping.

  • Robert FreiseRobert Freise Posts: 4,481
    edited December 1969

    Good looking shuttle

  • MotoTsumeMotoTsume Posts: 520
    edited December 1969

    mdbruffy said:
    Another update. So far, it's all sketch-up objs imported into Poser 9 and assembled there. Well, positioned there. nothing's been exported yet.

    very nice :)

  • mdbruffymdbruffy Posts: 2,345
    edited December 1969

    Good looking shuttle

    Thank you. Hopefully I'll get hm finished this weekend.

  • mdbruffymdbruffy Posts: 2,345
    edited December 1969

    MotoTsume said:
    mdbruffy said:
    Another update. So far, it's all sketch-up objs imported into Poser 9 and assembled there. Well, positioned there. nothing's been exported yet.

    very nice :)

    Thank you. I've been lucky so far. Everything's worked liked I wanted it too. That's not always the case.

  • shadowhawk1shadowhawk1 Posts: 2,200
    edited December 1969

    New G2 poses have been added to the freebies list.

  • mdbruffymdbruffy Posts: 2,345
    edited December 1969

    New update. I've one piece on top and the hatches, then it'll be time to start mapping.

    The_Shuttlecraft_George_Washington-_Phase_6.jpg
    1579 x 1063 - 114K
  • wsterdanwsterdan Posts: 2,394
    edited December 1969

    mdbruffy said:
    New update. I've one piece on top and the hatches, then it'll be time to start mapping.

    I'm sorry, but you're making this look all too easy. ;)

    Very impressive, nicely done.

    -- Walt Sterdan

  • mdbruffymdbruffy Posts: 2,345
    edited December 1969

    wsterdan said:
    mdbruffy said:
    New update. I've one piece on top and the hatches, then it'll be time to start mapping.

    I'm sorry, but you're making this look all too easy. ;)

    Very impressive, nicely done.

    -- Walt Sterdan

    LOLOL!! :lol:

    I'm sorry!

    Seriously, it's going easier than I expected it to.

  • TimbalesTimbales Posts: 2,364
    edited December 1969

    mdbruffy said:
    New update. I've one piece on top and the hatches, then it'll be time to start mapping.

    really nice work

  • mdbruffymdbruffy Posts: 2,345
    edited December 1969

    TimG said:
    mdbruffy said:
    New update. I've one piece on top and the hatches, then it'll be time to start mapping.

    really nice work

    Thank you. A new update coming soon.

  • mdbruffymdbruffy Posts: 2,345
    edited August 2013

    As promised, a new update. He's ready to be mapped:

    The-Shuttlecraft-George-Was.jpg
    2000 x 2000 - 183K
    Post edited by mdbruffy on
  • blutobluto Posts: 842
    edited December 1969

    very nice madd

  • mdbruffymdbruffy Posts: 2,345
    edited December 1969

    bluto said:
    very nice madd

    Thank you. Now if I can just get the maps to turn out good.

  • mdbruffymdbruffy Posts: 2,345
    edited December 1969

    I am getting fed up with that $*%^#& Dashboard!!

    I will try this AGAIN.
    He's as done as I can get him. This whole project has gone far easier than I expected. The only thing I don't know how to fix are the lines in the forward section. They didn't show up till the textured model was rendered.

    The_Shuttlecraft_George_Washington-_Final_Phase.jpg
    1864 x 1968 - 291K
  • PDSmithPDSmith Posts: 712
    edited December 1969

    This is for all the DAZ Studio users as the DAZ Studio versions of the bridge sets come on line.

    The instructions are the same for each one.

    Bridge_10a.jpg
    791 x 1024 - 492K
  • mdbruffymdbruffy Posts: 2,345
    edited December 1969

    The George Washington's ready for download:

    http://mdbruffy.deviantart.com/art/TMP-Era-Shuttlecraft-392410293

    TOS_Movie-era_Shuttlecraft.jpg
    1733 x 905 - 153K
  • PDSmithPDSmith Posts: 712
    edited August 2013

    FYI with Madisons favourite clothing conversion program, Dawn is able to wear one of DAZ's famed outfits. Couragous!
    extra FYI here, even if an outfit is designed for the Poser version it will be capable of converting. I suspect if a clothing outfit is purchased here at at DAZ for Genesis or G2F, exporting to a cr2 file and then input to the conversion program, Dawn should be able to wear it.

    oh and a refit of one of V3's more famous hair: Egypt Hair works too.

    No problems what so ever in the conversions!

    all in all. it looks like Dawn may be here to stay and ALL the companies will win, DAZ with conversions and those other sites with native builds.

    Just wish I had some skins and morphs for her!

    dawn_in_couragous.jpg
    914 x 907 - 374K
    Post edited by PDSmith on
  • mdbruffymdbruffy Posts: 2,345
    edited December 1969

    PDSmith said:
    FYI with Madisons favourite clothing conversion program, Dawn is able to wear one of DAZ's famed outfits. Couragous!
    extra FYI here, even if an outfit is designed for the Poser version it will be capable of converting. I suspect if a clothing outfit is purchased here at at DAZ for Genesis or G2F, exporting to a cr2 file and then input to the conversion program, Dawn should be able to wear it.

    oh and a refit of one of V3's more famous hair: Egypt Hair works too.

    No problems what so ever in the conversions!

    all in all. it looks like Dawn may be here to stay and ALL the companies will win, DAZ with conversions and those other sites with native builds.

    Just wish I had some skins and morphs for her!

    Looks intresting. I've got her installed, but I haven't had reson to use her outside of a few tests.

  • PDSmithPDSmith Posts: 712
    edited August 2013

    the first and foremost thing is remember she's new, she doesn't have all the morphs. Products are limited and that will change with time.

    V4 when she first came out didn't have squat and people declared her dead on delivery.

    Poser users wanted a native Genesis for Poser. It didn't happen. I think and don't quote me, but this is the closest to it.

    I'm still stuck with v4 for the remainder of my MU comic, and two other projects.

    but....

    My last comic (319pages) will be as far from V4 and Genesis as possible, they'll be old by the time I get to it. (who knows we may be on Genesis 6, Dawn2 and Don (???) by then.

    Times are changing and I'm not one to get caught in the past.

    Post edited by PDSmith on
  • mdbruffymdbruffy Posts: 2,345
    edited December 1969

    PDSmith said:
    the first and foremost thing is remember she's new, she doesn't have all the morphs. Products are limited and that will change with time.

    V4 when she first came out didn't have squat and people declared her dead on delivery.

    Poser users wanted a native Genesis for Poser. It didn't happen. I think and don't quote me, but this is the closest to it.

    I'm still stuck with v4 for the remainder of my MU comic, and two other projects.

    but....

    My last comic (319pages) will be as far from V4 and Genesis as possible, they'll be old by the time I get to it. (who knows we may be on Genesis 6, Dawn2 and Don (???) by then.

    Times are changing and I'm not one to get caught in the past.

    That's all well and good if your morphs will transfer from one figure to another. But I haven't had any problems with V3 and I expect as far as Jan and Tam are concerned, I'll be using V3 right through to the end.

This discussion has been closed.