Star Trek Builders Unite 4 : In a Runtime Darkly!
This discussion has been closed.
Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.
Comments
I like the design too. I did notice that the "shoulder caps" seem to be a bit longer than they are in the sketch.
David
Two more in the bridge station renovations. All that remain are the navigator and the captain's stations.
David
Loving these console stations. The tactical station with the targeting viewer is really awesome. Thanks for sharing them with us
Thanks. And the other station shown was the Science station for those keeping track. LOL
That was the mask I was thinking of. Sorry David I gave the wrong info on who made it. Great piece of work!
That'll work. I can add a cylinder and use one of my button panel props. Thanks guys!
Still looking for a Vulcan ship from the ENT era. Any ideas?
David
A possible love interest for my Captain. I havent thought of a name for this new character yet.
David
Still looking for a Vulcan ship from the ENT era. Any ideas?
David
let me see what I can come up with , I always wanted to build some of those
Still looking for a Vulcan ship from the ENT era. Any ideas?
David
I have this in .obj . Drop me a pm if it is of any use
I have this in .obj . Drop me a pm if it is of any use
I would love that obj :)
A TNG take on Da Dwarf, along with an anime style promo image of the ship and captain. :D
New alien being featured in the next story...
David
Got a question for the few Poser users around here. I knew the answer to this but I can NOT remember how to do it.
How do you move the origin of a prop? I know it's a simple thing, But I can't remember.
Go to Window and open the joint editor tab
Also in the properties tab select display origin
I have this in .obj . Drop me a pm if it is of any use
I know I sent you a PM but I cant find any evidence to the contrary. I just love the PM system here.
David
Gold and Silver :-) :-)
Have some scanner sound effects over at sharecg if you want/need them too.
Go to Window and open the joint editor tab
Also in the properties tab select display origin
Thanks, Robert!! I knew it was a simple deal. :-)
On a related note, the other day I had another go at figuring out the textures for the Declaration-class ring ship available at Foundation3D. It's very weird, I'm having little to no success with the name/registry maps for the different ships, and some of them I just can't figure out at all — it doesn't help that all the textures are precisely named, and all the materials are only numbered.
Could it be a difference in the way Lightwave, Blender and D|S handle overlaid textures? Or maybe something PoseRay doesn't pick up when I convert to an .obj mesh?
will this work for you
I think so.
David
DOWNLOAD HERE: http://www.sharecg.com/v/73220/view/11/Poser/Alternate-Klingon-Uniform-for-M4-Valiant
Texture for DAZ's Valiant outfit for M4.
Gloves are available for free here: http://www.sharecg.com/v/60318/browse/11/Poser/Mens-Gloves-for-M4
DOWNLOAD HERE: http://www.sharecg.com/v/73221/view/11/Poser/Klingon-Uniform-for-V4-Courageous
And for the Klingon ladies, textures for DAZ's V4 Courageous outfit
I'm guessing that if it were readily available, it would be listed in the freebies section up front, but in the off-chance it exists anyway, anyone know of there are M4/V4 morphs of Jadzia Dax, Kira Nerys, or Julian Bashir out there? I don't need spot-on accurate. :)
I will be combining all the morphs I put out for Genesis in a v4/m4 pack. Kira is in there but without the right skin, she doesn't look the same. close but I'm still looking for the right skin.
as for the new twerp on the block here at DAZ. NOPE! not updating morphs to it just yet. I'm not liking how things look with his head. I'll wait a few possible updates for now.
Still trying to figure out how to get v3/m3 morphs from mylocha converted to v4/m4 and get them to look the same.
Thanks Mylochka, both sets and the gloves have been added to the freebies list!
Awesome work , thank you very much for sharing.
Hey 7.
Thought I'd post my WIP as I think it probably wont get finished, quite a few of my WIP renders go that way.
I've not UV'd the Borg Implant as yet, nor made a model of the Borg hand attachment. I've only just started using Silo so it takes me forever to model anything especially point modeling from just one ref picture.
Used.
PDSmith's Voy Astrometrics Cyborg morph at 0.70.
PDSmith's Corridor.
Adam Thwaites Bodysuit.
Garibaldi Hair exported obj.
Luxrender, used cloth silk charmeuse for the suit.
Thanks Paul for the freebies and suggesting where to get the bodysuit.
atm in Fastgrab: http://www.daz3d.com/fast-grab-3d-models/gen-3-iconic-shapes-for-genesis
I may get slammed for this, but I'm changing topics for a moment. Just watched the 50th anniv. episode of Dr.Who- and it was pretty good. Won't say how or when in case someone hasn't seen it, but they do reference ALL the Doctors.
Watched it on BBC1 Live Stream.
LOL! You must have unlimited bandwidth