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© 2025 Daz Productions Inc. All Rights Reserved.
Comments
Thanks for the advice MS
. I do use a lot of Jacque's scripts & I own a xbox360. But not the kinects device. I properly won't be getting one to soon either, considering the only time the xbox ever get dusted off is when the grand kids take it out to play it. we've been streaming games like Myst on PC for the last year or so . for me animation is just a hobby, so I'm properly not going to investing in equipment to make mocaps with . But hopefully some of the people here who are willing make the investment , will share the mocaps they make :)
edited for spelling I am very dyslexic sorry
FWIW, the Kinects don't need the xbox units to operate! Standard USB. I think the version from the xbox one needs an adapter to inject extra power into its USB, but it stands alone fine otherwise, and PC drivers are available from MS.
The xbox 360 version doesn't do the facial stuff well, as I don't think the lensing on it was intended for close-up scanning. The xbox one version is definitely better in terms of bandwidth, numbers of users it can track and facial capture. It's also got better resolution in general. The xbox one version is a USB3 device, which may work with earlier USB versions, but the Brekel software warns that not all USB3 controllers are certain to work with his capture software. I assume this is a possible issue with any/all capture systems, so check that before spending $$. I believe the hardware you've settled on is more than up to the overall task, but the controllers may throw sand in your gears, so at least try the trials or poke around for info before taking that ri$k :)
I long-since dumped any xboxes in my household when MS forced user accounts and internet connectivity to operate their consoles. That's not happening on my watch.
All of that aside, the whole thing is actually kind of fun - watching the ghosty figures and bones as they're mapped in real-time - it's amazing that we have access to that sort of capability, heh. I'd like to have/try the apple facial interface, but not enough to pay their premium and submit to their invasion monitoring of my personal data spaces.
YMMV,
--ms
That is why I want to use Radical MOCAP at this point. I want to see how it works and it is subscription base. Like 8 dollars a month with any video input. Looks promising.
That looks really nice. Have you been able to integrate facial mocap to your work? That new Face Mojo looks promising. What do you think?
Oh man, this is HUGE. The part on retargeting starts at 11:18.
Houdini takes on Character Animation
This could actually be a Motionbuilder replacement. And Houdini Apprentice is FREE.