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Hey! It's Nico Rosberg!
Maybe that's what Daz were aiming for...?
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Like V8.1, I've only bought Michael's Base.
An $80 bundle with no pose packs (other than the wheelchair poses)... Pass.
That's funny. I appreciate the humor.
My question is, why are the dials for the expressions in two different places. For example, if I click on the head, and go to pose controls for the head, only the first that came with the figure are there. If I click on the full figure, then both sets are visible. Very confusing.
Same here. I have the majority of G8 bundles but have only gotten banners lately if there's an item in a bundle I have already. At the price increase of the new bundles, I'm not going to be starting over to get the banners back, I'll just start picking up the base characters and cherry picking everything else.
Morphs as such belong to the figure, though sometimes they moved/cloned to the head or other location for convenience; pose controls can go anywhere, but the figure node is usually their prime location for consistency with morphs.
one thing I'll say his promos reallllllllly didn't do him many favors. for most of them he seems to be rendered with a very dark bg > very very limited bounce light which probably leads to some of the toonyness (also the irises are a bit big)
if you shrink his irises and stick him in more naturalistic lighting he looks signifigantly less toony
This is the best render I've seen of him yet. Is that an HDRI or just regular lights or emitters?
Laurie
As usual, very nice. Thanks for the idea. Now, what happens when he smiles?
He looks great!
What hair is this?
Definitevely I agree with @j cade. The promos images, while are funny, are unfair with the character. I found that a good lightning, and this one is very classical, makes a huge difference. He is a very handsome figure. The only adjustment made in the image below was the iris and sclera. I think the eyes region on Michael 8.1 are a little bit darker and the iris texture is poor. The same occurs with Victoria 8.1. Changing the iris texture turns shrink his iris unecessary.
hdri studio 5 from hdrihaven - my current absolute fav
and a really simple backdrop prop to get some bounce light going on
Togatta hair by redz studio with some fiddling
thats what I'm giving a go next - with lots of saving as last time i tried I had a crash
The Aliases that are used to clone the expressions to the head will just add clutter/complexity and ofter a source of cryptic and hard to trace errors in the log.
Since some of the expressions do not have Aliases anyways, I have made a habit out of deleting all the Aliases that are not located in ...\Morphs\DAZ 3D\... (incase/when someone is calling the Alias instead of the actual morph)
Wow!!, this is, hands down, the BEST render I have seen of Michael 8.1 yet. You should consider doing promos for Daz Studio. This may actually encourage me to buy.
Same here. If at least one promo would have looked like this, I would have bought him already. Here I really like him and now haeding to the store...
Thanks for all those renders in this discussion. They give a much better impression to me that the usual promos.
A lot of the G8 base promo pics were not good because they didn't show off the character well. Either too dark (or in females' case, no shot without makeup.) I have to judge by a combination of the overall shape or look at the HD product since that was mostly a clay render. There was also the User Galleries in combination with the DAZ Deals desktop browser extension. Always convinced me more than the actual product page.
Pics in forum threads are good too, but sometimes hard to track down later.
Michael 8.1 actually looks pretty good in this render
Out of the box the skin & morph renders nicely. Of course there's always room to tweak the shader for max realism, but color me impressed.
I kinda like him.
I personally think that Michael 8.1 is the best Michael yet.
I love his more youthful look.
Quick partial render with a yawn pose from Quixotry. I love how much more natural the closed eyes look in 8.1. The skin of his eyelids and around the eyes look good to me and much better than with G8M.
He really shouldn't be considered Michael 8. None of my many many morphs work for this new guy nor do many hair products like Real Hairy work with him. His benefits don't outweigh his exclusionary attitude. He's a stuck up little bitch as far as I'm concerned.
Are you using DS 4.15?. That is required for a lot of things to work from Genesis 8 to 8.1 - particularly morphs.
I did a quick and dirty render of the chest and abdomen hair from real hairy. The nipple area is way off on the chest hair but it does conform.
My G8 characters and morphs are all there and seem to work with him.
Haven't tried all the various hair products yet.
what is the '*r' texture maps for?
when i look at in preview looks blank white to me.
which channel is it for?
guessing the '*AO' texture maps go in the highlight channel?
I'm confused about the PBR shader. I'm on 4.15.0.2, but so far I just have the basic G 8.1 male. If I load a G 8.0 character to it, I lose the new PBR shader, right? How would I get that back? Is there a place where I could opt to add it in the Shaders Tab? Do I have to do it for each of the parts, or could I do it once for the entire character?
Also, in the new DS 4.15, in the Scene Tab, there's Tonemapper Options and Environment Options. Would either of these help with the PBR Shader?
Again, isn't there supposed to be a Face Rig prop?
A few questions:
Does the gens material that comes with Michael 8.1 have pubic hair already painted on? I want to use separate pubic hair on him rather than it already existing flat on his skin texture.
Does the body hair that comes with him include pubic hair?
Also, is the anatomical elements that comes with him different from the Genesis 8 male anatomatical elements from Michael 8 pro bundle?
Thanks
Yes, the PBRSkin sahder can be aplied to any surface(s) - just select the model and the surface(s)
They are the same settings (for Iray) as in the Render Settings pane.
Yes, in the Anatomy category or in the Developer kit file folder
Just wonder, why Daz 3D has not choosen Michael 8.1 to look like on this image, as a default.
Now, I am debating, if I will be able to get the similar look, like j cade.