Filament tutorials/shaders/lights?

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  • WendyLuvsCatzWendyLuvsCatz Posts: 38,493
    edited December 2020

    for some reason I cannot get the diffuse to render on Luthbel's Wizard's sash with filament, even changing the shader then loading the map in

    it is really bizzare

    openGL with instanced shadow next image

     

    wiz0416.png
    1920 x 1080 - 1M
    q0416.png
    1920 x 1080 - 666K
    Post edited by WendyLuvsCatz on
  • MEC4DMEC4D Posts: 5,249

    The shader may got corrupted , sometimes it happening to me too .. try to use any other iray shader Metallicity based and then replace the diffuse , if not working you need to start over with the scene , it looks like Ambient value is on 100% to me even if you don't see it under iray shader , it merged with 3DL probably 

    WendyLuvsCatz said:

    for some reason I cannot get the diffuse to render on Luthbel's Wizard's sash with filament, even changing the shader then loading the map in

    it is really bizzare

    openGL with instanced shadow next image

     

  • MEC4DMEC4D Posts: 5,249
    edited December 2020

    the Normals may be inverted too on the cloth and invert the lighting ( bend it differently from the rest ) hard to say 100% without having it but I see some blue on the rest too, so check the light too . 

    WendyLuvsCatz said:

    Post edited by MEC4D on
  • well this is weird

    I resaved a copy of the jpeg with Microsoft Paint and that works

  • MEC4DMEC4D Posts: 5,249

    That's weird , never saw this before , good to know just in case.  

    WendyLuvsCatz said:

    well this is weird

    I resaved a copy of the jpeg with Microsoft Paint and that works

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