Star Trek Builders Unite 5 : Where no pixel has gone before

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Comments

  • jaguarry3jaguarry3 Posts: 230
    edited December 1969

    PDSmith said:
    Almost ready for prime time!

    Should be coming out sometime this weekend. Just need to finish making a DAZ Studio runtime with needed settings while Roy finishes up the Poser runtime with settings.

    Other colours are Green, Purple and White.

    This will be for the V4 Bodysuit.



    Paul very kindly let me have a copy of his new textures to try out. Thank you very much sir they are great although I need to play with them some more I also added a cut out out front and rear hope you don't mind anyway here are a few renders I just did with them. Hope you like them
    Gen_beyond_3.jpg
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    Gen_beyond_2.jpg
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  • shadowhawk1shadowhawk1 Posts: 2,200
    edited December 1969

    I finished up creating the Poser mat files for Paul's new bodysuit and sent the zip file back to him so as soon as he posts it, everyone will have a chance to play with the suit. The suit has a slight rubbery rubbery look as per Paul's request and there are 6 different colors to pick from. The standard TOS Gold, Blue and Red, plus a Green, Purple and White. Her is a sample image of the suit, I added my MU comm badge and a sash to give her a Mirror universe look and changed the textures of the bridge to reflect the Empresses chosen colors of the realm.

    PDSmith_STO_-_Generation_Beyond_bodysuit_copy.jpg
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  • rschulterschulte Posts: 489
    edited December 1969

    PDSmith said:
    Almost ready for prime time!

    Should be coming out sometime this weekend. Just need to finish making a DAZ Studio runtime with needed settings while Roy finishes up the Poser runtime with settings.

    Other colours are Green, Purple and White.

    This will be for the V4 Bodysuit.


    What division does purple represent?

  • RenpatsuRenpatsu Posts: 828
    edited December 1969

    rschulte said:
    PDSmith said:
    Almost ready for prime time!

    Should be coming out sometime this weekend. Just need to finish making a DAZ Studio runtime with needed settings while Roy finishes up the Poser runtime with settings.

    Other colours are Green, Purple and White.

    This will be for the V4 Bodysuit.


    What division does purple represent?

    surprise.jpg
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  • blutobluto Posts: 848
    edited December 1969

    Renpatsu said:
    rschulte said:
    PDSmith said:
    Almost ready for prime time!

    Should be coming out sometime this weekend. Just need to finish making a DAZ Studio runtime with needed settings while Roy finishes up the Poser runtime with settings.

    Other colours are Green, Purple and White.

    This will be for the V4 Bodysuit.


    What division does purple represent?

    fabulous!!

  • shadowhawk1shadowhawk1 Posts: 2,200
    edited December 1969

    Renpatsu said:
    rschulte said:
    PDSmith said:
    Almost ready for prime time!

    Should be coming out sometime this weekend. Just need to finish making a DAZ Studio runtime with needed settings while Roy finishes up the Poser runtime with settings.

    Other colours are Green, Purple and White.

    This will be for the V4 Bodysuit.


    What division does purple represent?

    Hair and nail division? Who knows when you would need an emergency bikini wax before an away mission!

  • PDSmithPDSmith Posts: 712
    edited December 1969

    rschulte said:
    PDSmith said:
    Almost ready for prime time!

    Should be coming out sometime this weekend. Just need to finish making a DAZ Studio runtime with needed settings while Roy finishes up the Poser runtime with settings.

    Other colours are Green, Purple and White.

    This will be for the V4 Bodysuit.


    What division does purple represent?

    Big question....and Fabulous is good..but not what I was going with.

    For the Generation Beyond colour scheme I've gone back to a happier time (TOS anyone?) And as seen in my color scheme for the Defiant (Generation Beyond uniform).

    Yellow/Gold = Command
    Red = Engineering / Security
    Blue = Medical and Science
    Green = MACO or Alt-Medical
    White = JAG and Intel and Diplomacy (I'm retired US Military, dang straight I'll have JAG in there someplace.
    Purple = Administrative

    -Paul

  • rschulterschulte Posts: 489
    edited December 1969

    PDSmith said:
    rschulte said:
    PDSmith said:
    Almost ready for prime time!

    Should be coming out sometime this weekend. Just need to finish making a DAZ Studio runtime with needed settings while Roy finishes up the Poser runtime with settings.

    Other colours are Green, Purple and White.

    This will be for the V4 Bodysuit.


    What division does purple represent?

    Big question....and Fabulous is good..but not what I was going with.

    For the Generation Beyond colour scheme I've gone back to a happier time (TOS anyone?) And as seen in my color scheme for the Defiant (Generation Beyond uniform).

    Yellow/Gold = Command
    Red = Engineering / Security
    Blue = Medical and Science
    Green = MACO or Alt-Medical
    White = JAG and Intel and Diplomacy (I'm retired US Military, dang straight I'll have JAG in there someplace.
    Purple = Administrative

    -Paul

    Thanks much!

  • PDSmithPDSmith Posts: 712
    edited December 1969

    Here you go.

    The STO Generation Beyond Bodysuit texture for V4

    http://pdsmith.deviantart.com/art/STO-Generation-Beyond-Bodysuit-for-V4-450306746

    _________

    This is a texture addon and not a bodysuit.

    Public and Private use is granted. Commercial use...please contact me.

    This file contains two options for installing.

    DAZ Studio users can drag and drop the content into their content folder. This will have it appear in the
    PEOPLE - VICTORIA 4 - CLOTHING - PDSMITH STO GENERATION BEYOND folder

    Poser users, drag and drop the runtime where ever you wish.
    POSE - GENERATION BEYOND - PDSMITH - STO GENERATION BEYOND BODYSUIT

    Thanks to Georgehaz and Shadowhawk1 for their help in making this series grow.

    STO_Generation_Beyond_Bodysuit-3.jpg
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  • jaguarry3jaguarry3 Posts: 230
    edited April 2014

    PDSmith said:
    Here you go.

    The STO Generation Beyond Bodysuit texture for V4

    http://pdsmith.deviantart.com/art/STO-Generation-Beyond-Bodysuit-for-V4-450306746

    _________

    This is a texture addon and not a bodysuit.

    Public and Private use is granted. Commercial use...please contact me.

    This file contains two options for installing.

    DAZ Studio users can drag and drop the content into their content folder. This will have it appear in the
    PEOPLE - VICTORIA 4 - CLOTHING - PDSMITH STO GENERATION BEYOND folder

    Poser users, drag and drop the runtime where ever you wish.
    POSE - GENERATION BEYOND - PDSMITH - STO GENERATION BEYOND BODYSUIT

    Thanks to Georgehaz and Shadowhawk1 for their help in making this series grow.

    Thanks Paul. Love that Gen beyond logo and thought it would make a nice alternate com badge what do you think

    Gen_Badge.jpg
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    Post edited by jaguarry3 on
  • rschulterschulte Posts: 489
    edited December 1969

    I was doing a google search and came across this image... thought you be interested.

    Reap_the_Whirlwind_titles.jpg
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  • edited December 1969

    Seeing Rduda's recent work on DS9 sets inspired me to dust off two old characters in my runtime and revamp them...

    kiranodo01.jpg
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  • PDSmithPDSmith Posts: 712
    edited December 1969

    jaguarry3 said:

    Thanks Paul. Love that Gen beyond logo and thought it would make a nice alternate com badge what do you think

    I like the pin, post it for use. I'm sure someone will dive in and use it.

    I'm already committed to my use of the pin by George, I've been using it for close to four months now.

  • jaguarry3jaguarry3 Posts: 230
    edited December 1969

    Still playing with Paul's cool new Textures

    Chief Petty Officer Alpha Cybernetically enhanced human with greatly enhanced strength, dexterity,hearing and Vision. Generation beyond suit by Paul Smith

    Chief_Petty_Officer_Alpha.jpg
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  • jaguarry3jaguarry3 Posts: 230
    edited December 1969

    Phaser Type XIV. A new gen will need a new weapon phaser re imagined for the Gen Beyond Biometrically keyed to it's registered user it is useless if it falls into the wrong hands

    Type_XIV.jpg
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  • shadowhawk1shadowhawk1 Posts: 2,200
    edited December 1969

    ssgbryan said:
    jaguarry3 said:
    Phaser Type XIV. A new gen will need a new weapon phaser re imagined for the Gen Beyond Biometrically keyed to it's registered user it is useless if it falls into the wrong hands

    Does it come with a targeting system? As designed, if the user hits anything, it will be by sheer luck.


    It may not be the standard design but I don't see where the user would need sheer luck to shoot this? If you don't like the design it would have been just as simple to not comment as it was to criticize someone who making items that could possibly be shared with everyone else.

    Jag I applaud your design and hope to see it in use. Thanks for sharing what you are doing.

  • PDSmithPDSmith Posts: 712
    edited December 1969

    ssgbryan said:
    jaguarry3 said:
    Phaser Type XIV. A new gen will need a new weapon phaser re imagined for the Gen Beyond Biometrically keyed to it's registered user it is useless if it falls into the wrong hands

    Does it come with a targeting system? As designed, if the user hits anything, it will be by sheer luck.

    That's why people of the Generation Beyond era use this.

    http://www.renderosity.com/mod/freestuff/?item_id=73202

    My future son-in-law is active duty military and I have to say his unique training and skills rely on his abilities and not a targeting system. Trust me. When he picks up a pistol: Water or bullet. He's accurate! And he's not even aiming down the barrel...yet.

    It's called "Practice, practice and more practice!"

  • jaguarry3jaguarry3 Posts: 230
    edited December 1969

    ssgbryan said:
    jaguarry3 said:
    Phaser Type XIV. A new gen will need a new weapon phaser re imagined for the Gen Beyond Biometrically keyed to it's registered user it is useless if it falls into the wrong hands

    Does it come with a targeting system? As designed, if the user hits anything, it will be by sheer luck.


    It may not be the standard design but I don't see where the user would need sheer luck to shoot this? If you don't like the design it would have been just as simple to not comment as it was to criticize someone who making items that could possibly be shared with everyone else.

    Jag I applaud your design and hope to see it in use. Thanks for sharing what you are doing.

    Thanks I really wanted to see if we could get some designs going for the Gen Beyond stuff . I am not the best modeller but I am sure the heavy hitters round here could come up with some really good stuff . I just got to thank you and Paul again for these outfits mega cooollll
    I am pretty sure they would incorporate some sort of targeting system into the Phaser. This is how i would envision them being held

    Make_my_day.jpg
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  • shadowhawk1shadowhawk1 Posts: 2,200
    edited May 2014

    jaguarry3 said:
    ssgbryan said:
    jaguarry3 said:
    Phaser Type XIV. A new gen will need a new weapon phaser re imagined for the Gen Beyond Biometrically keyed to it's registered user it is useless if it falls into the wrong hands

    Does it come with a targeting system? As designed, if the user hits anything, it will be by sheer luck.


    It may not be the standard design but I don't see where the user would need sheer luck to shoot this? If you don't like the design it would have been just as simple to not comment as it was to criticize someone who making items that could possibly be shared with everyone else.

    Jag I applaud your design and hope to see it in use. Thanks for sharing what you are doing.

    Thanks I really wanted to see if we could get some designs going for the Gen Beyond stuff . I am not the best modeller but I am sure the heavy hitters round here could come up with some really good stuff . I just got to thank you and Paul again for these outfits mega cooollll
    I am pretty sure they would incorporate some sort of targeting system into the Phaser. This is how i would envision them being held

    Thanks for the compliment on the suits, I need to finish that last jumpsuit as well, but I am like you merely jumping on the band wagon started by George and Paul (Does that make us Ringo and john?) On the phaser, it looks like you have given it a pretty good natural point of aim but it does bend the wrist quite a bit but with the weapon having no recoil I don't see any issue with that. Keep it up and maybe we could get some of the 'Heavy hitters' to jump on the wagon with us. Maybe if we promised dancing girls and cookies?

    Post edited by shadowhawk1 on
  • TimbalesTimbales Posts: 2,364
    edited December 1969

    Rule 63 Seven of Nine

    Seven.jpg
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  • shadowhawk1shadowhawk1 Posts: 2,200
    edited December 1969

    TimG said:
    Rule 63 Seven of Nine

    Hmmmmmm .... I wonder just how much Seven of Nine might have influenced Captain Janeway had he been on the show? Excellent Render Tim, the lighting and set up are outstanding. I also have to say this is a great rule of 63 image.

  • TimbalesTimbales Posts: 2,364
    edited December 1969

    TimG said:
    Rule 63 Seven of Nine

    Hmmmmmm .... I wonder just how much Seven of Nine might have influenced Captain Janeway had he been on the show? Excellent Render Tim, the lighting and set up are outstanding. I also have to say this is a great rule of 63 image.

    thanks!

    I think Janeway liked men a bit more mature. Torres probably would have volunteered to 'run diagnostics' on him, though.

  • shadowhawk1shadowhawk1 Posts: 2,200
    edited December 1969

    TimG said:
    TimG said:
    Rule 63 Seven of Nine

    Hmmmmmm .... I wonder just how much Seven of Nine might have influenced Captain Janeway had he been on the show? Excellent Render Tim, the lighting and set up are outstanding. I also have to say this is a great rule of 63 image.

    thanks!

    I think Janeway liked men a bit more mature. Torres probably would have volunteered to 'run diagnostics' on him, though.

    HAHA! Yeah, I can see that. I am sure Seven would have had a fun time figuring out Klingon courting and dating rituals. I don't think Ensign Kim would have had quite the fascination with this Seven of Nine. Well it would have given Paris and Kim a lot more time for Paris's holo dramas.

  • PDSmithPDSmith Posts: 712
    edited December 1969

    Trying to spice up a bridge, not sure if it works.

    Suggestions?

    new_bridge.jpg
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  • Robert FreiseRobert Freise Posts: 4,481
    edited December 1969

    PDSmith said:
    Trying to spice up a bridge, not sure if it works.

    Suggestions?

    Shiny

  • edited December 1969

    PDSmith said:
    Trying to spice up a bridge, not sure if it works.

    Suggestions?


    Nice Bridge PD as for suggestions a darker floor dark blue carpet or red ...and a Hud for the main viewer

  • edited December 1969

    Not sure what you have planned for your GenB universe but was inspired to do the image below
    Full size is here : http://dawnie2008.deviantart.com/art/Generation-Beyond-451927755?ga_submit_new=10%3A1399210958&ga_type=edit&ga_changes=1&ga_recent=1

    Just a thought that maybe a new DA Group with much like the Unite page focusing on this universe with links and tips .....just a thought.... maybe .....

    What ships do you have in mind for this time line I have used the Hawkings and I see PD has used the Diligent

    Gbs.jpg
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  • PDSmithPDSmith Posts: 712
    edited May 2014

    I don't really have a group or direction, but more along the line of saving people from saying "This image happens after Star Trek TNG, DS9 or Voyager."

    Groups set boundaries and rules. I don't want that. If the Madison/Ptrop/Mylochka gang open up a section of the star trek builders group for 'Generation Beyond' on DA would be far more effective.

    There are enough star trek groups on DA as it is, I'm guilty of it too with the Mirror Universe group..I just got tired of a lack of response for submissions with the pre-existing MU group.

    ~~~~~

    For my own stories and images I'm following very loosely a time line that continues in the 'Typhon Pact' series but also with a bit extra on the side.

    ie. in the Books by William Shatner and his co-writers, Kirk was brought back by the Borg. Now that the Borg are gone and the Federation is a shambles. I decided that Kirk is a Fleet Admiral in Starfleet and helping redirect things to restore what he had a hand in building.

    -Paul

    Post edited by PDSmith on
  • patience55patience55 Posts: 7,006
    edited December 1969

    PDSmith said:
    Trying to spice up a bridge, not sure if it works.

    Suggestions?

    First reaction ... no like floor. I'd go darker and maybe more a shade of green or brown. Like keeping things as nature intended esp for deep space journeys.

This discussion has been closed.